SGOTM 19 - Also Sprach Sid

Archer OFC moved onto the hill (I should have known).

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There are no Forests north of these.

I will move 1NE to Dye, and then onto GH next turn. After that, probably 1NW. The hill will give good visibility.


In the south, the barb Archer should attack next turn:

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Barb Archer didn't take the battle. I'll stay fortified.

Grassland Hill:

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1NW after. Revealed a Grassland Hill (uninteresting)

Third time lucky:

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Do you have any interest in fighting the barb Axe:

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Odds without promotion:

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I guess 8% or so with Combat I.

I would personally prefer to stay fortified. Happy to move if someone takes the responsibility with me. ;)

---

I will stop with this turn or the next (depending on barb Axe feedback) and continue tomorrow.
 
A lots of great sites near Toku, looks like we could harass him with Woodman II axe as well and take him down with cats.

Yes, fight the battle with combat I.
 
Barb Axe didn't fight:

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Bad timing elsewhere, as Toku's borders popped. This adds 2.5 turns to our journey west:

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Would +4 diplo be enough to bring Tokugawa to Pleased?


I'll pause for the night. Besides these difficulties, I need to think about the new Worker and the Axe movement. Another barbarian is complicating things:

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I can upload if someone wants to see the current file. Otherwise, I'll resume tomorrow.
 
Toku needs +5 on the screen to be pleased, that's why I said T60, the quickest way to please him is gifting him a city closer to his capital than ours.
 
He also has a Worker that we could capture on T52. ;)

I'll add more thoughts in the morning. G'night.
 
Just to give y'all an idea of the north:

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Ethiopia's Stele must have led to the early border pop. There are some nice city sites here.

Tokugawa won't threaten us with his best unit ("fear my X!") so we can't know whether he has metal or Horses:

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Capturing his Worker would be a bit of a gamble. We'd have +25% defense from the Hill, and probably +25% from the river. A Chariot would still receive winning odds, though. He also has Iron Working, so two possible sources of metal.

FWIW, the Confucianism is already dominating as a religion:

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We are the largest civ, in terms of land mass and population.

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Because Aesthetics completes ~T61 (at 100% after the Academy), we can extort Polytheism from Asoka on T62 if necessary.

Unless we find an AI with lots of :gold: , we will also run out of :gold: on T61. I haven't looked into building Wealth yet.

To judge from a test, capturing Constantinople will generate ~100G, when we lose ~40G per turn. In other words, we can raise the slider for 2.5 turns with capture gold.

I think this leaves us ~3 turns short of :gold: to research Literature. I can check later in a test. Having 6 cities without CHs or foreign trade routes is tough on the economy.

Ideally, we would receive Polytheism + gold (and Iron Working, OFC) in a trade, to allow us to continue researching @ 100%. If that happens, then after we capture Constantinople, we will need to decide whether we want to finish Asoka off or extort Monotheism + Organized Religion.
 
[*]On T58, the capital's OF goes into an Axe. I keep the capital at size 5 (21) for this reason. The Axe will be build on T60 and could reach Sheepish on T62.

With changes to the micro, I can grow the city on T58, i.e. size 6, unhappy for a turn. The OF would go into a Settler instead, and on T59 the unhappy citizen is gone.

Which do you prefer?
I am also thinking about putting the OF into a Market, if, on T58, we are confident that we can capture Constantinople and TGW.

Besides the boost to :gold: , a Market will add +1 :) from the Ivory, and later +1 :) from the Silk. The OF won't be anywhere near enough to build this, but it is an expensive building, as you know.

Again, this is too far off to commit to a particular path.
 
Is it possible to time a market to when when we run out of gold?

I think we should build some wealth.
 
There's something unusual about Toku's techs.

IIRC, he did not have IW when we had Alpha, on T42 or ? he got IW, then on T47 or ?, he already got Math. Will his tech rate that good to research Math so fast? There's a possibility that he traded Math with other AI (friendly).

Capturing his Worker would be a bit of a gamble. We'd have +25% defense from the Hill, and probably +25% from the river. A Chariot would still receive winning odds, though. He also has Iron Working, so two possible sources of metal.

I thought that you were joking in previous post. I would not do it for now since the major task of that axe is to meet more AIs, so that it can't waste time to escort the captured worker back.

Putting hammers to market is OK, would be nice to whip it with maximum OF to TGL.
 
Is it possible to time a market to when when we run out of gold?
Maybe, but the OF is only worth 20/120H. This would be an ideal, but it is a low priority target compared to rushing Asoka and building TGL.

There's something unusual about Toku's techs.

IIRC, he did not have IW when we had Alpha, on T42 or ? he got IW, then on T47 or ?, he already got Math. Will his tech rate that good to research Math so fast? There's a possibility that he traded Math with other AI (friendly).
We got Alpha on T32.

T32: won't trade Polytheism
T33: won't trade Polytheism, Iron Working
T34: won't trade Polytheism, Iron Working, Meditation
T42: won't trade Polytheism, Iron Working, Meditation (my last turnset ends)

....

T47: won't trade Polytheism, Iron Working, Meditation, Mathematics (my new turnset begins)​

So I don't think his tech pace is unusual.

There is an AI with a huge amount of GNP:

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Does the shrine add to this? If so, I guess kcd has set up one super-AI.


I thought that you were joking in previous post. I would not do it for now since the major task of that axe is to meet more AIs, so that it can't waste time to escort the captured worker back.
I was, but you had mentioned harassing Tokugawa, and IIRC TSR did much better than us in the early stages of the last SGOTM by stealing from several AI.

I wanted to give it a fair assessment, although I am opposed to the idea.

Putting hammers to market is OK, would be nice to whip it with maximum OF to TGL.
On T59 the capital will grow to size 6, with 20 turns of unhappiness left (no unhappy citizens). And about 30H in a Market.

I haven't tested that far, but it should be fairly easy to bring the Market to approx. 89H, and then stagnate on a Settler. I would like to research at 100% constantly through to Literature.
 
I suppose it will not necessarily be a bad thing to have > 3 Workers around the capital on the turn that we research Literature. After TGL is built, we will no doubt want the NE as well.

The Great Library = 350H
The National Epic = 250H
= 600H total​

7 Forests * 60H = 420H​
If we can manage ~50H OF from a Settler (slow-build) ---> Market (whip) ---> TGL, then we are looking at 2-3 turns to build both wonders. The chopping would consume a lot of Worker turns, so let's hope that we can capture a few more Workers.

Again, I have not played or tested this far. I'm just thinking ahead, to the turns after the Axe rush, and how the present Worker moves should be adjusted now.

Mass chopping Forests will also mean that we need to connect the Corn and Cow.
 
We got Alpha on T32.

T32: won't trade Polytheism
T33: won't trade Polytheism, Iron Working
T34: won't trade Polytheism, Iron Working, Meditation
T42: won't trade Polytheism, Iron Working, Meditation (my last turnset ends)

....

T47: won't trade Polytheism, Iron Working, Meditation, Mathematics (my new turnset begins)​

So I don't think his tech pace is unusual.

Fair then if he got IW on T33, I thought that his tech rate would be slower than us with 2 cities only. His capital might have strong commercial resource.
 
I updated the micro and will resume shortly.

Our Axe in the south will stay fortified. If the Archer moves 1NW onto the hill, and tries to enter our territory (this happens in the test, but AI seem to have more cities there) an Axe from the capital will be at Sheepish in time to defend.

I lost visibility of Asoka's capital on T50, but I think he is building (or has built) a Worker or Settler:

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I hope that one of our new Axes can kill the barbarian Warrior soon. It is a threat to Workers roading to Asoka, and the +1XP would be enough for a second promotion.
 
The woodmanII axe can go back to kill the warrior as it will take a while for Asoka to produce another worker. As an alternative, you could let the newest captured worker to do the road.

Good luck.
 
As I thought:

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IBT:

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I don't know where or how we met him, despite having "show AI movement" turned on.

The barbarians can now enter our borders:

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Plan:

T52: Case Depart: SOD 1 ----> Sheepish via Plains Hill. Arrives on T53.

T53: Southern Axe. Stay fortified (T52). On T53, move to Grassland Hill.
T53: Case Depart: SOD 2 ----> Sheepish via Plains Hill. Arrives on T54.

T53: 1x Barb Archer; 1x Barb Warrior versus 1x Dutch Axeman
T54: potentially 1x Barb Axeman and 1x Barb Warrior
 
I can also whip an Archer > Monument, if you want to play it very safe.

I don't think the barbarians will have the courage to attack until their Axe arrives. But you never know.
 
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