[BTS] SGOTM 26 - Home Slices

Clearly it's option B or the original 'no astro'
What are the Pros for earlier Astro?

Beat down on AIs
Resource trades
Beat down on AIs
TRs (when no merc)
Beat down on AIs
Develop plusmods sooner
Beat down on AIs
Anything else?
Beat down on AIs

Pretty long list.

Cons
Waste two bulbs on Astro instead of trading for it

Short list.
 
If we think we can 1-turn the Nat Park (or quick anyway), then it's a good idea to go with option B where we research Bio for 5t and lib-Medicine because our workers can't start to preserve everything til after SciMeth, so NatPark is not doing anything.

Bio is actually 6t, but I was figuring we'd do max OF of SM, so it's only 5t
One time I managed something fancy where I stacked OF.
So, (thinking quickly I'm not looking at the tech tree rt now) something like
MaxOF Corporation - > MaxOF SM -> Bio = 4t
or find more things (assuming we have spare beakers to throw around waiting for GSs

MilTrad OF? RepParts? Drama?
 
SB still has the least land at 40 tiles. 40 means Chaco Canyon’s borders popped and he added a 5th city, probably Chaco-2w3s.
 
I was checking if SB has the least land to see how other AIs are doing. Looks like no AI is getting badly beaten in a war, for example.
 
It would really help to see the map to know if maybe we can get happy resources to offset the monument loss.
Should we do a mini turnset. At least 2t to see if we can still get free compass or if we have to wait another 5t to flip Peter back to confu.
Then another 3 turns for optics. Or, maybe Peter will show his pick T127 and we can get optics 129. Nevermind. we're doing Music 127
We can ignore the GP plan for these 5 turns.
 
If Peter is targeting Compass-Optics, I believe we see Optics rather than nothing on T127. Of course, it’s possible he’ll finish Compass next turn, if he’s close enough.
 
It would really help to see the map to know if maybe we can get happy resources to offset the monument loss.
Should we do a mini turnset. At least 2t to see if we can still get free compass or if we have to wait another 5t to flip Peter back to confu.
Then another 3 turns for optics. Or, maybe Peter will show his pick T127 and we can get optics 129. Nevermind. we're doing Music 127
We can ignore the GP plan for these 5 turns.
I've been trying to tease out the various GPP plans using Mitchum's spreadsheet.

Science City
T125 - Warrior 43gpp 26/38:food:
T126 - National Epic (goes to 60/250:hammers:) 46gpp 29/38:food: (Avoid Growth Button ON)
T127 - National Epic (goes to 104/250:hammers:) 49gpp 32/38:food:
T128 - National Epic (goes to 148/250:hammers:) 52gpp 35/38:food:
T129 - Golden Age!!! National Epic (goes to 175/250:hammers:) 55gpp 38/38:food: Work 6 Scientists (1 free from Mercantilism)
T130 - National Epic (goes to 202/250:hammers:) 128gpp 34/38:food: Work 6 Scientists (1 free)
T131 - National Epic (goes to 229/250:hammers:) 1gpp (Great Scientist born!) 30/38:food: Work 6 Scientists (1 free)
T132 - National Epic (goes to 256/250:hammers:) 74gpp 26/38:food: Work 6 Scientists (1 free)
T133 - 147gpp 22/38:food: Work 7 Scientists (1 free)
T134 - 259gpp 16/38:food: Work 7 Scientists (1 free)
T135 - 371gpp 10/38:food: Work 7 Scientists (1 free)
T136 - Revolt to Nationalism + Slavery? 483gpp 4/38:food: Work 5 Scientists (1 free)
T137 - Golden Age over 568gpp 2 food. Work 4 Scientists (1 free)
T140 - Great Scientist born again!

200gpp - T131 Science City 100% Great Scientist
300gpp - T132 Canal City (52% Great Scientist, 46% Great Spy, 5% Great Artist)
400gpp - T133 Silver City 100% Great Scientist
500gpp - T135 Whale City (Great Merchant hopefully not a Great Artist)
600gpp - T136 Profit City (70% Great Scientist, 30% Great Prophet) Ran 5 specialists during GA, not 6.
700gpp - T140 Science City (96% Great Scientist, 4% Great Artist)

Perhaps put the ugly spawn from Canal City and Profit City together on the same tile to trigger 2nd Golden Age.

If we do this order, then during the 2nd Golden Age:
800gpp - Clam City 100% Great Scientist
900gpp - Cow City ?? Great Sci. Great Engineer
1000gpp - Canal City ?? Great Sci. Great Spy
1200gpp - Silver City 100% Great Scientist
1400gpp - Whale City

We can also cottage our capital T140 and have it stay at Size 9 with 2:food: :)

It would be kind of nice to use Great Spy from Communism to trigger 2nd golden age, but we might get one from Canal City and then we will have 2 of them. :cry:
Having 2 Great Spies are useless!
 
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Having 2 Great Spies are useless!

Unless we do 3 Golden Ages. :hmm:
But if we wanted 3, we'd have built MoM and not Parthenon.

Golden Age caste national park could probably put out 150gpp per turn heh.

Could always start the 1st golden age 2 turns late on T131.
Use the Great Person from Canal City. :hmm:

A shame 1 turn earlier Parthenon would only get Canal to 199/200 on T130.
 
i thought i was the only one that wanted NE. We coulda planned better. Like that last UoS chop coulda been for NE.
How much is Canal wasting it's GAge by letting Science go first?
 
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