So we come back to what we need to do over the next 17 turns.
I think we can agree that we will not be in a position to attack Khan within 17 turns. So this is not something I need to worry about.
OK. But if they declare war, Immidiately switch ALL builds to Spears (first)followed by Swords or Axes. After the initial Spear in Cap is done I would switch back to the Mids and I would not hesitate to rush a unit at each city with 1 pop (well that is most likely scenario with just 3 citizens any ways)
I think what needs to happen in the next 17 turns is:
- take the settler north to settle (not sure how we resolve exactly where maybe there is no wrong place)
I will support any decision as far as bonus food is within the 9 tiles. 5 or more fpt will grow a city much faster than 2 fpt. Growth is power. Since we do not have a religion we will need to build culture via a monument by chopping and wait 15 turns for it to grow. With 5 extra food by this time we will be getting close to or have 3 pop to work all other tiles. With just 2 extra food, we won't even have the second pop. Other thing is of course Iron in the fat cross. Lastly, take a worker with/before the settler and If we are going to settle on a forest see if it is worth chopping it for Nidaros. If it will give 15 or more I would think it is worthy.
- complete reconnaissance of Mongolia
- build some spearmen for defence (and future attack support)
- finish mathematics and research something else (how do we agree on what?)
Agree on first two and I vote for Alpha since we need it to find out if Kahn is willing to share his kowledge and to go for Lit.
- micromanage commerce output of 4 cities to keep science running hot
- chop the Pyramids after mathematics (but will probably still not be complete within 17 turns)
Harbourboy, one of the workers should start prechopping, the forests nearest to the Cap. Just remember to stop the worker before it is done and go to the next forest.
Do not let the cap grow to 7 pop until gem is mined and roaded. Wait until it is one turn from growth and let city manager hold growth. If possible, work more mine too.
For the next turnset, we can re-assess our readiness to attack Khan, based on where we find ourselves in relation to his units and resources at that point.
Having not played a successive game before, I am a little unclear on exactly how much agreement is required before we can move on. In the meantime, I will err on the side of caution and wait to at least hear another round of comments from everyone before proceeding (depending on whether Thrallia gets back online or not).
Once everyone made a choice and we have a majority, we all should live with it and proceed. Since we have 6 active players, in case of a tie

crazyeye: ) We can PM Hawk. If any time during your turn set you feel like the whole team should have a say, please stop and post the issue.
I think you will get a respond from almost all.