pomthom
Drive & Reverb
Yes KK at Cautious also means he won't throw in his map...My thought about the war with Toku:
If we upgrade a coupe of combat HAs, still don't have high odd vs LB, we could let some Flanking HAs attack 1st to wound the LB and then attack with Cuis. We need to move out the healthy HAs to the attacking position in Constantinople (where HA21 is standing) now, just to reduce some outgoing fee.
Good
Edit: A few more suggestions:
HC has 1 gpt to offer, we can renegotiate the clam deal
Trade Music<->Theo + 10g
Trade Music+Phi<->Machinery Unfortunately that KK is cautious at us, so that we can't bribe him to switch out of slavery.
Trade MC<->5g
Without switching tiles: on T124 we will have 7/1.5 = 4H OF from Forge and 23H base production with a 1.75 multiplier.In all seriousness, do you now agree that the Monastery before it gets started on Cuirassiers? It will take 2 turns to complete. Maybe just 1.
Tao Monastery: 11H/60 + (4 + 23) * 1.75 = 58H/60 on T125
2H short which I can get by changing from a plains cott to the GL Mine. The 1 turn sooner Monastery ~nets the loss of 3C with a 3.10 beaker multiplier and allows to start on Cuirs ASAP.
So OK

So do I go with the Chariot or not?My only micro suggestion:
Run 3 Merchants and 1 Artist. Work the Plains Hill (= 3H) and Grassland Hill (= 3H). Queue a Horse Archer, not a Courthouse.
OK
---
I am not certain, but I don't think I've ever seen the OF bug translate intoin BUFFY, just BULL. That would just affect the Chariot build.
They all three have +40H OF so that would mean 2 Cuirs produced each by T127. Fair enough.I mean, if we have some 3-pop whips lined up, over 2-turns (T126-7) we can produce, at minimum:
94H * 1.5 = 141H90H from a 3-pop whip, 2HPT (over two turns) from the center square. That assumes we work no other hammer tiles.
Most of the 3-pop cities (like Thessalonica/Cornish Cow, etc.) have a Forest chop, or some OF, right? Let's say that they have 6H already invested in the Horse Archer, and then get 30H from one Forest. That seems conservative to me, but anyway:
(30 + 6) * 1.5 = 54HIt's really not difficult to produce two Cuirassiers in two turns with numbers like that.
141 + 54 = 195H
BTW, make sure that Sea Horse grows to size 6 on T124 (i.e. when Constantinople stops running its specialists and can share a Rice again).
As ever, check my numbers, in case I have made a mistake.![]()
Preparing to play

in BUFFY, just BULL. That would just affect the Chariot build.




)
and the time to say
to our score.