SGOTM3 Rome - Team Smackster

When Invention was researched sometime ago, the AI have a choice of Chivalry, Gunpowder and Theology. I would say that there are a few of them near Gunpowder already. The moment we get that start to research.
 
By looking at the last minimap posted, I'm expecting tech pace on our continent to be glacial.. Only American and England seme to have enough cities to research much of Anything. Russia, Germany and Babylon are all very small, and France is being gobbles up by us.
 
With Leo's giving us enough cash to upgrade the knights, how about we start research to MT now. Its worth the risk if Gunpowder comes in early. The main reason for the cash is upgrades and we probably have enough to do most.

Although we need to get Navigation eventually I don't think there is any rush needed to do that. There is so much land to settler here first.
 
Wait a second, DON'T WE HAVE A GUNPOWDER ALREADY??
Look at that map on the mountain right beneath Hippo city white dot looks suspicioucly like a salpenter.
 
Yes we must have it, I assume that came in at the same time, phew. That makes the decision easy, start to research. Our decision not to research was not so bad after all.

So start to research to MT
 
Hip! Hip! Hurray!!!
I think it was a Wotan's prank just to kid with us....
He was sitting there and laughing when nobody could notice salpenter right in the middle of the screen...
Admit it Wotan, you were laughing at us


EDIT: Wonderwise I think we should shoot for the Bachs.... Just to get our score high.... I am not sure how fast next leader will come though...

MORE EDITS: On unrelated note, we have almost twice as many messages posted as nearest competitor...
 
Wotan has posted the score, and I think we are going to sneak ahead of -Oblivion-, it would be a coup to beat the non-variant teams. I can't quite believe we can do it considering our disadvantages, but if we keep pumping the settlers while clearing out the AI I think we might be able to do it.

Priority for settlers now must be the rank 1 sites around the FP.
 
I've had a look at the graphs.. Beware of team Ankka and Ivan sneaking up, they are still behind in age though, and not playing variant.

Of the variant teams, I'm most afraid of team microbe as they are very strong, and have almost matched our curve (only dropping of 1 or 2 points on their last save)
 
Sorry it took some time for me to get the turn log posted. For a moment I thought it was lost is "MS Cyberspace" but fortunately a fairly late autosave in Word was available when I restarted the frozen MS Word.

@Dmanakho: Not intended as a pun, just forgot to mention the fact that we had Gunpowder. I was so taken by the second leader appearing at the perfect moment.

As usual first a map:

Smackster-350AD.JPG


Turn log

0 – 250AD preturn
Shifting production to Horsemen, Settlers and Workers in many cities..

IBT: One 3hp Legionary dies from an attack by a 2hp Archer. A stack w. 6 German Swordsmen/Archers moves on Aurelianorum.

1 – 260AD
Dover raised wo. Losses. Greek city near us was a different story though. 4 Horsemen died, not a single retreat when trying to soften the defenders.

IBT: Galley lost to Barb.Galley. Japanese Galley show up just off coast at former site of Dover.

2 – 270AD
Plenty of skirmishes, no decisive actions though. Eburacum founded.

IBT: Japan contacts us, I offer Monarchy and they give contact w. Iroquois, WM and 20 gold for it. They still have 71 gold so I offer WM and they will give 70 gold for it, I take it and then we are at war! India is next in line to contact us, I offer Monarchy and get their gold and WM for it. Then Iroquois contact us, they are hopelessly behind and I only take their WM for WM and 1 gold. And finally Aztecs, who trade WM for WM.

3 – 280AD
Greece is no more! Killed a few trespassing English and Babylonian Archers.

INT: Gunpowder from GL.

4 – 290AD
Oxford raised. Chartres raised. Next French city raised. And BTW, a Leader appeared if you are interested. Will move him towards FP site. Lost 2 Horsemen, and umpteen redlined. Hopefully not too many new enemies will appear IBT. Rushed a Settler in the N for FP site.

IBT: Babylonian Settler/Spearman landed near former French E coast settlements. The German SoD (2 Archers/2Sword) finally herded into an open tile. Russian Archer appear, as do a new English Archer.

5 – 300AD
German SoD killed, Lost 2 Horsemen. 2 English Archers, Russian Archer and American Swordsman killed. Arretium founded.

IBT: Chivalry from GL. American stack w. Sword, Pike, Spear and Settler drop in for a chat.

6 – 310AD
7Knights/19Horsemen; 80 gold each. 9 Settlers en route. Gordion founded, FP rushed. Two attacks later another leader appears. Cyrene founded.

IBT: American Longbow attack attack and kill Pike over river into forest wo hp loss. Babylonian Settler found Eridu.

7 – 320AD
9 Settlers en route. Gordion founded, FP rushed. Two attacks later another leader appears. Cyrene founded.

IBT: Japanese Settler/Warrior land in S. Else little of importance.

8 – 330AD
Tyrus founded. Verona founded. Leonardo’s rushed.

IBT: 3 British Longbowmen attack Knights in a forest, all three knights die… Theology from GL.

9 – 340AD
Made an example of the three British Longbowmen, all killed but no Leader appeared (3 Elite Horsemen attacked…). Eridu raised. Corfinium founded. Another 5 Elite attacks but no leaders….

IBT: Barbarian Impi named Haphazard, another barb Impi attack German city so have no idea if it is a “special” unit. Japanese city of Hakodate founded.

10 – 550BC
Hakodate raised. Mediolanum founded. Treveri founded. Verona founded. Did not move any units into position to attack any new targets. So stacks of Knights in Gordion, Hippo R. etc.

A number of Settlers on the roads of our empire. Two of them near their destinations see Map. A few others just moving in the general direction of new lands. I have put a few suggestions on the map (forgot a RCP10 city between Agrippina and Corfinium at hills NW of a luxury). Also please note that “Gordion” are building at RCP4/8.

Score: 772
 
Isn't it all about Jason score while graph shows Firaxis...
and since jason score is not a linear function of Firaxis we can't really say who will end up 1st...
Often people with less Firaxis points are still ahead in the final graph because of Jason scoring system
 
If I have understood the rules for the golden laurel it is based only on finishing turn. Fastest victory wins. If so only domination is really possible. and we need to expand every coastal city when we get nearer the domination limit. I have intentionally placed Leo's to cover a number of mountains where we will not build a city(s).
 
To get the best Jason score, we simply need to finish as early as possible. But while we are doing that, maximising our firaxis score should ensure we get the best Jason score.

Earliest dom victory is certainly the best way to do this.

Coastal squares count towards the dom count, and sea squares count towards score, but not dom
 
@Dmanakho: Jason curve will have the same shape as Firaxis, since it's basically just a remolding to what the max scoring of the map would be, to allow comparisons between different maps. Noe the victory bonus is different, and is dependent on type (unlike Firaxis). So for max Jason it's all about getting big fast, and getting an early victory for your type. I think we're going for domination here, since that usually has a later best-date. We could also try conquesting the other continent to pieces though.

@Wotan: I think we discussed parts of your turns to death already, but once again, great work! I can't believe we've had 6 leaders so far, and we are HUGE!
 
Tarkeel said:
@Dmanakho: Jason curve will have the same shape as Firaxis, since it's basically just a remolding to what the max scoring of the map would be, to allow comparisons between different maps. Noe the victory bonus is different, and is dependent on type (unlike Firaxis). So for max Jason it's all about getting big fast, and getting an early victory for your type. I think we're going for domination here, since that usually has a later best-date. We could also try conquesting the other continent to pieces though.
Once we completely destroy the civs on our continent, we can make a decision as to Conquest or Domination. We can base this on how far we are from dom, what technology the AI has over there, and how many Cavalry units we have.

I usually find its quite tough for me to get a better conquest score than dom, and usually it take longer. So domination is probably the best bet.

Have we started to clear some of those barbs yet. That would be an easy way to get more land. We need to start doing that. Maybe start sending legions over there, should wipe out those warriors.
 
Only use veterans against barbs though, they are free training! Agree on dom though, as we'll want that land for score if nothing else.
 
Wotan said:
(forgot a RCP10 city between Agrippina and Corfinium at hills NW of a luxury). Also please note that “Gordion” are building at RCP4/8.
What does that mean, the cities round the FP need to be the same rank as the cities round the palace right?
 
We need to hire some spies to check what other teams are doing...

@M-B please pretend you didn't see this message
 
No, the ranks are different. Actually, FP rank is based on # cities closer to the palace then the city is to the FP.. So say that you have the palace in a far away city, and the city closest to the palace is also the city second furthest (after palace) away from FP, then all your cities have rank 1 corruption. This is one of the biggest bugs in Vanilla/PTW, and is the reason for the revamped FP in C3C (well, one big reason atleast).
 
smackster said:
What does that mean, the cities round the FP need to be the same rank as the cities round the palace right?

Mindblock on my part apparently, darn, I hope this has not screwed the game up for us. The original Capital is RCP3/6/10 and the FP RCP4/8. I cannot remember how RCP's around the two palaces correlates to each other... If it is as you say the present situation is not good. Pity we did not discuss this more thoroughly when I posted the suggested rings for our FP.
 
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