What is your plan for these Workers:
Convert pre-existing Grassland Mines to Windmills, or improve other tiles that take less time.
If you moved them to build a road, then a road is fine. But just use 1 Worker at a time to improve Forests, Jungles, and Hills of this sort.
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Ok on Santiago.
In Seville, the Plains Hill should still be a better tile than a Grassland Farm, since we will be in Biology soon and need hammers/commerce now.
Convert pre-existing Grassland Mines to Windmills, or improve other tiles that take less time.
If you moved them to build a road, then a road is fine. But just use 1 Worker at a time to improve Forests, Jungles, and Hills of this sort.
----
Ok on Santiago.
In Seville, the Plains Hill should still be a better tile than a Grassland Farm, since we will be in Biology soon and need hammers/commerce now.

before WAL goes over 9000
I wouldn't suggest it usually, but there are 6 days left and the identity of the GP will provoke some planning and discussion.


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in DH and BS in not great We can run Scientists here, and Merchants in Ironclad.
