Turn 1: Found Cumae where the settler stands, starts on a barracks. Adjust science to compensate for added unit support costs; we still get the wheel next turn anyway. Now, who to try and trade with? England is currently on top; they have a sizable edge in score and size-5 London is the number one city at the moment. On the other hand, this will mean that they will be less likely to need anything we have. The other top five cities belonging to a civ that we are not at war with showing is Indian, but we do not have contact with them. I decide to contact Bismarck; given Ottos aggression, we will end up at war with him anyway, so we might as well get it over with
Unfortunatly, Otto has nothing. I decide to try England; they are up writing, mysticism, and the wheel (for one more turn anyway. Ill try one last civ: Russia. Shes up the same techs, no trades possible. Oh well.
Veii->Spearmen, starts archer. Antium Worker->Settler
Turn 2: The Wheel comes in, start on Mathmatics. Whats that you say, we need writing? Well, yes we do, but we also need catapults and no one weve contacted has Mathmatics yet, making it perhaps our best chance at swinging a trade deal. We currently have 3 gold and are running a +0 economy.
Turn 3: The Greeks still cower in fear, hiding behind their hoplites shields.
IBT: Veteran Greek Archer spotted in the woods west of Veii.
Turn 4: Not much
IBT: The Greek archer chases after our Elite Archer taking the mountains on a southeastern route.
Turn 5: Veii->Archer, starts spear. Lets see: The greek archer, if he decides to attack will have an attack 2 versus a defense of (1 * 100% defense bonus from mountain + 25% crossing the river + 50% for fortifying)
LET THEM COME!
IBT: I guess the Greeks can do math to, as their archer just fortifies on the plains. Wine, or Vinum I should say, is connected to Veii.
Turn 6: Lux tax to zero, thanks to the wines. Well, I suppose I will just attack the greek archer then. Odds are still slightly in my favor; we lose 4 hitpoints in a row, and then
TAH DAH!!!!
Trajan arises to lead us!
TRAJAN! TRAJAN! TRAJAN! WOOOOHOOOOO!
Well, we are a ways away from being able to rush the Great Library, but thats ok, the Pyramids are perfectly fine with me
Trajan draws up plans to construct several marvelous limestone triangles which will somehow cause our cities to grow twice as fast, as well as provide us with a border expansion.
Turn 7: Antium builds a settler, starts on The Pyramids. Trajan supervises construction, but perishes in a tragic gigantic limestone cube accident.
Turn 8: The pyramids are completed in Antium. Everyone else switches their builds over to the Oracle. Fools! They are all fools! AHAHAAHAHAH. Ahem.
Turn 9: Lux back to 10% as Veii hits size 5. Veii builds spear to replace the one that was sent northwest to cover dot 1, starts on a worker/settler to get its pop back down again.
IBT: The English finish the Oracle in London
Turn 10: Settler is ready to settle spot 1 next turn. Thanks to Trajan, I think that growth wont be much of a problem. Veii is currently building a worker, but can also switch to a settler build and get a settler out at the same time it will grow to size six. Next players call. Score is up to 147.
The Save