This thread gives you and the Staff somewhere to post about non-spoiler issues relating to the game. It is a way of communicating to the rest of the players outside your team, and with the staff, about matters of general interest that affect your team or everyone. You can post about bugs, rule clarifications, problems with the roster etc., but please do not divulge information about your team's progress. Please subscribe to this thread so that you are kept up to date with new information as the game proceeds. If you need to raise specific issues concerning only your team, then please contact me or kcd_swede by PM.
The team lists are at the end of this post.
Thanks for this scenario again go to kcd_swede.
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Transmission from Basil Exposition, British Intelligence: Austin Powers, we have received reports that Dr. Evil has thawed from suspended animation, and is working on a devious plot to destroy the world, by travelling back in time to the Ancient Era. To make matters worse, there are reports that Goldmember has esca……<transmission breaks off>
Sssss….kkkkrrrrkk…ssss…… Hello Austin Power-less (Mwahaha). As we speak, my henchman “Fat Bastard” is paying a visit to your Swinger’s Pad. I also want you to know that I have in my “impenetrable” (finger gesture for quotation marks) fortress the means of your ultimate destruction. I will bring the world to its feet at my knees <whispers heard off-screen> I will bring the world to its knees at my feet!
Once I locate those bluish-green glowing rocks that my “future self” promised were around here somewhere… then you are doomed. You will not stop me this time, because I know all your teleportation tricks… and have used them against you; this trick has enabled me to send my clone Mini-Me to steal your mojo. By now, your mojo should be in orbit around Alpha Centauri for perpetuity. Mwahaha!<transmission fades>
Basil (British “Intelligence”
: Austin… we need you to save the world by going backwards in time to the Ancient age. From there you must develop the means to destroy Dr. Evil in his lair. Our secrets of teleporting have been compromised, so it would be highly advised to use them only with the utmost care. It would be far safer for you to find some way to drop from the skies to get in to his lair.
Austin: Did he say… so uncool!!!... I have to get my mojo back, baby!
Basil: Austin, Austin, please focus on what is important.
Austin: I am!
Basil: Calm, Austin. There are ways to get your mojo back-- you can simply build a spacecraft and fly it to Alpha Centauri. Or, you would develop an all new mojo if you garner enough support within the UN mojo-reso-lulu-lution. Or you can become a Legendary Swinger in three cities, and nobody will ever ask where that other mojo went. But… the MISSION… the most important thing is to raze Dr. Evil’s Lair to the ground, before his Preparation H can attract an hemorrh… an asteroid to destroy the world.
Austin: My Swinger’s Pad… that would not be groovy if Fat Bastard breaks my waterbed. All those etchings I use to lure the chicks could be ruined! The place is an icon of the hipsters. It’s practically Legendary. It…
Basil: Take it easy… British Intelligence will support you in espionage efforts to return your Pad into a Legendary place. Just don’t forget you have to find some way to defeat Dr. Evil.
Austin: Groovy! Will you put 20-30 spies at my disposal, then?
Basil: Don’t be ridiculous, Austin. I meant moral support ; we don’t have the resources for anything else. And ONLY your Swinger’s Pad is authorized for espionage… if you are caught using espionage to increase the mojo by more than one Great Artist bomb worth of culture in any other “legendary” city involved in a Culture Victory, your mission will be compromised (i.e. you fail this game objective).
Austin (mumbling): … destroy Dr. Evil’s Lair and get my mojo back, and get my Legendary pad back… this is not going to be easy. At least I still have that old Fembot. Groovy!
Basil: …and Austin, one more thing. The Ancients were not as “into” Liberalism as you are used to, so do please be careful how you behave.
(Space, Culture, or Diplo victory required, and Dr Evil’s Lair must be razed. Also, you must recapture your Swinger’s Pad, and make it Legendary without the use of culture bombs aka Great Works from Great Artists—you may NOT use a GArtist to create a great works to the Swinger’s Pad, because only Austin’s own etchings are allowed there. For background and clarification on this “culture through espionage” mechanism, refer to this thread and links therein:
http://forums.civfanatics.com/showthread.php?t=499578) (Please note, espionage missions in at least two of your Legendary Cities cannot include culture from espionage “spread culture missions” that is equal to or greater than what one Great Works –culture bomb Great artist—would provide).
There are 4 normal civilizations in this game, but unfortunately they all suspect their wives of cheating with you… so there are still some bad feelings there. If you win by UN diplomatic victory, you must have at least TWO other civilizations vote for you in the diplomatic victory resolution.
There are no barbarians… However, Goldmember is leading a Minor Civ, which is the same thing as barbarians, only different. Discover, learn, have fun.
Some early wonders have been distributed among the civilizations. To help you out, Soundjata has given you the Pyramids. Unfortunately for you, I, Dr Evil had other plans…the Pyramids were left in your Swinger’s Pad and Fat Bastard is about to capture it. You need to get it back before the game is over, of course. And it is FORBIDDEN to change civics BEFORE the Swinger’s Pad is captured by Fat Bastard.
The game begins with your Fembot minding house at your Swinger’s Pad, and Fat Bastard knocking on the door. Use the Fembot (MedicIII scout) as you like, she’s only a robot -- with a really nice rack. (I mean luggage-rack… what… which gutter did your mind wander to?).
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Since the flimsy and implausible premise for this scenario is relying on space/time travel, I want you to know that you start with the Technology of Fusion. And since Austin would never go anywhere/anywhen without the possibility to find a smashing polyester suit, you also go with Composites. On the other hand, Dr Evil and Goldmember know a thing or two about Fission… but you and everyone else will have to figure that out for yourselves. Some other techs to some civs can be there. You all start in the Ancient Era, however. To prevent this game taking a “perpetuity” for you teams to complete, we have given all civilizations (including you) the technologies of masonry, and pottery. Everyone else also gets sailing, but not you. You have contact with all civilizations at game start, but they each like Dr. Evil better than they like you, because he is smarter, more intelligent, more clever, more shrewd and more cool (so cool, in fact, if he were any cooler, he’d still be frozen). Mwahahaha!