Here are my thoughts on the tech order: Wheel first makes no sense, as we don't really need to hook up cows til later to benefit from them. My assumption is that we'll be whipping heavily, and therefore won't hit the health limit any time soon. So, if we're going to go down this path, we should do hunting/archery THEN wheel, not the other way 'round.
Additionally, if we're going to be taking this tech path, worker first makes no sense. We can let the city grow some while either building another warrior for extra defense, or putting hammers into barracks. We'll end up getting the worker in less turns when we do build it, and it will just about even out.
I still wonder if BW first isn't the way to go, because with slavery, we can whip things we need. Even if we don't go worker first, we can whip the worker after some city growth?
In more test games I've played, I've successfully pulled off an oracle slingshot to metal casting in three games, which is 100% of the time I've tried it. I think a slingshot to some tech is worth seriously considering. The last game I played, I did stonehenge, then oracle. I had no stone, but I did have marble, which sped the oracle considerably. I then used the GP generated to grab theology and christianity, which helped considerably. I was also able to get the parthenon in this game, which sped up GP growth a bit.
I survived until 1758, at which time Louis landed a stack of rifles for me to try to fight with my axemen, and I gave up.
Important note: Remember in Warlords that cats are wildly overpowered. We're going to end up building a buttload of those bad boys, so construction is a high priority tech. I had stacks where cats outnumbered axes because of this.
Money is still an issue. I narrowly averted strikes a couple of times, and was just beginning to pull into an area where I could hang on a bit longer when the rifles landed. I had to resort to using a hybrid of SE and cottaging the hell out of every available tile (As well as pillaging the crap out of Kublai as I killed him off) to keep from units being disbanded by strikes, but I was slowly getting the slider back up. It was at 40% when the rifles landed, and if I had had just a bit more time, it might have been a different story.
Bottom line is, if we can't figure out a way to make the economy work, we will very quickly find ourselves in deep trouble.
@Blubmuz: No more China for now.

I'm looking for a new job that will still have me travel to there often, as it seems a waste to have learned Mandarin and then not use it. Hopefully I'll find something sooner rather than later.
@Culdeus: You can lurk, but you have to declare to Alan in the signup thread. On the other hand, I bet you can pick up Warlords for 20 bucks. (hint, hint)

We could use another experienced hand in what appears to be a wild ride here.