mabraham
Deity
How many other secrets are you hiding from the rest of us.
I just learnt about the development unit (worker or settler) effect on first unhappy pop from VoiceofUnreason.



How many other secrets are you hiding from the rest of us.
I just learnt about the development unit (worker or settler) effect on first unhappy pop from VoiceofUnreason.
Hmm. I forgot the arrival of the 4th warrior. That warrior may not go elsewere; he's a necessary MP I think. At pop 5, I think it is necessary. Will verify later.
In the test game, beware if we get spontaneous spread of hinduism in a secondary city. I remove it so it doesn't alter the test. I find that it strips the holy city of it holy city status. Don't forget to put that back via world builder.
I don't fully understand about holy city status robbing.![]()
I also don't understand why it happens, but it is pertinent for testing and in particular the timing of border pops in the capitol (i.e. marble in our cultural borders.
If you sit an wait for him to attack, I think your odds are about %90. If you upgrade to combat, you have better odds, but healing may need to be done in our culture, but that's fine isn't it?
I would promote first, then attack. Then run to our culture to heal.
There are no truly safe tiles and attacking gives better odds than sitting still.
T31 - I don't if this is common knowledge here, but I found a chokepoint against barb. Placing whatever unit on a chokepoint literally block any invasion because the asinine barb (who has mission target stuff thingy function?) will the unit just like a mountain unless being next to it. But with the amount of mountains, little chance.
I think you are misunstanding; no surprise, I was ambiguous.
Look at the 4th screenshot. Lion with half power; 93% odd, the only adjacent tile (to the lion) which can has another another animal was the tile from which the lion came from. And considering stack of animals doesn't exist and animals move in a certain order, chance there is nothing there. Of course, we promote the warrior after.