Compromise
Emperor
- Joined
- Apr 17, 2006
- Messages
- 1,601
I guess I know what the autologger is, but I never use it. How does it help you?
Huayna CapacSwiss Pauli said:Dunno what to do about Raggy: maybe stick him with a likely religion founder (preferably one who can share HR as favourite civic if such an AI exists) in order that they get all pally and push each other forward.
I vote against fish. Keeping seafood online require a fortune in investment in navy and isn't worth it IMHO. Take one look back at SGOTM#4 and the headache we had with seafood at the capitol.Expansionwise I would advocate to build a cow/fish city or a horses/cow city and leave the rest to aggressive expansion.
But that was coastal seafood, and this would be ocean seafood, and therefore safe until caravels (blockade) and galleons (pillage). I think it would make an interesting comparison for the test games.I vote against fish. Keeping seafood online require a fortune in investment in navy and isn't worth it IMHO. Take one look back at SGOTM#4 and the headache we had with seafood at the capitol.
I can load the game now.
How much more do we want to explore? We've already gone further the I would like as to many civs are aware of us with just one warrior. I've seen the AI come with a warrior stack.
(I thought the autologger needed to be on for log extration on save uploads?)
3) What questions are we trying to answer with our test games? (E.g.: do AI stacks attack cities on hills? Will forts help us? What unit combinations work well for pillage parties? Etc. Anything you can think of.)