If we want to change research path, we would need to skip the final Golden Age.
We could start rush buying Executives in the frozen north (450
per cold Exec without a Forge) in 6 turns:
Banking ----> Chemistry (bulb) ----> RP ----> Steam Power (lib'd) ----> Economics ----> Corporation
We could start rush buying Executives in the frozen north (450
per cold Exec without a Forge) in 6 turns:23 GMerchants = 30004500G
1 GArtist = culture bomb
1 GScientist = bulb Chemistry
Given the way we have set-up and planned to date, it is probably slower for us. The location of Coal would also be a gamble.1 GArtist = culture bomb
1 GScientist = bulb Chemistry





tiles here, rather than Villages or the Marble/Copper?
per turn, but without building Research. If a city is about to grow (e.g. Golden Sands) don't sacrifice food.
+ Chichen Itza.