PPP#1.4
Turn 32 to Turn 44
Mitchum's playthrough up to Turn 22:
https://forums.civfanatics.com/threads/sgotm-26-home-slices.657330/page-27#post-15752205
https://forums.civfanatics.com/threads/sgotm-26-home-slices.657330/page-29#post-15752400
Empire
Kait's turnset (with pictures)
https://forums.civfanatics.com/threads/sgotm-26-home-slices.657330/page-39#post-15755127
Techs
T32-T33 Mining 0%
T34-T36 Mining 100%
T37-T39 Bronze Working 0% til 51g (-17gpt)
T40-T42 Bronze Working 100%
T43 Bronze Working 50%
T44 Revolt to Slavery
End Turnset before revolting
Workers
Shepherd (Worker Science City)
T32 - T35 Farm rice
T36 - T38 Move towards deer
T39 - T43 Improve Deer
Cowboy (Worker 1N1W of Cow City)
T32-T37 Move towards silver 7N10W of Cow City
T38-T42 Mine silver
T43 - T44 Move to Fur 1N of Silver City and improve
OR
T43 - Move to forest 1S1W of silver if there will be 3
in the bank on T44
T44 - T48 Chop forest for 10
in Silver City
Phillip (Starts in Science City)
T41 -
Help improve Deer/Fur in Cow City, or head south to improve new overseas city
Settlers
Settler 3 (Silver City)
T37 found city
Settler 5 (4S2W of Science City)
T40 - Get on Galley to sail south
Settler 7 (4N2E of Science City)
T32 - T36 Duck inside borders to prevent -1

per turn cost if needed
T37
resume sentry outside borders abandon lookout efforts and go to Canal
Settler 4 (9N12W of Cow City)
lookout at Whales
Cities
Cow City
T32 - T33 Galley; Cow, PlainsRiverFarm
T34 - T36 Galley; Cow, PlainsRiverFarm, Fur
T37 - T39 Galley; Cow
Crab PRF
T40 - T43 Workboat (for Cow City + sails during revolt); Cow, Crab,
Fur (at p4 add Deer)
Science City
T32 -
T34 Stonehenge; Sheep, Horse, WineFarm
T35 - T36
Rax; Sheep, Horse, RiceFarm
T37 -
T40 Worker (named Phillip); Sheep, Horse, RiceFarm, WineFarm
T41 - T42 Stonehenge
(
Make sure NOT to complete Stonehenge or Game Over!)
T43 Monument for +happy. Suggestions were: Worker or Barracks or Scout or Warrior;
Canal City
T32 Workboat; Tundra Forest x2
T33 Monument; Crab, Coast
T34 - T44 Workboat - (so we have both started); Crab, Coast x2
T45 whip Monument
T46 whip wb
Explore the NE island before we settle Whales-1E on T52.
Silver City (Founded Turn 37)
T37 - Monument; Unimproved Clams
T38 - T42 Monument; Clams
T43 - T44 Monument; Clams, Silver Mine
Units
Workboat 1 (Exploration Workboat)
Explore all corners and return to net cows' crabs
Workboat 2 (Starts in Cow City)
T32 - T37 Move to Silver City
T38 - Improve clams 1S1E of Silver City
Workboat 3 (Starts in Canal City)
T33 - Improve crabs 1N1E of Canal City
Galley 1 (Starts in Cow City)
T40 - Head south (Take Settler 3)
T43 - SW (drop settler) NE
T44 - Phillip boards
Workboat 4 (Starts in Cow City)
T44+ (next turnset)
Diplomacy
Espionage

on
Sitting Bull
Screenshot his city + espionage screen every turn
Screenshot the demo screen every turn
screen grab F7 each turn. Religion.
Note his score.
Do not OB with SB until we have control of NE island
T32 - Trade (Give) Sheep to Sitting Bull
Check each turn, esp. when netting crab and clam for more trades.
Give-in to any resource demands, even horse But I don't think he'll ever demand a resource we have only 1 of.
Stopping Points
Meet a new AI
Test Save T44