SGOTM 01 - Chaos

chriseay said:
Ok, a serious question here....is that roster right? Should a play a still to be determined number of turns when I can get the save?

You ain't rhyming boy
:whipped:
Ask me again in a proper fashion, and I might answer your question
 
With regards to our secret experiment - you will notice that we ran foul of the civ 4 powers that be - I am currently looking into other arenas.

On the play front - here is the save for Chriseay to play.
 
I think moving to the plains hill and posting a pick of the terrain before you settle so we could discuss the city location would be a good idea.
 
Ask and ye shall receive, though it really doesn't show much.

untitled7eg.jpg
 
Well - all that shows me is that you don't use the BlueMarble mod. I would settle on the hill and get this game rolling.
 
ruff_hi said:
Well - all that shows me is that you don't use the BlueMarble mod. I would settle on the hill and get this game rolling.

True true. I'm not quite sure why more black area wasn't revealed, but I think settling where the settler is standing now is the best move anyway. I'll play in half an hour or so. Are we thinking towards BW first?
 
Yes - BW first. Then decide from there - go team!
 
Munterpipe said:
Disagree. Settle as much floodplains as possible.
How do you do that? There are 14 floodplains - to settle them all would take 14 settlers.
 
I settle on the hill, and then go on to start research on archery (or was it mining?)

Here's a picture for discussion:

untitled3ri1.jpg


Let's cut the crap, and wonder what would have happened if I had finished my first turn before playing and posted this picture. I still like settling on the hill.

Turns out we have stone and rice, so I start on a worker. It would be a mistake if I built a warrior instead.

untitled9tj.jpg


On the 13th turn mining comes in, we finish the worker, and Thebes grows for the first time. The people rejoice and declare 13 the lucky number of chaos.

It would be prudent for us to start research on bronzeworking, so that we do. The people also decide to build a worker.

On the 17th turn our warrior kills the second of two attacking lion prides, or maybe the warrior died? Upon researching the event it is seen the that warrior perished from the second lion.

And, that as they say, is that.
Here is a picture of our land as it stands now.

untitled1jk1.jpg



 
I think it would be a good idea to build a costal city for our second cityl mabye by the fish and cows?
 
I play 4 fun said:
I think it would be better to save some flood plains for our second city than have thebes take it all

Luckily for us, I didn't do that....

Also, I am amazed at our closed thread that I never saw until today. That was quite a reaction...seems a little over the top to me. Anyway...just thought I'd let everyone know why I didn't post there or follow any of the fun suggestions contained therein.
 
Here is a picture from the Great Artist with possible city locations. I also put letters against them (not in any order) because some people cannot tell colours apart ... naturally, the location of copper will change things
sgotm01sc0038ez.jpg


And for a little light entertainment ... what is this all about?

"A female of the Homo sapiens species was the possessor of a small immature ruminant of the genus Ovis, whose outermost covering reflected all wavelengths of visible light with a luminosity equal to that of a mass of naturally occurring microscopically crystalline water. Regardless of the translational pathway chosen by the Homo sapiens female, there was a 100% probability that the aforementioned ruminant would select the same pathway."
 
It's about a white sheep who follows it's woman owner everywhere?
I fail to see the moral though.
Doesn't the sheep have a choice? Can't it think for itself?

Nice avater Ruff.
Here's the roster:
Chriseay, (rhymer) played
HookEmHorns, (grumpy) up!
I play 4 fun, (excaggerator) on deck!
jeejeep, (noob)
Munterpipe, (general whipping boy)
ruff_hi, (artist)
Strauss ( furiously in luuuv with everyone)

Hookemhorns is up.
We should decide on our research order after BW.
AH then Pottery sounds good to me. We want agriculture as well, for our rice and maybe to farm some of our FPs.
Since there are so much food about, slavery will be a great civic for us. Unfortunately we don't have any luxuries in sight, so happiness might become a problem. We could use a religion to counter that.
 
We already have agr - so I suggest pottery first to get those cottages on the floodplains cracking. I also want to scout about - hunting. But religion too. How many opponents do we have?

I thought we were playing backwards?
 
ruff_hi said:


I thought we were playing backwards?

Oh. I forgot.

Here's the roster:
Chriseay, (rhymer) played
HookEmHorns, (grumpy)
I play 4 fun, (excaggerator)
jeejeep, (noob)
Munterpipe, (general whipping boy)
ruff_hi, (artist) on deck!
Strauss ( furiously in luuuv with everyone) UP!


Strauss is up.

About the reaserch. Pottery first seems nice. AH afterwards is my suggestion, at least if we don't have copper. The War Chariot is a 5 str chariot. Costs as many hammers as an archer, so a rush of those could be quite deadly.
 
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