"I made two test games where I trade growth of our fourth and fifth city for more rapid research. I personally think it turns out better. It’s certainly a trade off." Your saves are ahead in research, meaningfully but not dramatically. My save is indeed ahead in growth, though mostly imminent growth, especially Canal City (whose growth you knowingly sacrificed). I’m thinking that in about 6 turns the research gap will close, as four seafoods are netted and utilized, but the growth advantage will remain. Suggest we each play another 6 turns of test and then compare again.
"I do not know what your micro of Vienne was but I feel it is underdeveloped in your save." It is relatively undeveloped compared to yours. I emphasized production there to get two workboats and a worker built for 6R. It will be fine going forward, though. How early did you camp the deer and use it? I like what you did with Tolosa, but maybe that wb should explore south instead. There is no more land visible to the south in the game save, except the marble island, which I did circle. If land becomes visible, then that would be a decision to be made. Appreciate the need for exploration and finding both other civs and possible other city sites with new resources, but not clear that is an immediate priority.
"Shulec, canel city will be quite nice with Moai statues, but I agree that we can delay it and instead send the third wb from Tolosa south." Again, there is no land visible to the south except AI land, and we don’t have Open Borders. Also, any speculative exploration with an existing wkbt would only be more pressing than need for wkbt to net seafood if we go with your test approach, where a monument and expansion in Canal City is many turns away.
BTW, what did you do differently in your two tests?