SGOTM 06 - Trash Team

I'll hang fire a bit and let Cam plays his set Friday nite/Saturday morning (depending on time zone) then pick it up from there.
 
OK ... I'm aware I'm up :shifty: ...

I'll play within 24 hours, although if there's any last views, directives, etc., please fire away. :)
 
Killing off MM is priority 1. Alex close second, then we should finally be able to see whether domination is feasible.

Techwise we go for banking and steel.

We can slowly start to focus on economical improvements:
Bureaucracy & mercantilism. And building banks and libraries.


Good thing our lands will be defended by:

Spoiler patagonia's powerstrategy :


Assuming that the AI is inept at amphibious invasions... :rolleyes:

:eek:
 
:undecide:

I played a short turnset because I was not thrilled about how things were looking. To be honest, after the third turn I ended up leaving the game for a few hours as I was less than inspired about things – even now I feel the best thing for the team is for me to pass this one on.

Major developments:
  • Got the city of Carthage back
  • Researched Guilds and Currency
  • Built the Church of the Nativity in Hadrumetum
1637AD: Guilds came in > Currency. A roaming / pillaging Combat 2 Malinese Rifleman near Corinth. This unit will prove to be a major headache – our units had terrible odds and I had trouble co-ordinating an attack.

1640AD: Took out a Malinese Rifle with a War Elephant after he killed an English Longbow. Also took out a Malinese Musketman with a Mace after we hit it first with a Mace. Pop Great Prophet (at 80%).

1643AD: Spot the Malinese capital of Gao – 4x 'City Garrison 2' Longbows, 1x 'City Garrison 2' Rifleman. Completely under-equipped with our SoD to address that. Also the Longbow (now Drill 4) makes its way down to Knossos, the Greek Capital, that has 4x Longbows (of which 2x 'City Garrison 1').

sgotm6_1658AD_knossos.jpg


1646AD: Smaller SoD retakes the city of Carthage. Thankfully the Malinese Longbow doesn't take on our injured War Elephant i.b.t. The Clams will be pillaged by the end of the turnset.

sgotm6_1658AD_carthage.jpg


Build the Christian Shrine (Church of the Nativity) in Hadrumetum.

sgotm6_1658AD_shrine.jpg


1652AD: Currency > Gunpowder

1655AD: Do the Shuffle. Some pillaging near Corinth by Malinese Rifleman.

i.b.t. Alexander moves a Catapult and Longbow out of Knossos.

1658AD: Refer note on 1637AD re. Malinese Rifleman. Throw best nearby units at it – two Maces fall before being cleaned up with a Longbow. A Nottingham Mace takes out the first of two Longbows in Hurrian – a coastal city to the north with a view to building XP and razing :gold:. A healed SoD moves to the north of Greece’s Rhodes. I unterrupted a Temple build on the last turn for a Work Boat as per the marker note left in the game.

sgotm6_1658AD_screenie.jpg


2 cents: Wiping out Alexander should be quite do-able in the next few turnsets if we’re prepared to redirect troops down there, but a lot of Trebuchets (I suspect) need to be pumped out to address the twice-promoted Riflemen that Mansa’s producing. I felt incapable of successfully attacking Gao with what we have … or at least could not contemplate risking everything that the team’s done to date on a very unlikely siege.

The save
 
Got it.

We've started researching gunpowder, maybe go for banking first and switch to mercantilism as we won't be trading with the AI. We have a lot of tiles waiting to be improved. Could also allocate some specialists in our larger cities instead of farms.

I think that we aim to finish off Alex. Maybe pillage Mansa's remaining cities to cut down on his production of rifles.

Realistically we wait for grens or take massive losses. I'd rather wait and improve our economy and research. We've still got the other AIs who we haven't touched so far and will no doubt me miles ahead of us.
 
I agree. If we can keep Mansa under check, there's no use in taking massive casualities.
 
Good stuff, but tough game...

How do we keep Mansa off our backs. I guess he will be rebuilding too.

Let's focus our efforts on Alex but keep enough units in MM land.
 
Roster
- Remconius (UP)
- chopster (on deck)
- stuge
- cabert
- patagonia
- pigswill
- Cam_H

Pigswill seems to be AWOL :sad:

I can probably play tonight, unless Pigswill checks in and wants to play tonight.

Any last minute advice?
 
And continue to fight I did!!!

Summary:
Razed 2 Mali cities (MM still alive with 3 small cities)
Razed 2 Greek cities (alex still alive?!?)
Razed 1 Barbarian city
Fended off Cyrus (landed with two rifles and a treb next to the capital which had 1 LB :O) Managed to save the capital.
Discovered banking, calendar.
Switched Bureaucracy, Mercantilism.

Spoiler :

Turn 357/660 (1661 AD) [19-Feb-2008 20:50:22]
Remconius: Switch to banking first
Maceman promoted: City Raider I
Maceman promoted: City Raider I
Maceman promoted: City Raider II
Maceman promoted: City Raider II
War Elephant promoted: Combat III
Remconius: change pop for more income
While attacking in Greek territory near Carthage, War Elephant defeats (1.60/8): Greek Longbowman (Prob Victory: 87.3%)
A Farm was built near Argos
Maceman promoted: City Raider III
Longbowman promoted: City Garrison II
Trebuchet promoted: City Raider I
Trebuchet promoted: City Raider II
Team 6 revolts and is no longer a Vassal State of Team 3
Attitude Change: Mansa Musa(Mali) towards Saladin(Arabia), from 'Annoyed' to 'Cautious'

Turn 358/660 (1664 AD) [19-Feb-2008 20:54:29]
While attacking in Greek territory near Athens, Longbowman defeats (5.52/6): Greek Longbowman (Prob Victory: 76.6%)
While attacking in Greek territory near Athens, Longbowman defeats (6.00/6): Greek Catapult (Prob Victory: 100.0%)
Trebuchet promoted: Barrage I
Trebuchet promoted: Barrage I
Trebuchet promoted: Barrage I
Trebuchet promoted: Accuracy
Trebuchet promoted: Accuracy
Trebuchet promoted: Accuracy
While attacking in Greek territory at Rhodes, Trebuchet defeats (0.64/4): Greek Longbowman (Prob Victory: 26.0%)
While attacking in Greek territory at Rhodes, Maceman defeats (2.56/8): Greek Longbowman (Prob Victory: 74.8%)
Captured Rhodes (Alexander)
Razed Rhodes
Rhodes lost
Civics Change: Saladin(Arabia) from 'Hereditary Rule' to 'Universal Suffrage'
Civics Change: Saladin(Arabia) from 'Slavery' to 'Emancipation'

Turn 359/660 (1667 AD) [19-Feb-2008 20:59:30]
London finishes: Trebuchet
A Town was built near Corinth
Attitude Change: Cyrus(Persia) towards Saladin(Arabia), from 'Pleased' to 'Friendly'
Civics Change: Ragnar(Vikings) from 'Slavery' to 'Emancipation'

Turn 360/660 (1670 AD) [19-Feb-2008 21:01:48]
London begins: Knight (11 turns)
A Quarry was built near Nottingham
A Farm was built near London
Maceman promoted: City Raider III
Trebuchet promoted: Barrage I
Trebuchet promoted: City Raider I
Trebuchet promoted: Accuracy
Longbowman promoted: Combat I
Longbowman promoted: Combat II
London grows: 9
York grows: 9
Nottingham finishes: Trebuchet

Turn 361/660 (1673 AD) [19-Feb-2008 21:04:29]
Nottingham begins: Trebuchet (8 turns)
While attacking in Barbarian territory at Hurrian, Maceman defeats (4.40/8): Barbarian Longbowman (Prob Victory: 95.5%)
Captured Hurrian (Barbarian)
Razed Hurrian
Hurrian lost
Hadrumetum finishes: Trebuchet
Argos finishes: Trebuchet
While defending in Malinese territory at Gao, Longbowman loses to: Malinese Rifleman (11.62/14) (Prob Victory: 27.5%)

Turn 362/660 (1676 AD) [19-Feb-2008 21:07:19]
Hadrumetum begins: Knight (7 turns)
Argos begins: Maceman (7 turns)
While attacking in English territory at Djenne, War Elephant defeats (4.16/8): Malinese Rifleman (Prob Victory: 19.8%)
Remconius: power jumbo !!!!
York finishes: Lighthouse
Djenne's borders expand
Attitude Change: Cyrus(Persia) towards Ragnar(Vikings), from 'Pleased' to 'Friendly'

Turn 363/660 (1679 AD) [19-Feb-2008 21:10:38]
A Windmill was built near Mycenae
Remconius: oh . .. .. .. ....! Cyrus lands next to london with two rifles and treb.
A Mine was destroyed near London
Civics Change: Churchill(England) from 'Caste System' to 'Slavery' Switch to slaver and whip the hell out of some cities.

Turn 364/660 (1682 AD) [19-Feb-2008 21:12:39]
York begins: Longbowman (10 turns)
A Farm was built near London
Mycenae begins: Longbowman (10 turns)
Corinth begins: Knight (12 turns)
London finishes: Knight
A Village was built near London
York finishes: Longbowman
Nottingham finishes: Trebuchet
Hadrumetum grows: 5
Hadrumetum finishes: Knight
Argos grows: 6
Argos finishes: Maceman
A Mine was destroyed near London

Turn 365/660 (1685 AD) [19-Feb-2008 21:14:58]
London begins: Knight (14 turns)
Nottingham begins: Knight (14 turns)
Hadrumetum begins: Knight (9 turns)
Argos begins: Knight (7 turns)
London begins: Longbowman (8 turns)
York begins: Longbowman (7 turns)
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III
While attacking in Malinese territory at Gao, Trebuchet loses to: Malinese Rifleman (12.18/14) (Prob Victory: 0.4%)
While attacking in Malinese territory at Gao, Trebuchet loses to: Malinese Rifleman (12.18/14) (Prob Victory: 0.4%)
While attacking in Malinese territory at Gao, Trebuchet loses to: Malinese Rifleman (12.18/14) (Prob Victory: 0.4%)
While attacking in Malinese territory at Gao, Trebuchet loses to: Malinese Rifleman (5.46/14) (Prob Victory: 19.2%)
While attacking in Malinese territory at Gao, Maceman defeats (5.44/8): Malinese Longbowman (Prob Victory: 98.4%)
While attacking in Malinese territory at Gao, Maceman defeats (8.00/8): Malinese Longbowman (Prob Victory: 98.4%)
While attacking in Malinese territory at Gao, Maceman defeats (4.80/8): Malinese Rifleman (Prob Victory: 92.8%)
While attacking in Malinese territory at Gao, Maceman defeats (8.00/8): Malinese Longbowman (Prob Victory: 99.8%)
Judaism has spread: Gao
Captured Gao (Mansa Musa)
Razed Gao
Gao lost
Trebuchet promoted: Combat I
Trebuchet promoted: Combat II
Knight promoted: Flanking I
Knight promoted: Flanking II
Knight promoted: Combat I
Trebuchet promoted: City Raider I
Trebuchet promoted: City Raider II
While defending in English territory at London, Longbowman loses to: Persian Rifleman (6.02/14) (Prob Victory: 43.4%)
While defending in English territory at London, Longbowman loses to: Persian Rifleman (8.68/14) (Prob Victory: 43.4%)
A Fishing Boats was destroyed near Athens
Civics Change: Mansa Musa(Mali) from 'Theocracy' to 'Pacifism'

Turn 366/660 (1688 AD) [19-Feb-2008 21:22:18]
Knight promoted: Combat I
Knight promoted: Combat II
While attacking in English territory at London, Knight defeats (2.80/10): Persian Rifleman (Prob Victory: 80.3%)
While attacking in English territory at London, Trebuchet loses to: Persian Rifleman (5.60/14) (Prob Victory: 0.7%)
Boudica (Great General) born in Hadrumetum
While attacking in English territory at London, Knight defeats (0.80/10): Persian Rifleman (Prob Victory: 85.7%)
London begins: Longbowman (8 turns)
London begins: Longbowman (8 turns)
While attacking in English territory at London, Longbowman defeats (1.20/6): Persian Trebuchet (Prob Victory: 93.8%)
A Farm was built near Nottingham
London grows: 7
London finishes: Longbowman
York grows: 7
Athens finishes: Buddhist Temple
Corinth grows: 9
Carthage grows: 5

Turn 367/660 (1691 AD) [19-Feb-2008 21:29:08]
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III
Longbowman promoted: Drill II
Trebuchet promoted: City Raider I
Trebuchet promoted: City Raider II
Trebuchet promoted: City Raider III
Knight promoted: Combat III
York finishes: Longbowman

Turn 368/660 (1694 AD) [19-Feb-2008 21:31:50]
Boudica (Maceman) promoted: Lead by Warlord
Maceman promoted: City Raider III
Trebuchet promoted: City Raider I
Boudica (Maceman) promoted: Tactics
Maceman promoted: Combat I
Maceman promoted: Combat I
A Farm was built near Nottingham
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III
While attacking in Greek territory at Knossos, Trebuchet defeats (3.28/4): Greek Longbowman (Prob Victory: 66.2%)
While attacking in Greek territory at Knossos, Trebuchet loses to: Greek Longbowman (1.56/6) (Prob Victory: 71.1%)
While attacking in Greek territory at Knossos, Maceman defeats (3.52/8): Greek Longbowman (Prob Victory: 99.0%)
While attacking in Greek territory at Knossos, Longbowman defeats (6.00/6): Greek Catapult (Prob Victory: 94.1%)
Trebuchet promoted: Barrage I
Trebuchet promoted: Barrage II
While attacking in Greek territory at Knossos, Longbowman defeats (6.00/6): Greek Longbowman (Prob Victory: 99.8%)
Confucianism has spread: Knossos
Captured Knossos (Alexander)
Razed Knossos
Knossos lost
Mycenae finishes: Longbowman
Athens finishes: Work Boat

Turn 369/660 (1697 AD) [19-Feb-2008 21:36:43]
Athens begins: Work Boat (5 turns)
A Farm was built near Nottingham
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III
Nottingham finishes: Knight

Turn 370/660 (1700 AD) [19-Feb-2008 21:39:02]
Nottingham begins: Knight (12 turns)
Nottingham begins: Maceman (15 turns)
A Fishing Boats was built near Athens
Trireme promoted: Combat I
While attacking in the wild near Athens, Longbowman defeats (6.00/6): Barbarian Warrior (Prob Victory: 100.0%)
York grows: 8
Argos grows: 7
Argos finishes: Knight
Carthage finishes: Longbowman

Turn 371/660 (1703 AD) [19-Feb-2008 21:42:23]
Argos begins: Hindu Temple (8 turns)
Longbowman promoted: City Garrison II
Trebuchet promoted: Combat I
Trebuchet promoted: Combat II
Trebuchet promoted: City Raider III
Longbowman promoted: Combat II
Longbowman promoted: Combat I
London grows: 8
London finishes: Longbowman

Turn 372/660 (1706 AD) [19-Feb-2008 21:45:17]
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III
A Farm was built near Argos
A Farm was built near Nottingham
Djenne begins: Courthouse (180 turns)
Tech learned: Banking
Nottingham grows: 5
Hadrumetum finishes: Knight
Athens finishes: Work Boat
While defending in Malinese territory at Tekedda, Knight loses to: Malinese Rifleman (5.60/14) (Prob Victory: 3.2%)

Turn 373/660 (1709 AD) [19-Feb-2008 21:47:22]
Research begun: Gunpowder (2400 Turns)
Hadrumetum begins: Maceman (105 turns)
Athens begins: Trireme (75 turns)
Remconius: triple civic switch, bureau, CS, mercantilism
Research begun: Calendar (737 Turns)
Civics Change: Churchill(England) from 'Vassalage' to 'Bureaucracy'
Civics Change: Churchill(England) from 'Slavery' to 'Caste System'
Civics Change: Churchill(England) from 'Decentralization' to 'Mercantilism'

Turn 374/660 (1712 AD) [19-Feb-2008 21:50:55]
A Pasture was built near Carthage
A Farm was built near Nottingham
Knight promoted: Combat I
Knight promoted: Combat II

Turn 375/660 (1715 AD) [19-Feb-2008 21:51:55]
While attacking in Malinese territory at Niani, Trebuchet loses to: Malinese Rifleman (10.36/14) (Prob Victory: 0.4%)
While attacking in Malinese territory at Niani, Trebuchet loses to: Malinese Rifleman (7.98/14) (Prob Victory: 17.7%)
While attacking in Malinese territory at Niani, Maceman loses to: Malinese Rifleman (4.48/14) (Prob Victory: 83.4%)
While attacking in Malinese territory at Niani, Maceman loses to: Malinese Rifleman (5.46/14) (Prob Victory: 71.2%)
While attacking in Malinese territory at Niani, Maceman defeats (6.48/8): Malinese Rifleman (Prob Victory: 99.1%)
While attacking in Malinese territory at Niani, Boudica (Maceman) defeats (4.40/8): Malinese Longbowman (Prob Victory: 99.1%)
While attacking in Malinese territory at Niani, Timur (Knight) defeats (10.00/10): Malinese Rifleman (Prob Victory: 95.5%)
Judaism has spread: Niani
Captured Niani (Mansa Musa)
Razed Niani
Niani lost
Knight promoted: Combat I
Knight promoted: Combat II

Turn 376/660 (1718 AD) [19-Feb-2008 21:55:07]
A Mine was built near Carthage
A Farm was built near Nottingham
While attacking in the wild, Longbowman defeats (3.12/6): Barbarian Archer (Prob Victory: 100.0%)
London begins: Christian Temple (12 turns)
Carthage grows: 6
Civics Change: Mansa Musa(Mali) from 'Pacifism' to 'Organized Religion'

Turn 377/660 (1721 AD) [19-Feb-2008 21:59:04]
A Mine was built
Hadrumetum grows: 6
Argos finishes: Hindu Temple
State Religion Change: Mansa Musa(Mali) from 'Judaism' to 'Buddhism'
Attitude Change: Mansa Musa(Mali) towards Saladin(Arabia), from 'Cautious' to 'Pleased'
Attitude Change: Mansa Musa(Mali) towards Ragnar(Vikings), from 'Cautious' to 'Pleased'
Attitude Change: Saladin(Arabia) towards Mansa Musa(Mali), from 'Cautious' to 'Pleased'

Turn 378/660 (1724 AD) [19-Feb-2008 22:00:03]
Argos begins: Trebuchet (8 turns)
A Farm was built near Nottingham
York finishes: Aqueduct
A Plantation was destroyed near Djenne
Civics Change: Cyrus(Persia) from 'Slavery' to 'Emancipation'

Turn 379/660 (1727 AD) [19-Feb-2008 22:01:11]
York begins: Longbowman (5 turns)
Tech learned: Calendar
London finishes: Longbowman

Turn 380/660 (1730 AD) [19-Feb-2008 22:04:24]
Research begun: Gunpowder (13 Turns)
A Winery was built near Carthage
A Farm was built near Argos
Longbowman promoted: City Garrison II
Longbowman promoted: City Garrison III





Roster
- Remconius
- chopster (UP)
- stuge (on deck)
- cabert
- patagonia
- pigswill
- Cam_H

THE SAVE
 
(Can't see the game but) Good going! :thumbsup:

I saw Rifles and expected Gao to 'instantly' upgrade its Longbows within a turn or two. I'm delighted it didn't! :)

So are we close to re-settling the land, or do we have to wait further for Mali to become extinct?
 
I'm going to have to ask for another skip guys.
Have just flown back in to town and the sh1tstorm doesn't look like clearing any time soon!

With any luck I'll get to chime in here now and then but play time won't be likely.

I DO care about the game though, and I have really enjoyed the SG experience so far!
 
I'd been meaning to play my set for a few days and kept putting it off thinking 'too tricky for me' :eek: . So I apologise for that :blush: :blush: .

If you can tolerate my poor play I'll give it another go (and actually play this evening) or I can wait in the queue.
 
We have to kill of Mali first. In the time I razed his southern two cities, MM resettled two cities which both have several rifles in them, bringing his total to an estimated 3 cities. Hit a city with 3-4 trebs and mop up with Maces works well.

If we let him be it will be tricky, it will be 20-30 turns at least before we get grenadiers.

Pigswill go ahead and play tonight. Be careful some Malie units are coming down. Our stack is wiping across the top heading north-west. Build more maces and trebs and take out MM.
 
Got it.

For single rifles out foraging its best to build maces, for foraging stacks cats are slightly better than trebs (cheaper too) but trebs are the city raiders.
 
Played 10 turns. Save uploaded. razed 2 mali cities, found another one, a few trebs heading towards Tekedda.Cyrus landed rifle, 4 grens and treb near Athens who have been busy pillaging. Athens now reasonably defended. 4 turns from gunpowder.
I'll post a proper report (with pictures) later.
 
Good progress Pigswill!

Roster
- Remconius
- chopster (skip)
- stuge (UP)
- cabert (on deck)
- patagonia
- pigswill
- Cam_H


THE SAVE
 
Good progress Pigswill!

Roster
- Remconius
- chopster (skip)
- stuge (UP)
- cabert (on deck)
- patagonia
- pigswill
- Cam_H


THE SAVE

No reaction from Stuge.... moving along.... cabert's up

Roster
- Remconius
- chopster
- stuge (awol?)
- cabert (UP)
- patagonia (on deck)
- pigswill
- Cam_H
 
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