...
EDIT: I would like to see you decide on TH and play in 9 hours. We are on the clock and your instincts are great. Go for it.
My instincts are all geared towards annihilating Brennus, so I favor war for its own sake of course. Can't be in danger with permanent back to back peace treaties.
Right now I seriously want to take a 2nd look at infecting Comulodunum T127 and attempting to steal Iron Working there T127 and T130 with 30% and 10% waiting bonus respectively (and 80% odds). Might get lucky with 20% trade route bonus. Keep Trojan City, abuse the gems, see what T125 Construction does for us.
The steal from Brennus' lands were mainly pushed out of thought and mind because it was thought Trojan provided an easy solution. With the granary and economic problems for Brennus and possible AP Defy, it no longer does. Closed borders also made it dangerous to steal from Brennus' lands, but now we can have open borders and even infect a Brennus city to reduce the cost 40%. Finally, it was thought that we needed Iron Working as fast as possible, but with Forge/AP buildings/Courthose/REX/Wonders/Catapults available the next 15 turns, it isn't strictly true.
The main downside was both spies failing and then we'd have no Iron Working till T140, which would be intolerable. The other is that peace with Brennus won't last. But if it can last 20 more turns it would be so nice ...
It is about 1AD and we still have
0 happy resources. The mapmaker has worked a number on us.
Every 10 turns we can shut down war with Brennus with the AP if we infect that gems city if needed.
From an earlier
LTC post:
My Response
0. Bcool suggests infrastructure rather than warring. Con: We delay our War Economy and possibly delay grabbing some awesome Brennus cities. Pro: Brennus won't have lbms any time soon. I agree with bcool. SG16 has double the distance maintenance costs of SG15 (horizontal wrap). We should improve and grow our hammer cities asap so they can build wealth and fund our research centers.
1. Sun Tzu Wu proposes to put spies in Tolosa and Camulodunum. Cons: delays IW by ~10 turns, higher risk of failure, double ep cost. Pros: Trojan Horse grows unhindered, spamming cottages for Paris; our spies warn us of an SoD build-up in Tolosa or Camulo, plus they tell us if either city is underdefended. The ep cost no longer really matters, as we're not likely to steal any other techs from Dead-End Brennus. Delaying IW probably costs us hammers in one or more cities. Spamming cottages for Paris is very high priority for our end-game result. If Confu spreads to Trojan Horse, then we can get it back using the AP without losing the granary. The question is, how much gpt would that cost us? I'd like to propose a conditional solution here, but I'm not sure what it is.
2. In general our cities should build granary-forge asap from now on. Also, build wealth, not research, if at all.
Paris -- beeline aque-HG in 10 turns by growing to pop9 in 4 turns and improving 2 more mines, working all 3 mines and adding 1 chop. Not sure if forge helps before HG is done.
Orleans -- library-worker-forge? Orleans deperately needs its own worker for a turnset or so and is about to hit its happy cap for a while.
HC -- spy(2whip)-? raxs/units/ConfuMisses/galley for NE ?
CornPF -- settlers + wb + library
DrunkPigs -- lh? I think it needs a lh so it can grow to p7 asap. But it should interrupt whatever to whip the forge asap.
Trojan Horse -- wealth-granary-wealth-library
Barb Island (name?) -- granary-forge-lh?-library
DPF -- granary-forge
...
We can research HBR in 2 turns any time we have enough cash, so we can have that in our back pocket in case Brennus goes WHEOORN or if a Dagger SoD appears at our borders. Or, if Camulo is underdefneded, we could decide to take it down.
Is Missionary in Paris T123-T124 and infection of Brennus' Gem city T127 with an IW steal attempt T127 @30% wait bonus an acceptable trade-off for gems, open borders, and keeping Trojan City+Granary intact?
Fritz can have a road completed to that Gems city T132 from Paris after completing the last Pmine T125. We know Brennus roaded the gems.
**Edit**
Brennus' gems city on our borders almost certainly has Buddism according to
Lowthercastle, so our Conf. missionary sent there would only have an 83% chance to succeed.
If it did, it would lower our steal costs -40% and enable faster stealing. It would also give us AP options to halt war, albeit with a 10turn peace treaty. If the first steal succeeded, there might be enough espionage points left over to steal Calendar later from that gems city if Brennus can research it fast enough.
Here are the odds from
LTC
WIth open borders, our spies are much less likely to be detected:
Code:
Spy detection odds
==========================
OBs no OBs
------ ------
sitting 1.54% 3.87%
just moved 3.04% 7.62%
mission 80.65% 80.65%
Here are some possible steal Iron Working costs at the current spending ratio (1.17%):
Code:
Steal IW in
Camulodunum
(spy @ 50%)
============
Eps
---
No OBs 299
OBs 239
OB+Confu 143
If we move the spy from TH, we can steal IW @50% on T129.
If our 1st spy steals after waiting 3 turns, then his odds of being caught are 3.04x2 + 1.54x3=10.7% roughly
Once we are Friendly with Ramesses T123, we can start thinking about bribing him to attack Brennus. By then the odds will be higher than Brennus has settled close to Egypt and Egypt will be willing to do a war for the right price. With shared religion ticking again T125 and shared civic ticking again T130, we can refuse to join the war or sever our trades without hurting our friend status. Longer-term, the shared religion will just keep building and building.
5 turns after settling clam/jungle pigs, we could ensure a nearly continuous gems flow when we capture Camulodunum. Just need a road 1S of clams/jungle pigs and a border pop and the gems should only be cut off in our empire 1 turn if Camulodunum isn't heavily defended.