The dawn of the 2nd Age
Yr 0 of the 2nd Age of Big Brother
Big Brother looks up from the various reports delivered to the desk. Traitors of Oceania continue to thrive in the Northern reaches of the Home continent. The Treacherous Eurasian infection, had been exercised from the body of Oceania.
The Ministry of Love had been working overtime in all the lands, driving the wheels of industry to war. Producing the tools of redemption for the poor misguided souls who continued to suffer under the yolk of the East Asian Despot.
Plans had been drawn up for the Victory Fleet, but the ministry of Alchemy had still yet to devise the methodology for propulsion on the fleet,
(ASTRONOMY) and not be reliant upon the fickle winds. With a will of steel, only troops encompassed in steel would satisfy Big Bother.
War was to unleashed upon the Eurasian, spears shall be broken, shields shall be shattered, Glory shall be won for Oceania, our manifest Destiny shall unfold before us.
Sippar whips a 1 turn lighthouse into a forge, we need hammer multipliers to make the city useful.
Nidaros 2 pop whips a harbour into a Maceman, the Spear and Bow are deemed to be sufficient defence deterrent.
Vandal, DOESN'T whip into a Maceman, its using all productive tiles.
Nippur will put that pre chop into the Heroic Epic, to stop the Maceman decay.
Uppsala, sets the Palace to follow the Longbow, lets get this empire organised.
Birkka Puts a Forge ahead of the Longbow, working 2 hills for 6 hammer x 25%, long bow is too long anyway, build for the future.
Vandal has been Designated the staging area for the Offensive. Catapults, swords, spears and newly produced maces all move here.
Science is set to 70%, Education due in 4 turns, at 100% cash burn.
Big brother sends off a memo to the Ministry of Peace;
A programme of enhanced training for troops is to be devised. This should also filter through to the general population, so that the enhancements will be delivered to the training fields. A programme of production of new troops should be begun, but final deployment is to be held over until it is deemed to be a fortuitous time for deployment.
Nb: build troops to 1 turn, hold over till Multiple available, then switch to vassalage.
Yr 10 of the 2nd age
Big Brother watches over the developments, all is going to plan. Troops move into position.
Yr 20 of the 2nd age
Uppsala moves its longbow to after the Palace build. Maintenance reduction is more important now. Its not a centre of troops, but one of Administration. Big Brother personally oversees is construction.
Sippar get its forested hill, removed, and a mine is begun.
Yr 30 of the 2nd age
Akkad has its 1 turn forge whipped into the next build.
Borsippa whips its 1 turn harbour into a barracks, then a Accuracy Catapult.
Nippur, 1 turn whips the Heroic Epic into the Maceman, decaying.
Yr 40 of the 2nd age
The Renaissance age is upon us. Poetry and Art is the Opiate for the masses. Big Brother desires an age of war and conquest. The Glory of Oceania shall bloom.
Education is in, Gunpowder is selected as next tech to research. This shall be an age of war and Glory, 15 turns @ 50%. Nippur will produce troops as come out level 3.
Yr 50 of the 2nd age
Darius the Eurasian Despot, interestingly will only trade Optics for Paper and Philosophy, don't need optics, don't want optics. Engineering for 3 movement troops, or Gunpowder for anti Knight units. Will pick up Engineering in a trade soon enough.
Wang has No Iron=No Knights.
Sitting Bull just researched optics as well. That Oceania traitor.
Yr 60 of the 2nd age
Uppsala will 5 pop whip the Palace, currently it needs 6. Big brother is pleased with its progress, the gardens shall be most peaceful.
Yr 70 of the 2nd age
Sitting Bull, emboldened by his continued existence, comes by requesting Clams, of which we have 2, for 10 turns I agree Big Brother.
Research on Wang is now available, Music in 4.
Troops continue to be trained.
Yr 80 of the 2nd age
Sippar chops out its forge finally, barracks is next.
Heroic Epic, 2 turn Trireme to combat Wang's naval forces.
Big Brother, your Palace in Uppsala, will be ready for immediate completion in 2 turns. Please advise us of your intended movement date. Big brother replaces the document upon the table in front of himself. Leaving Babylon, to a more central command position, when is the best time for this movement.
Big Brother replies;
Continue construction apace, I need to finalise my affairs here, to the proper transition of Government.
Both Bull and Washington are now Pleased with us. As such, both cannot declare war upon us, nor be bribed into war with us.
Yr 90 of the 2nd age
Nothing of note happens.
Yr 100 of the 2nd age
Akkad, rests a 2 pop whip Maceman, begins a Crossbow to 1 turn.
Capital city can 5 pop whip its palace, for 41 overflow, is this the maximum or can more production be squeezed out??
Decide to put the palace on hold, build a spear in 5 turns, Wang has Knights. (Doh, dopey, No Iron=No Knights)
Yr 110 of the 2nd age
Washington comes on by, having built the Engineering Wonder, asking to trade it for Education. I pause while I query my fellow committee members
After consultation, and poor responses, Big brother decides a purge of the games committee is in order. Many are the former games commissioners who are roused out of their beds at dawn, and sent to the re-education camp, room 101 or transferred to front line units.
Questioning the worth of Education with Washington, confirms the idea that he's conduction research into the technology.
An education fire sale is ordered by big brother, lets get some value for it;
Yr 120 of the 2nd age
I put 1 turn of research into optics and do this trade as well.
Looking much better, Akkad, Babylon, Nidaros, Vandal and Heroic Epic all order up stables.
Going full on Liberalism, now for getting Astronomy as free Technology. It opens up foreign trade routes, and Wangs Islands for our troops.
Niels Bohr is born and creates an academy in Babylon. Dropping Liberalism down from 18 to 14, Babylon, hires a 2nd Scientist full time, dropping it down to 13 turns.
Vandal hires 2 scientists, as we're in Hereditary rule, happy has hit 18, can grow by those 2 specilists, Liberalism in 12. We're racing Washington I assume, Wangs not going for it, Darius doesn't have Education, and the other civ?? don't know. It kills Vandal, but we're not warring at moment.
Yr 130 of the 2nd age
Adjust a few cities for a 2 pop whip of Stables into Knights, Want to switch to Vassalage once we hit Liberalism.
Yr 140 of the 2nd age
Big Brother has ordered the Proletariat into production;
Nidaros is 2 pop whipped into a stable.
Borsippa whips into is 1 turn catapult, it has overflow now, building a mace while sitting back in the Queue.
Vandal whips its 2 Scientists away, dropping Liberalism by 1 turn, but re-gaining a scientist next turn. Overflow going into a Knight.
Heroic Epic, 2 pop whips its Scientists into a stable, overflow into a knight.
Akkad 2 pop whips a stable, overflow into a knight.
Babylon in 2 turns, to 1 pop whip into a knight.
research blows out by 1 turn for Liberalism.
Yr 150 of the 2nd age
The Military build up has come to conclusion, the chair passes over to the next surviving committee member to handle.
Some screen shots to end with
Nb: 3 pop whip Birka into a stable, it has no science, only production.
Adjust all the cities to reflect current builds.
Oh, trade Sitting Bull for Music if we can.
Swap into Vassalage once we've won/lost Liberalism race. Due in 10 turns, cash for 6. Adjust cities as required.
Lost flavour of post, due to long pause in between.