Mitchum
Deity
That works for me. Happy Holidays, everyone!!
Here it is:Duckweed said:While you have been looking at the total culture produced a turn, I usually pay more attention to how much more culture increased during a time, which could tell you the most important factor of the game. I'd like to see you guys play to the best results.
DATE SCORE CULTURE CPT
180 - 1200 2,127 10,215
192 - 1320 2,527 12,730 210
194 - 1340 2,719 13,435 353
202 - 1420 3,248 16,025 324
206 - 1460 3,712 17,350 331
208 - 1480 3,875 17,350 0
212 - 1510 4,358 18,620 318
218 - 1540 4,403 21,155 423
223 - 1565 4,666 24,410 651
228 - 1590 5,096 32,290 1,576
233 - 1615 5,969 49,710 3,484
239 - 1645 6,813 79,385 4,946
244 - 1670 7,931 116,125 7,348
250 - 1700 9,031 166,110 8,331
260 - 1750 10,724 258,420 9,231
I've spent some time today looking at cities. How about this:Something like this for each city would be useful (at least for me):
Moscow
Target Population: 25 (currently 21 w/+7and -1
)
Primary function(s): Production, Military, Science, mutt GPs
Corporations: Already has Sushi. Needs Mining ASAP.
Great People this city will generate a great person on T211 and again for the 5 person GA.
Infrastructure: all science multipliers, all hammer multipliers (including levee), all health buildings, we should never reach the happy cap unless WW gets really bad
General: work all improved tiles but make sure not to get too much OF, hire spies/engineers then fill in with scientists as long as the city can still produce a future great person, after that, just run scientists
I don't know if the above is true, but having something like this would make all of our planning much easier. Maybe this is too much to ask...
I'll work on it, but it won't be until Monday in all likelyhood. Would this help you guys too or should I just shelf it?
(2) We need to re-figure our gpp now.
Maybe Moscow is better focusing on hammers in the next little while (infrastructure and then either wealth of more execs). Could we pop a GS in Pigs at 2200, and then one in Moscow later? It would presumably give us better GS odds in Moscow and allow Pigs to work on a 3600 faster.
Yeah, I agree. A bit hard to estimate, though. When you say "on schedule", what do you mean? T220? T221?By the way I think specialists are the key to getting physics on schedule. All ocean tiles (except in Bermuda) should be converted to specialist now (we lost the Colossus and many cities don't need the ocean tiles to grow anyways with Sushi). Especially all cities that likely will not produce a great person can convert them, the ocean tiles, to merchants/scientists based on the buildings they have.
Clever. Ok, we'll do that.I actually like Moscow going early because it has decent odds for a GE, Prophet. If we get one there we can save it and use the GS in Pigs.