SGOTM 01 Maintenance Thread

AlanH said:
There's no fixed timetable, particularly in this case, as it's the first of a breed and we don't know how long the teams will take. When we get to a point where the fastest teams have finished we'll probably specify a guillotine date. Results will then be announced. By that date we'll have started the next game.
Go VQ go... Go VQ go :D
 
"fastest teams" is plural. One streak of lightning will not determine the timetable for this game.
 
Well, we finished. I suppous that mean now we can freely lurk everywhere?
Just cheking.
 
Yes, you can lurk the other team threads.

You are obviously new to the competition. It's generally a bad idea to tell everyone you've finished. The other teams can see your last save date in the graphs, so you have given them all a target to beat.
 
Bah, more fun. Graph shows it anyway. Just look on this vertical line with cross on top, a blind can see we finished.
 
Yeah :blush: That's my fault! I hadn't suppressed the last save in the graph as I usually do. Sorry! Fixed it now.
 
people will figure it out anyway when our line is not moving for a week:) .
 
Quite right :) ... Another good reason for not rushing through the game.
 
I do not think we rushed. We played in resonable time frame, making it better for every member of the team. No one had to remember what was that game about just because they did not see it for a mounth and loose interest.

I think we had optimum speed of playing, good discussion and eager members.
All of that is good.
 
So we're allowed to admit noticing that then?
Well, it's been announced here by the team. It's hardly a secret :confused:
 
Clarification of 'lurking' question:

If two teams are finished, are they allowed to start posting in each other's thread (congrats, etc.)? I imagine a finished team can't post in an unfinished team's thread.
 
I think it would be an impolite distraction to post in another unfinished team's thread, but there's no problem with exchanging posts with other teams that have finished.
 
If would actualy like to remove Mutineer post that gave specifics of the end of the game. But other than that I am willing to take the disadvantage over finishing early since it mahy the game more enjoyable that it flowed quickly.
 
As an infrequent visitor to civfanatics, I discovered this GOTM far too late to enter so I played this game solo. Then I replayed it (not using any significant player knowledge) to see if another logical pre-knowledge strategy would have been better. Subsequently, I've been lurking in the various team threads and found the variations in thinking really interesting and I've tried some of their ideas.

Long story short, I think the scenario is extremely interesting (even for non-teams) and waiting for the games to finish to discuss seems less than ideal since no deadline has been established. I can't help but compare the SGOTM to the "Kasparov vs the world" event several years back which was absolutely riveting for me.

I was wondering if there was an Official Lurker/Solo Thread anywhere?
 
I would have removed it if I thought no one had seen it. But removing it after some teams undoubtedly had seen it would be either (a) unfair to those in different timezones who hadn't seen it or (b) irrelevant if everyone had seen it.

PS @starbolt: No, there isn't a lurker/solo thread. There are opportunities to discuss the game in the spoiler threads, and in the individual team threads when they finish.
 
I took a look at the other team threads and a 1/3 saw Mutineers post and some caught the spike in the score graph before it was removed. So removing it does not seem to do much good.
just hope no one beats us by a couple of turns.
 
Let them see our finish date, hopefully it will put them off more than encourage them :crazyeye:

I wouldn't have said we rushed it though and had team input from most players every turnset which was critical. Good effort from all involved with no long delays or major mistakes.

Go Team One !
 
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