Looking good. 
A few notes:
. I don't have the time to plan right now though
.

A few notes:
- The ETA on GLib in Entremont is 19 turns like I said
. I did the calculations before posting that estimate based on the higher cost and Entremont growing, it just so happens that it's the same number that Entremont currently displays for the Gardens.
- If we can't muster enough troops to take Entremont, it's not a big deal. Just sending 4 units over there to pillage and block the wool tiles will stop Entremont dead in its tracks. If we do send lots of units over intent on capturing, we could still spend some turns blocking food-high tiles, to get Entremont down below size 7. We may not need to though, and capturing fast would be nice.
- The New Continent galley in the west won't need to explore anything, the WM we got from Carthage in the peace deal reveals that there is no safe crossing further south than where CB painted it. So three turns to cross it is if we go the Western Way. It should still turn back though, to be able to ferry troops if the Eastern Way is unsafe.
- Regarding the Eastern Way, Spain has a town on the island we're aiming for so it's entirely possible that they have a better map of the surrounding waters than we do.
- And speaking of Spain, they would be willing to pay us a grand total of 42 gpt for some techs we could trade them! I say nothing to hesitate about, that money is better off in our hands that in theirs, and we can't hope for any serious research help anyway. Let's not tie the deal to the MA vs Celts though, make those two separate deals, so that we still get the gpt if Spain decides to break the MA (which happens).

