Fluroscent
Emperor
PPP for last six turns
Moscow: Stagnate, run priest->scientist when GP pops (5T). Grow when silver hooked. Build GLib (8T)
StP: Work shared cottage to grow it for Moscow. Work silk when improved. Build catapult (4T), worker (~4T).
CI: finish lighthouse (2T), HEpic (~6T).
All other cities: Granary.
Orleans: run artists to pop borders asap.
Army: Axe+phant remain in Orleans. Rest move back to GP farm culture to lower maintenance. This seems like a good point to stay, regroup with reinforcements before striking Rheims.
Army size for assaulting Rheims: 5 phant, 4 cat, 3 axe. I think this is just fine. I'd prefer not building more units until after HEpic.
Tech: paper at 0% for the six turns. Cannot finish it at 100% without going broke yet.
Take note of Gandhi's next tech. If it is CS -> trade CS for MC.
Trades: If Churchill/Roosevelt get 100+ gold, sell them aesthetics/calendar respectively.
Workers: Three at GPfarm- road hill for movement, improve pigs. Four at Novogrod/CI finish silver, road to rice, cottage shared rivergrass. One at StP build plantation.
Other: Workboat 2 continue west, Workboat 1 head for fish at GPfarm. Confu missionary convert Orleans, Tao missionary convert Moscow.
GG1 make great medic. GG2 settle in CI.
That is it I believe. Let me know if you agree.
Moscow: Stagnate, run priest->scientist when GP pops (5T). Grow when silver hooked. Build GLib (8T)
StP: Work shared cottage to grow it for Moscow. Work silk when improved. Build catapult (4T), worker (~4T).
CI: finish lighthouse (2T), HEpic (~6T).
All other cities: Granary.
Orleans: run artists to pop borders asap.
Army: Axe+phant remain in Orleans. Rest move back to GP farm culture to lower maintenance. This seems like a good point to stay, regroup with reinforcements before striking Rheims.
Army size for assaulting Rheims: 5 phant, 4 cat, 3 axe. I think this is just fine. I'd prefer not building more units until after HEpic.
Tech: paper at 0% for the six turns. Cannot finish it at 100% without going broke yet.
Take note of Gandhi's next tech. If it is CS -> trade CS for MC.
Trades: If Churchill/Roosevelt get 100+ gold, sell them aesthetics/calendar respectively.
Workers: Three at GPfarm- road hill for movement, improve pigs. Four at Novogrod/CI finish silver, road to rice, cottage shared rivergrass. One at StP build plantation.
Other: Workboat 2 continue west, Workboat 1 head for fish at GPfarm. Confu missionary convert Orleans, Tao missionary convert Moscow.
GG1 make great medic. GG2 settle in CI.
That is it I believe. Let me know if you agree.