As I said, I'm not happy about how I played set out.
Didn't even realize I was asked to play out set for nearly 36Hrs, and it kept going.
No real focus, didn't even think to build settlers to turn 7, moved on Turn 10 to attack cities.
Build Caravels, thinking they'd defend Galley's to take off shore islands.
Then decide to trade for Astronomy, didn't change builds.
Moved Army from Wonsan, to Seoul, then boarded ship x 1, then moved back to Wonsan.
Too focused on Off shore islands. Should have killed continent by turn 10. Not started on Turn 10.
and finally uploaded the wrong save, after I specifically looked to make sure it was the 1375 save...
Only good thing well many of them;
Built up armed forces, started to accumulate stack in Nidaros, building trebuchets.
Built 3 settlers for 3 cities, marked out new sites.
Traded for Astronomy.
Made Cash trades with Overseas Civs.
If I had my time again, I'd do it differently. Bah...I had a bad turn set.
I don't think I can get to it this weekend. I haven't had a chance to catch up yet, and I've become very busy in real life. I'll try to get back into the game, but there's also a chance I may just be in permanent limbo.
I don't think I can get to it this weekend. I haven't had a chance to catch up yet, and I've become very busy in real life. I'll try to get back into the game, but there's also a chance I may just be in permanent limbo.
On war, take out the mainland, while funnelling any spare units to the drop-off point at Soeul. We'll need some siege for the Islands I'm thinking. Our blockading Galleon is going to get crucified IBT so I'll pull that back.
We probably should turn on Washy and SB as soon as we've healed up from taking out WK, as we can't attack the behemoths until we have our continent cleared of Eastasians and Goldseteinians.
On tech I think I'll have to go binary for a while at some stage, unless I get good pillage gold from the mainland captures. So in that case Nationalism may take me all turnset. If not I'm thinking a run to Chemistry>Steel afterwards.
On builds I'm thinking a mixture of units and Universities, to keep the war footing up and our science up.
On Mercantilism, I wouldn't change till we've occupied the entire continent.
Keep swapping the Blockading Galleons, or stack them up, Wang will keep on hitting them with Caravels, as long as we have the coastal 10% we should win 4/5 and gain valuable experience points.
Wang's last Island city with only 1 tile is going to be a killer, might have to wait till Frigates to bombard it down, and use an amphibious Mace or 2 to take it out. But then again, just suck it up and sacrifice a few units??
OH yeah, I built 2 University .
Don't forget to re-farm those workshops and make it a Science city, maybe keep some for production. Personally, I'd just go caste system and set it up with farms and workshops.
We'll need Crossbows to take on Washington. Oh yeah I left 2 knights healing in the new city, when we have a medic 3 warlord to heal them, best to rejoin them to main stack. (I told you I was off)
On Mercantilism, I wouldn't change till we've occupied the entire continent.
Keep swapping the Blockading Galleons, or stack them up, Wang will keep on hitting them with Caravels, as long as we have the coastal 10% we should win 4/5 and gain valuable experience points.
Wang's last Island city with only 1 tile is going to be a killer, might have to wait till Frigates to bombard it down, and use an amphibious Mace or 2 to take it out. But then again, just suck it up and sacrifice a few units??
OH yeah, I built 1 University , started another couple to near completion.
Don't forget to re-farm those workshops and make it a Science city, maybe keep some for production. Personally, I'd just go caste system and set it up with farms and workshops.
We'll need Crossbows to take on Washington. Oh yeah I left 2 knights healing in the new city, when we have a medic 3 warlord to heal them, best to rejoin them to main stack. (I told you I was off)
Saw the two knights, have we a medic warlord unit atm or do I have to make one up?
As regards the last island my tech path will get frigates after Nationalism, they come at Chemistry. It will still be a bit of a bloodbath.
A 3 city Washy won't be too hard, but a few X-bows will make it that bit easier.
On the blockade I was thinking stack a Galleon with the 2 caravels lurking around Wang's Islands, but are they seeker destroyers?
Well here we are in glorious Oceania, and while we may not have subdued the barbarous hordes of Eurasia and Africa yet, we are well on the way to doing so. All glory to BB for his peerless leadership!
War is Peace,
Love is hate,
Freedom is slavery,
Ignorance is Strength!
For the eyes of the inner party only:
Spoiler:
Logging by BUG Mod 4.3 [Build 2139] (BtS 3.13-3.19)
------------------------------------------------ Turn 295/750 (1375 AD) [13-Sep-2010 18:10:07] While attacking, Catapult 2 (Vandal) escapes from Korean Longbowman (Prob Victory: 1.2%) While attacking in Korean territory at Inch'on, Catapult 2 (Vandal) loses to Korean Longbowman (5.22/6) (Prob Victory: 1.2%) While attacking, Catapult escapes from Korean Longbowman (Prob Victory: 1.8%) While attacking in Korean territory at Inch'on, Catapult loses to Korean Longbowman (5.46/6) (Prob Victory: 1.8%) Catapult 7 (Capital City) promoted: City Raider I Catapult 7 (Capital City) promoted: City Raider II While attacking, Catapult 7 (Capital City) escapes from Korean Longbowman (Prob Victory: 6.2%) While attacking in Korean territory at Inch'on, Catapult 7 (Capital City) loses to Korean Longbowman (3.78/6) (Prob Victory: 6.2%) While attacking, Babylonian Maceman 1 of Heroic Epic decimates Korean Longbowman (Prob Victory: 81.8%) While attacking in Korean territory at Inch'on, Babylonian Maceman 1 of Heroic Epic (8.00/8) defeats Korean Longbowman (Prob Victory: 81.8%) While attacking, Maceman 1 (Babylon) decimates Korean Longbowman (Prob Victory: 81.8%) While attacking in Korean territory at Inch'on, Maceman 1 (Babylon) (4.96/8) defeats Korean Longbowman (Prob Victory: 81.8%) While attacking, Swordsman 7 (Nippur) decimates Korean Chariot (Prob Victory: 100.0%) While attacking in Korean territory at Inch'on, Swordsman 7 (Nippur) (4.44/6) defeats Korean Chariot (Prob Victory: 100.0%) Islam has been removed: Inch'on (Korean Empire) Buddhism has been removed: Inch'on (Korean Empire) Taoism has been removed: Inch'on (Korean Empire) Islam has spread: Inch'on Buddhism has spread: Inch'on Taoism has spread: Inch'on Captured Inch'on (Wang Kon) Razed Inch'on Islam has been removed: Inch'on Buddhism has been removed: Inch'on Taoism has been removed: Inch'on Inch'on lost 50% Research: 211 per turn 0% Culture: 93 per turn 0% Espionage: 26 per turn 50% Gold: -22 per turn, 286 in the bank
After End Turn: Heroic Epic finishes: Trebuchet Vandal grows to size 7 Haithabu finishes: Longbowman
Other Player Actions: Civics Change: Sitting Bull(Native America) from 'Slavery' to 'Caste System'
Turn 296/750 (1380 AD) [13-Sep-2010 18:18:05] Heroic Epic begins: Catapult (3 turns) Haithabu begins: Library (20 turns) A Farm was built near Borsippa 50% Research: 211 per turn 0% Culture: 93 per turn 0% Espionage: 26 per turn 50% Gold: -28 per turn, 264 in the bank
After End Turn: Whip anger has decreased in Vandal Whip anger has decreased in Borsippa Whip anger has decreased in Opis Whip anger has decreased in P'yongyang Babylon finishes: Buddhist Temple Vandal finishes: Musketman Borsippa grows to size 5 Nidaros grows to size 8 Sippar grows to size 6 Opis grows to size 5
Other Player Actions: While defending in Korean territory at Namp'o, Babylonian Galleon 1 of Heroic Epic loses to Korean Caravel (1.62/3) (Prob Victory: 78.1%)
Turn 297/750 (1385 AD) [13-Sep-2010 18:25:12] Vandal begins: Catapult (5 turns) Mari founded Mari begins: Granary (45 turns) A Farm was built near Babylon 50% Research: 224 per turn 0% Culture: 94 per turn 0% Espionage: 26 per turn 50% Gold: -31 per turn, 236 in the bank
After End Turn: Akkad finishes: Musketman Heroic Epic begins: Catapult (3 turns) Heroic Epic finishes: Catapult
Turn 298/750 (1390 AD) [13-Sep-2010 18:32:38] Akkad begins: University (19 turns) Heroic Epic begins: Galleon (5 turns) 50% Research: 224 per turn 0% Culture: 94 per turn 0% Espionage: 26 per turn 50% Gold: -38 per turn, 205 in the bank
After End Turn: Babylon grows to size 11 Capital City finishes: Garden P'yongyang finishes: Barracks Taoism has spread: Mari
Other Player Actions: While defending in Korean territory at Namp'o, Babylonian Galleon 1 of Babylon loses to Korean Caravel (1.62/3) (Prob Victory: 78.1%) Attitude Change: Sitting Bull (Native America) towards Zara Yaqob (Ethiopia), from 'Cautious' to 'Annoyed' Attitude Change: Washington (America) towards Zara Yaqob (Ethiopia), from 'Cautious' to 'Annoyed' Attitude Change: Darius I (Persia) towards Zara Yaqob (Ethiopia), from 'Cautious' to 'Annoyed'
Turn 299/750 (1395 AD) [13-Sep-2010 18:36:21] Capital City begins: University (24 turns) P'yongyang begins: Catapult (10 turns) Babylonian Caravel 1 of P'yongyang promoted: Flanking I Babylonian Galleon 1 of Heroic Epic promoted: Flanking II 50% Research: 226 per turn 0% Culture: 94 per turn 0% Espionage: 26 per turn 50% Gold: -39 per turn, 167 in the bank
After End Turn: Whip anger has decreased in Wonsan Capital City grows to size 10 Wonsan's borders expand
Other Player Actions: While defending in Korean territory at Namp'o, Babylonian Galleon 1 of Heroic Epic (3.32/4) defeats Korean Caravel (Prob Victory: 78.1%) While defending in Korean territory at Namp'o, Babylonian Galleon 1 of Heroic Epic (2.60/4) defeats Korean Caravel (Prob Victory: 50.7%)
Turn 300/750 (1400 AD) [13-Sep-2010 18:43:08] Diplomacy (Embargo Request): Sitting Bull (Native America) asks Sengir-03 (Babylon) to stop trading with Zara Yaqob (Ethiopia); Sengir-03 AGREES. Diplomacy (Tribute Demand): Zara Yaqob (Ethiopia) demands that Sengir-03 (Babylon) gives ; Sengir-03 REFUSES. A Camp was built near Mari
Reports in The Times
Year 5375 of the revolution:
Borsippa builds a University>Buddhist monastery (secretly a weapons testing base for Minipax but the proles need not know)
Birka Settler>Trebuchet.
Send our medic unit to Nippur to heal the armoured horsemen there.
On this glorious day a massive victory was won at Inch'on of Eastasia. Only a small number of forces were lost, while we destroyed the city so thoroughly that no stone was left standing.
Spoilerfor eyes of inner party only! :
We lost our 3 catapults here but it was acceptable. Our swordsman can now take amphibious.
Move 1 settler to the furs, deposit the other at Wonsan.
Year 5380 of the revolution:
Heroic Epic builds a Trebuchet. The people are so enthusiastic for the war effort they immediately begin work on a catapult, while also pulling double shifts in the ammunition factories. All praise to Big Brother for inspiring such devotion!
Haithabu Longbow>Library (needs the culture and science will be helped).
Interturn Our galleon is destroyed by the perfidious Eastasians with the help of traitorous Goldstein:
Spoiler:
Year 5385 of the revolution:
Vandal builds a musketman (the loud noises and smoke impress the proles very much, maybe a more accurate gun is desirable)>Catapult.
Mari is founded close to some furs (suggest cancel with SB). It starts a granary (let it be said that we work solely for the proles).
Mehmed does this:
Spoiler:
What else would you expect from a barbaric Eurasian?
Big Brother cunningly tricks Darius into doing these deals, which allows us to raise the chocolate ration this year to a princely 25g a week, while giving him resources the State has no need for:
Spoiler:
Year 5390 of the revolution
Akkad builds a musket, and then starts on a University.
Heroic Epic Catapult>Galleon.
Year 5395 of the revolution:
Treachery by Goldstein causes us to lose a second galleon, unfortunately none of the citizens survived to give a report to Big Brother!
Year 5400 of the revolution:
Sitting Bull asks us to:
Spoiler:
As Zara had deviously closed borders with a civics swap I agreed.
But then:
Spoiler:
I laugh in his face. You demand of Big Brother, guards take him to room 101.
I hook up a fur and try to sell it around, but none of the decadent foreigners have them money to buy, that's the price of decadence, poverty! Let us be glad that we live in the ever frugal, ever vigilant Oceania.
Year 5405 of the revolution:
For his crimes Tacitus is sent to room 101, to join Zara Yakob:
Spoiler:
Spread vicious lies about our backwardness, will you? Then you need some reeducation.
Vandal builds a catapult and the citizens start another.
Year 5410 of the revolution:
Nationalism is in, and we pick chemistry for the shiny new ships.
Science is now at 30%, as we need the money.
Heroic Epic builds a galleon and starts another.
Borsippa builds our secret weapons lab (Buddhist monastery to the proles) and starts a secret germ testing lab (Buddhist temple to the proles).
Soeul Forge>Galleon (even the proles of Eastasia know the superiority of BB as shown by their enthusiastic support for the war).
When walking out one day, looking out for the welfare of his people, BB finds a vein of silver in Babylon, all hail BB!
Promote the catapult outside Pusan to accuracy, and start the bombardment.
Year 5415 of the revolution:
Babylon Harbour>Courthouse. (Miniluv cannot be seen to be working out of inferior offices, especially in the former capital on Airstrip 1)
Year 5420 of the revolution:
Another glorious day for the State, we capture and Raze Pusan.
Spoiler:
Our brave armoured horsemen selflessly sacrificed themselves in the name of BB. Here is the rendition of the national anthem they sung going into battle:
Link to video.
Inspiring is it not!
We immediately move our second settler to the preferred location as indicated by Big Brother.
It is my duty to report that Citizens O'Brien (I know he didn't die in the book but the State swallows all), Syme and Parsons all sacrificed themselves to get the University built in Dur. (3 whip max overflow, 2 turns to growth)
Year 5425 of the revolution:
Harbour in Nidaros is destroyed (by Washington no less, he's lost 217 spy points this turn)
Dur University> Secret Germ testing Lab
Nidaros Trebuchet>Catapult (thought about rebuilding the harbour but as all TRs are domestic no point for now)
Found Shushans, which starts a Pornosec movie dispensary (Theatre).
I reassign spies to Washington and Sitting Bull.
Herein ends the reports for The Times, in the period of the stewardship of Shanahan.
1) nocho << On Deck
2) happyturtle
3) IPEX-731BA5DD06
4) Whosit (afraid he is not good enough for BB, so volunteering at the Malabar front.)
5) Brian Shanahan 6) Norvin Green << UP
7) Sengir (still finishing reeducation)
So a revised roster would be:
1) nocho
2) happyturtle
3) IPEX-731BA5DD06
4) Whosit (afraid he is not good enough for BB, so volunteering at the Malabar front.)
5) Brian Shanahan
6) Norvin Green << UP
7) Sengir (now loving BB more than ever) << On Deck?
P.S. congratulations on the baby, and best of luck for the next 25 years.
1) nocho << On Deck ?
2) happyturtle
3) IPEX-731BA5DD06
4) Whosit (afraid he is not good enough for BB, so volunteering at the Malabar front.)
5) Brian Shanahan
6) Norvin Green 7) Sengir << Up?
Not sure if Sengir's post was an official 'back' or not.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.