Right, here we go. I'm a bit rusty after not playing while my hardware was fried, but I don't think we need 3 warriors sitting in the capital when they could be out busting fog
Start the game, remember I've not changed my .ini settings, close it again. Sigh.
OK, starting for real now
IHT - 2830 BC:
Move two warriors out of Thebes, one North to bust some fog near the horses and the other West to do some more exploring.
T2 - 2770 BC:
Warrior in the West defeats some lions and promotes to Woodsman I. Thebes is about to grow.
T4 - 2710 BC:
Thebes has grown and finishes another Warrior. Start a Settler and tweak tile use to get it due in 14 turns.
T5 - 2680 BC:
More lions defeated in the north. Buddhism is founded somewhere or other, and our Worker starts the first of what I'm sure will turn out to be many cottages.
Taking a look at the science screen, I wonder at the choice of Writing before Masonry et al. - we've got Stone in the capital's radius, and it's on the way to Monotheism (which I doubt we'll get to first, now).
T6 - 2650 BC:
Cathy adopts Slavery, meaning she's got Bronze Working.
T7 - 2620 BC:
Dang, Cathy's got a settler/archer pair headed for the tasty spot on that bottleneck.
T9 - 2560 BC:
Not where I would've settled (wastes the clams for a start), but defensible on that hill. Looks like we're stuck on this penninsula until we either get past Cathy or get some boats. I wonder what's beyond those mountains in the East?
T10 - 2530 BC:
Writing comes in, and I plump for Mysticism. In the southwest we find that we can't get past Cathy's territory without Open Borders. Luckily, we just invented Writing. Cathy's happy to agree to open 'em up (despite knowing we're stuck behind her - I often think the AI's a bit too eager to open borders in the early game).
T12 - 2470 BC:
According to Herodotus, we're the least powerful civilisation in the world. Cathy's at number 1, and Huayana and 3.
T14 - 2410 BC:
We get a good look at the territory around Moscow. A barbarian warrior is spotted in the north near the silver.
T18 - 2290 BC:
Thebes finishes its Settler, and he's dispatched to the North to grab the horses. Work begins on a Library, though I'd be tempted to switch it to another Settler next time the city grows.
T19 - 2260 BC:
Mysticism researched, I begin Masonry. Feel free to change that if you think it's really dumb.
T20 - 2230 BC:
Memphis is founded in the north, on the tundra tile in accordance with the dotmap. Misses the fish, but gets both cows in and makes use of a tundra tile. I start an obelisk (fairly arbitrarily).