I count +9 without anything from Peter (just 1 rice from SB)Sushi would give us +7 per turn with just our seafood I think.
I count +9 without anything from Peter (just 1 rice from SB)Sushi would give us +7 per turn with just our seafood I think.
Rice from SB after DoW?I count +9 without anything from Peter (just 1 rice from SB)
Sure, why not? after cease fire of course.Rice from SB after DoW?
Yes please.3 Maybe I should make a short PPP for the next 2 turns and see if we can get compass free from Peter?
Yeah, we certainly need the 12 culture. However, I don't see a way to work more artists without breaking the plan.Need to get extra 12culture(3 artists) to pop border at T131 or 28 culture (7 artists) at T130. which one to choose? I prefer to run 7.
Great idea! I figured out how we can get the culture and not break the GP plan:sending 2 workers to accelerate the wheat fort, the wheat can be connected to trade network at T130.
What happened to bulbing Astro before Chemistry?Calendar only after bulbing Bio.
I voted against Astro. Anyone agree?I no longer want to consider the Astronomy first option. Back when we were thinking our GS#7 was born T152-ish, we had an excess of time for organic research.
Now, with Biology bulb T146, We can't afford to manually research Bio starting T146.
We need about 18,000 (not counting 7 bulbs)
At 900 bpt, our organic research about perfectly matches our GS arrival. We will have to build wealth and maintain 100% research for the next 21 turns.
Remember,16 of those turns are GAge and build wealth goes a loooong way.
But, worst case, if we'd rather build stuff and run 70% slider, Bio/sushi only are delayed 1 turn.
Nice!Philo to SB.
Calendar only after bulbing Bio.
Great idea! I figured out how we can get the culture and not break the GP plan:
Canal, luckily has a lot of extra food (and a tundra mine)
125-126: wealth ; Cancel scout (work max food)
127 - wealth; Avoid growth ON
T128 build culture: Tundramine, + 6 citizens (-5 fpt), (+24 culture)
129 build culture: : Tundramine, + 2 artists + 2 citizens (-1 fpt), (+30 culture)
130 (wheat online) work only 1 citizen (to protect the GP plan)
131 Avoid growth OFF
And they're 2 short GAs without MoM.10 great people from our 2 golden ages.
I'm pretty sure it's just closest GP, not random.pick my Engineer randomly
maybe vanilla civ would obsolete monuments with calendar, but it's Astronomy.losing 1 happiness the instant we get Calendar
Ah, if it is distance based, that explains it.I'm pretty sure it's just closest GP, not random.
Not sure what happens if you cross the Prime Meridian.
But ya, we can to the most best safest thing
What's this about holding 'Shift'?
maybe vanilla civ would obsolete monuments with calendar, but it's Astronomy.
Ya, I was struggling to remember why I never did what we are currently doing.And they're 2 short GAs without MoM.
And with a couple turns to spare! to change back to Slavery/OR/FreeMarket