0-1585
Caesearea falls and is garrisoned by infantry.(English)
1-1590
Cripple French cav at Curia and elite knight spawns Maximus.
Bombard English infantry at Caesaearea and kill citizens instead and then the barracks....
Max's Blue Bolts kill two wounded infantry and die to the third. Defender of Rome fails miserably and collapses in a heap. Cover the cats with two legions.
Pull back to Teurnia and abandon Arretium. It is too exposed and defending pulls units out of the north.
Cripple a Cossack at Gramstad.
Manuver around to protect the core.
Tarrentum is going to take it on the gates now...six cavs of various nationality in range...and it fall to the Americans.
Lose three legions and a bunch of workers to the Babs and a road is pillaged from Curia to The Gate.
2-1595
Hold our own. Lose a few, kill a few. Ratio about 1:1
A whole pile of cats is exposed at Tarrentum covered by a single wounded legion who fought off two American cav. No way to save them or protect them.
Verona falls to three American cavalry.
Russian Cossack kills a legion and takes Cumae.
3-1600
Retake Cumae at the cost of a single legion.
Abandon Tuernia. It is surrounded by cavs of all nations.
Aztecs have snuck a cavalryman and infantry ashore at Pisae. Scrape up four defenders for the town.
Kill a few lose a few. This is not good. The Gate and Gramstad are surrounded by cavalry of all nations. Most are wounded by cat fire. A few are not.
Legion at Antium defeats attacking American cavalry and Germanicus is spawned.
The Gate holds off twqo Russians and four Bab cavalry and Jerusalem successfully defends against American cavalry. Defense at Pisae kills infantry and retreats cavalryman. The bad news is Neapolis is taken by French cavlary from Rheims and we lose a legion defender and more workers at The Gate.
4-1605
Trade a few more units. Try to distribute defense to hold off expected attacks.
Metalurgy comes in and upgrade the cats I can afford at The Gate and in Curia.
No significant battles.
Japanese build ToE
5-1610
Kill a few, lose one.
Sorry for the pull back, guys, but it was just stretched too thin. The baddies kept moving onto the core and I couldn't move units around fast enought to keep them out. More than once Antium and Rome were threatened and trying to keep the outlying cities was costing units and cats.
The big push in is now in the NE
Caesearea falls and is garrisoned by infantry.(English)
1-1590
Cripple French cav at Curia and elite knight spawns Maximus.
Bombard English infantry at Caesaearea and kill citizens instead and then the barracks....
Max's Blue Bolts kill two wounded infantry and die to the third. Defender of Rome fails miserably and collapses in a heap. Cover the cats with two legions.
Pull back to Teurnia and abandon Arretium. It is too exposed and defending pulls units out of the north.
Cripple a Cossack at Gramstad.
Manuver around to protect the core.
Tarrentum is going to take it on the gates now...six cavs of various nationality in range...and it fall to the Americans.
Lose three legions and a bunch of workers to the Babs and a road is pillaged from Curia to The Gate.
2-1595
Hold our own. Lose a few, kill a few. Ratio about 1:1
A whole pile of cats is exposed at Tarrentum covered by a single wounded legion who fought off two American cav. No way to save them or protect them.
Verona falls to three American cavalry.
Russian Cossack kills a legion and takes Cumae.
3-1600
Retake Cumae at the cost of a single legion.
Abandon Tuernia. It is surrounded by cavs of all nations.
Aztecs have snuck a cavalryman and infantry ashore at Pisae. Scrape up four defenders for the town.
Kill a few lose a few. This is not good. The Gate and Gramstad are surrounded by cavalry of all nations. Most are wounded by cat fire. A few are not.
Legion at Antium defeats attacking American cavalry and Germanicus is spawned.
The Gate holds off twqo Russians and four Bab cavalry and Jerusalem successfully defends against American cavalry. Defense at Pisae kills infantry and retreats cavalryman. The bad news is Neapolis is taken by French cavlary from Rheims and we lose a legion defender and more workers at The Gate.
4-1605
Trade a few more units. Try to distribute defense to hold off expected attacks.
Metalurgy comes in and upgrade the cats I can afford at The Gate and in Curia.
No significant battles.
Japanese build ToE
5-1610
Kill a few, lose one.
Sorry for the pull back, guys, but it was just stretched too thin. The baddies kept moving onto the core and I couldn't move units around fast enought to keep them out. More than once Antium and Rome were threatened and trying to keep the outlying cities was costing units and cats.
The big push in is now in the NE