This is the autsave of turn 5 where civ crashed.
http://www.civfanatics.net/uploads8/Civ_III_PTW_Autosave_1275_AD.SAV
Its a really hard slog, you'll see a Cavalry about to attack the next Indian city, and two more in range for next turn, with settlers there also, that should lead us into the next two Indian cities and that is my main target for our tile growth.
On the Japanese front I have a few settlers close by to capture some more tiles, but may hold them off until the last moment just as we need a few more tiles. We have extreme problems obviously, just trying to hold them off.
I'm not attempting to head anywhere south. The AI will not attack the army cities, so try to get to Antium 2, and that allows me to pick them off. One of the cities there is about to culture grow in a couple of turns. I'm about to rush a library in the new city on Hadrians that should give us about another 8-9 tiles.
So with the Indian land, culture growth in the south, new cities in the north, Hadrians growth and a couple of other spots here and there, we should be able to do it.
I feel its really easy in hindsight to say how we should have done this to make it quicker, but how were we to know how this would play out. All the usual tricks for war are not available to us, and we were trying too hard to speed victory up. If we'd been more patient and say attacked from the far north or south it would have been quicker, but I only know that now.
As a challenge to ourselves after we finish, we should take the save when the fleet was outside India. Move them north or south, and see how much easier it is when not fighting a three front war.
I will finish tonight for sure.