SGOTM 19 - Also Sprach Sid

Very well played. :)

Good news for us with great people and wonders.

I'll take a look at the save.
 
Do you want to continue warring after Lalibela?

If so, bombard will be best, if we want to capture Yeha.

3 turns:

T1 to bombard and capture Lalibela.
T2 to move the stack to a hill by Yeha.
T3 to capture Yeha.​

I'm not sure whether it'd be better to use a Flanking Horse Archer before the Axemen and War Elephant attack.

In the meantime, we could try to capture Tokugawa's coastal city.

T1: stack 1S of Aksum heals (move WIII Axe?).
T2: move to coastal city
T3: rush​
The coastal city is bad, but would let us settle the Fish Island.

Fish Island becomes great as soon as we switch into Mercantilism, which will be very, very strong if we are in Representation.

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It will be very good to see Huayna's tech path. His capital already has 200H invested in the next wonder. If he goes for Nationalism, he is a big threat to our Taj plans.

We could sell Literature to Napoleon for 60G.

Alex is building a Stone wonder in his capital, so let's hope for some gold trades in the next three turns.
 
Do you want to continue warring after Lalibela?

If so, bombard will be best, if we want to capture Yeha.

3 turns:

T1 to bombard and capture Lalibela.
T2 to move the stack to a hill by Yeha.
T3 to capture Yeha.​

I'm not sure whether it'd be better to use a Flanking Horse Archer before the Axemen and War Elephant attack.

In the meantime, we could try to capture Tokugawa's coastal city.

T1: stack 1S of Aksum heals (move WIII Axe?).
T2: move to coastal city
T3: rush​
The coastal city is bad, but would let us settle the Fish Island.

Fish Island becomes great as soon as we switch into Mercantilism, which will be very, very strong if we are in Representation.

----

It will be very good to see Huayna's tech path. His capital already has 200H invested in the next wonder. If he goes for Nationalism, he is a big threat to our Taj plans.

We could sell Literature to Napoleon for 60G.

Alex is building a Stone wonder in his capital, so let's hope for some gold trades in the next three turns.

I think we should continue warring so long as it's this easy. If anything, it'll be easier to control the forest tiles which in turn can become units or infrastructure.

Also, capturing a city with Confucianism could save us a lot of trouble (declare war on infidels, veto power, etc.)
 
I'd like to continue the war as well.

Taj should be safe since Aksum has quite a lot forests.

BTW, we could hire 2 more merchants in Contantinople, the food bar is enough to support -4F.
 
On that topic: if we build the Pyramids on T113, the Golden Age has 5 turns remaining. Do we switch into Representation immediately, in the expectation we will start another GA shortly after?

We're running 18 specialists:

18 * 3 = 60BPT

So waiting 4 turns to switch loses 240 :science: before Libraries/Academies/etc. We only save 20 :gold: . Probably closer to 300 :science: in practice, before discounts. That is not game-changing, but it is significant.

The downside of switching ASAP is that we will be stuck in Caste/Pacifism until we start another Golden Age.

It looks to me like the next great person from the capital will have to start the next GA, even if we spawn a Great Engineer. Bacon Sandwich will produce another Great Merchant. Constantinople is currently odds on to produce another GM.
 
How's the happiness under Representation though?
If we switch to Rep in 2 turns we get 1 unhappy citizen in Sea Horse:

City Size in 2 turns Garrison Room to happy cap in 2 turns Switch to Rep
Case Depart 17 1 0 +2 happy
Constantinople 14 3 1 Neutral
Rice Pudding 13 1 1 +2 happy
Sheepish 12 2 0 +1 happy
Cornish Cow 10 1 3 +2 happy
Aksum - - - -
Thessalonica 9 1 2 -1 happy
Sea Horse 9 1 0 -1 happy
Dye Hard 7 2 6 -2 happy
Bacon Sandwitch 7 0 2 Neutral
Golden Sands 7 0 3 Neutral
Gondar - - - -


HC will go from +6 (Pleased) to +2 (Cautious).

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For Lalibela my instinct would say 2*Unpromoted HAs, Flanking HA, Elephant, CGIII Axe
 
We can't remain on CS+Pacifism after the GA since we need to whip universities to unlock the OU. Either we launch 2nd GA immediately and switch to slavery+OR, or we switch to Rep+slavery+OR in the same time. Both are not optimal by ending at whipping during GA or lose the production of GPs.

The latter case is a little better since it lets us to whip universities and complete OU earlier, which means earlier push to MT. However, since I scheduled the worker chop based on original plan, therefore, even if we want to switch to this plan, we still need to wait for the forest chops.

For Lalibela my instinct would say 2*Unpromoted HAs, Flanking HA, Elephant, CGIII Axe

I'm considering saving the 2 HAs to go north west. Yeha is a lower priority and can get help from reinforcements.

Edit: If we want the consider the tiny possibility of GE in capital, we could hire scientists in Constantinople instead.
 
Rice Pudding should steal the capital's Plains Farm for the next two turns.

---

I'm inclined to switch into Representation/Organized Religion/Slavery as soon as the Mids are built. Our GP farms can work improved tiles, for the most part, which are of course boosted by the GA. We can then run Specialists again later, when we are in the second or third GAs.

We'd start our second GA soon after the Universities are in, to speed up Oxford and afterwards run specialists.

We have three Great Merchant farms. Only Case Départ will definitely produce another type (GS/GE/GA). Should we stop running GMerchants in Constantinople? Consider that Bacon Sandwich will produce a GMerchant and Dye Hard can as well. We would then have three GMerchants in total. If we plan to start two more GAs with Great People, we already have 1 more GMerchant than is strictly necessary (= Sushi/trade mission).

I know that trade missions are usually better than GS bulbs. Is that the case here? The ToA city is never going to grow to double figures.

After the capital goes from 500 ----> 0GP, we may only get two more Great People. It would generate 52GP per turn presently, if it had the Pyramids. Two shots at Great Engineers at ~20% odds (and one @ 10%) suggests that we should plan ahead for Sushi.

One last, late GP from the capital should be doable, if we capture the Parthenon when TGL is still operative.
 
With beaker multipliers, GM to ToA city should be as good or better than GS bulb; if not only for the fact that we can decide to research anything.

Also, mass HA upgrade to Cuirassier.
 
Rice Pudding should steal the capital's Plains Farm for the next two turns.

There's a choice of how capital to complete the mids, either work on the 2F2H tiles for 2 turns (1 less turn on a village) or on 3H tile for 1 turn, which means 1 turn slower to size 16.

I'm inclined to switch into Representation/Organized Religion/Slavery as soon as the Mids are built. Our GP farms can work improved tiles, for the most part, which are of course boosted by the GA. We can then run Specialists again later, when we are in the second or third GAs.

We'd start our second GA soon after the Universities are in, to speed up Oxford and afterwards run specialists.

We have three Great Merchant farms. Only Case Départ will definitely produce another type (GS/GE/GA). Should we stop running GMerchants in Constantinople? Consider that Bacon Sandwich will produce a GMerchant and Dye Hard can as well. We would then have three GMerchants in total. If we plan to start two more GAs with Great People, we already have 1 more GMerchant than is strictly necessary (= Sushi/trade mission).

The major disadvantage of switching to Repre now is the happiness issue, this issue becomes more severe while we continue on the war. The WW is going to hit on our largest cities once we capture Lalibela. You might notice the position of a warrior between capital and Sheepish because I'm not sure which cities is going to need it, maybe both need an extra warrior.

OTOH, switch to repre in the last turn does not have this issue since we are going to whip immediately.
Edit: Quite silly reason.

We could reconsider this issue 2 turns later.


Edit: We should decided immediately since I have to rearrange the workers to chop the forests. That says, even if we want to switch to slavery earlier, it won't be 2 turns later, but at least 3~4 turns from now. The determinative factor is when our cash is enough to push to MT.

Edit2: Currently we could complete Nat in 6 turns and Gumpower in 4 turn, with OU, we should be able to reach MT in 10~12 turns if running 2nd GA. We can expect -150 gpt at 100% slider, so our cash are enough to finish MT now. I agree with the earlier slavery switch.

Also, mass HA upgrade to Cuirassier.

IIRC, pomthom mentioned the same before, but I preferred to save the cash to fuel the research. HAs are still good to clean up after Cur. How many turns will the upgrading speedup the war vs the cost.
 
Makes sense to fuel research.

GPP and civics seem to be the only uncertain point now...

~~~

For what it's worth, I refuse to conduct any city attacks with Cuirassiers at a later date, my luck has been atrocious for a while with those.
 
Then which part of the game do you prefer?

You have never tried the Cuirassiers in SGOTMs. Come on, I have faith on your war, although not on your GP production.:lol:
 
Can't look at the game now, Steam fails me :mad:

As I read we are pushing the war versus the Tox (aka Tokugastyle),...

Don't we fear passing over the domination threshold?
Remember we are not allowed to give back more than one city.

Just checking.
 
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