Preturn: No changes.
IBT: The Japenese kill an elite cavalry in Artaxta, losing one riflemen. They also found Suo on Hadrians Wall for no real reason. Three Aztec and two Iroquois cavalrymen move out of the fog near Caesaraugusta. The Aztecs land a Jaguar warrior in our core.
Turn 1: Dispatch the silly Jaguar Warrior with a Cavalrymen. Destroy Suo and found a total of two cities on Hadrians Wall this turn. Destroy all visible enemy cavalry units, but Wotan Jr. is tragically slain in the battle. Use income to rush a couple of cavalry over in (former) India. The Siege of Niagra Falls begins as our armies begin to pick off riflemen; the slow healing rate of armies means that this may take awhile. Kill three Japenese riflemen threatening our holdings with no casulties.
General Mapstat reports that we hold 59.1% of all territory; we need roughly 250 tiles to win.
IBT: Lose three cavalrymen fighting defensively, kill one Japenese riflemen and one Samurai. Iroquois frigates bombard roads running along Hadrians wall with little success.
Turn 2: Convoy a bunch of settlers and a couple of cavalrymen across Wotans Middle Passage. Rush some barracks in fmr. India to speed up the healing process. Defeat two Japenese Riflemen and one longbow. Germanicus, the great navigator, rises from the dead in the midst of heated cavalry battle along the Iroquois front. Use him to rush the Military Academy in Antium; Im not sure whether or not armies get an additional attack/defensive bonus in PTW or not. Domination is now 60.1%.
IBT: Aztecs drop off a Rifleman and a Longbow in our core. No fewer than nine enemy cavalry ride out of the fog in the south; 4 Aztec and 5 Iroquois.
Turn 3: Warlord RegentMan is defeated in the northern wastes of Hadrians wall. With his defeat, the total elimination of the barbarian hordes cannot be long behind. Niagra Falls, uh, falls to one of our cavalry armies and is razed to the ground. One source of horses eliminated, 2 remaining. I think that it is probable that the Aztecs are importing horses from the Iroquois, so if we can take out one more source we can stop the flow of Aztec cavalry permenatly. Defeat the Japenese marines with some difficulty. Defeat almost all of the enemy cavalry currently visible. A lone cavalrymen begins the assault on Kolhapur, as the Indians are left with spearmen defenders now.
IBT: lose a caravel to a Japenese Galleon. Two cavalry armies are lost in a series of catastrophic battles when the Aztecs and the Iroquois launch a massive combined assault on our southern position.
Caesaraugusta almost falls when the army inside is killed. Five enemy cavalrymen remain visible. The Japenese move three riflemen south.
Turn 4: Kill the Japenese riflemen, lose one cavalry. Capture and raze Kolhapur. Continue the war against the Iro/Aztec cavalry horde; take two casulties. Two cities founded this turn. Domination reaches 61.8%, with 163 more tiles needed to win. We may be in serious trouble, however, if the Aztec/Iro cavalry attack again on the IBT in the same strength.
IBT: Caesaraugusta falls. The $##@#$@ Indians are now building cavalry; one company spotted advancing on Ravenna 2. The Japanese land a riflemen/samurai pair near Mos Eisley. There are no defenders in range.
Turn 5: Continue battles with enemy cav. Found Fort Neccessity near the ruins of Niagra falls.
I cannot see any way to save Mos Eisley. Domination threshold is at 62.2%; we need about 150 more tiles to win. Progress has been slow to the constant stream of enemy cavalry and our own lack of strong defenders. We may need to start building cannons for defensive purposes again soon. In hindsight, I should have just used the leader to form an army; however at the moment he popped we had four full armies and not very many spare cavalry. I did not expect to lose two of them; gotten spoild due to Conquests, since I doubt the AI would even have attacked our armies under conquests. Also note that we can run 4-turn research at about 50% science; if we are unable to breake our enemires soon we may need to research to rails and possibly riflemen. Our main difficulty is the same as its always been: Our supply lines are just too damn long, even with move 3 units and Magellans speeding up the process.