LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,756
Myst, which we need anyway, so the barbs might build SH, already having stone connected, is genius
goodjob: klarius). Otherwise, our only hope for SH is to attack QIn asap and capture it.

Guys, I've edited this above, because I forgot that we can't poprush for 2 pop-points at pop3. D'oh!For MW and EK, we don't technically need a farm, if we're poprushing units...
We would like to keep:
Every city that has a few population points to rush.
Every city that has a few forests to cut.
Forget about villages or towns, pillage for a few coins.
We need troops out of captured cities. At some point, it gets irrelevant what we can build in our core.
No, despite my talk, I'm in reality more of a peaceful builder and only thenIs this a style you've successfully played before?
No, despite my talk, I'm in reality more of a peaceful builder and only thentype.
But here, we have really no core to build up. We will not trade very probable, so our cities stay small.
Others manage to pull this type of stunts, why not we. - Because it's difficult and we don't have the experience perhaps?
Both Obermot and Balbes have done it, so we don't only need to succeed, we need to do it better than them
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But we should really think now about, when we put the science slider to 0 (well before we are forced to). - Agree
Ok, here my plan (no idea if this can work out). Slider 0 after IW, no fancy builder stuff like writing or CoL. We build a bankroll to be able to either conquer everything directly, or research later with boni from others already known.
Exploration We need to eventually send that WB down to NE Gold Peninsula>trade route to The Continent. - yes, I thought I was clear on that? Perhaps not..![]()
Notes on Erkon's Plan:
War Weariness
- Granaries are 1/2 price - My mistake
- QG, EK, KK work as pop4-pop2 cities (We can't pr from pop3>pop1 don't forget...) - I forgot
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- GC is a pop5-pop3 or pop4-pop3 city
- We're not suffering "we fear for our safety" right now?!? Will warriors make any difference? - I think it will at size 4
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Warring and Finances
- For WW <60%, for pop5-pop3 we need 7 Happies.
- For WW <67%, for pop4-pop2, we need 5 Happies.
Early Swordsman Rush is one of my game plans, although I usually go for cats cuz I like to build and run my score. On the recent emporer GOTM, most of my conquest was w/o cats. I'm certain the Gold Laurels winner will not use cats, but it will probably be nip and tuck.
The keys to financial stability are:
Also helpful:
- barb hindering AI REX
- shutting down research
- early campaigns - I would rephrase that as quick campaigns?!
- capturing cities (for
)
- building a few cottages
- our early axes pillaging
- pillaging
(minimal but helps)
- razing useless cities for less maintenance - I would suggest that we raze cities that are not excellent.
[*]We're not suffering "we fear for our safety" right now?!? Will warriors make any difference?
Mîtiu Ioan;5774657 said:Copper was mined & roaded. Are we still building warriors? If not, roading copper was a mistake, as klarius said.
Workers will be moved to farm a river tile near our capitol ( ? ). We farm next to the jungle on the river where both cities can us the tile. Best is the tile N of Erkopper.
Barbs vs. AI : Asoka seems to be under serious pressure of our "wandering" allies - look at screenshot. This is why I wanted DoW with Cyus asap.
I think you're proposal is Great and thatIoan should stick to it--it's what the team agreed on...LC and klarius, do you have any comments on my turnset proposal to Ioan?