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- Mar 26, 2007
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Moderator Action: Posts in this thread have been split from the general pre-game discussion thread, as they were taking it over.
I'd like to generate test games to explore different strategic options.
The information I'd like is the minimum necessary to have the test game's rectangular shape and position with respect to the initial Settler's location match the actual SGOTM-13 rectangular shape and position with respect to the initial Settler's location.
I tried making a test map before in an earlier SGOTM without such information, but I eventually noticed it was missing a row of plots on the north edge and had extra row of plots on the south edge (when the game had progressed to point where the map edges were sufficiently explored to notice this annoying discrepancy).
An alternative would be a utility that rotates rows 1 North or 1 South and/or rotates columns 1 East or 1 West. This would not require any information beyond what players can observe in the real SGOTM-13 game. Such a utility could fix the "annoying discrepancy" I mentioned in the previous paragraph.
Please frame any answer you might provide, so someone with very little World Builder experience can understand.
Thanks,
Sun Tzu Wu
I'd like to generate test games to explore different strategic options.
The information I'd like is the minimum necessary to have the test game's rectangular shape and position with respect to the initial Settler's location match the actual SGOTM-13 rectangular shape and position with respect to the initial Settler's location.
I tried making a test map before in an earlier SGOTM without such information, but I eventually noticed it was missing a row of plots on the north edge and had extra row of plots on the south edge (when the game had progressed to point where the map edges were sufficiently explored to notice this annoying discrepancy).
An alternative would be a utility that rotates rows 1 North or 1 South and/or rotates columns 1 East or 1 West. This would not require any information beyond what players can observe in the real SGOTM-13 game. Such a utility could fix the "annoying discrepancy" I mentioned in the previous paragraph.
Please frame any answer you might provide, so someone with very little World Builder experience can understand.
Thanks,
Sun Tzu Wu