OK, here goes: first of all in reply to Tarkeel's questions. No we do not have Monarchy and Utica is currently building Sun Tzu's. Anarchy in 110AD and since I revolted right away that turns production was in Anarchy, we switched to Republic in 130AD.
First a map:
Turn log
0 50AD
Switch Leptis Magna to Settler.
IBT: Two Indian attacks, lost 1 HM to a Swordsman but won unscathed vs. an Archer.
1 70AD
Theveste builds Horseman, Numidian Mercenary started. Killed the Indian Swordsman wo losses.
2 90AD
Carthage builds Marketplace, Numidian Mercenary started. Leptis Magna builds Settler, starts Worker. Delhi raised.
IBT: Rome found Lutitia.
3 110AD
We research Republic, I go to big picture and F1 to revolt, 2 turns!!!! So no extra revolt necessary. I rearrange population in all cities to avoid revolts.
4 130AD
We are now in Republic! Major trading round to boost us into MA. Persia trades up Poly for Republic, we take all their gold too, 179 but no pt deals. Greece pays 110 gold for Poly and get Engineering. Ottomans pay 12 gold for poly and get Feudalism so that will come from the GL next turn. Germany pay 4 gold for Poly and Currency and get Engineering and we will get that too next turn. Unfortunately no Monotheism so start researching it myself but at 40 turns. Sold Poly to Babylon for 143 gold. We have only parted with Republic to Persia so still have good control over it should someone finish off Monarchy in the next few turns. Calcutta raized.
IBT: Barbarians appear SE of Viroconium so will allow them to wreck havoc among the Romans before restarting Roman war.
5 150AD
Leptis Magna builds Worker, then it is abandoned. Rusicade founded, Harbour started.
6 170AD
Theveste builds Numidian Mercenary, starts another. Dispersed a Barb.Camp. Rush a Library in Rusicade. Corruption in Sabarath is 33%.
7 190AD
Rusicade builds Library, Harbour started. Madras? raised. One HM promotes to Elite. Attack an Indian Archer with Elite Archer and Hanno Appears!!!! Sending him home
IBT: Indian Archer attacks Archer and our Archer promotes to Elite.
8 210AD
Nothing worth mentioning
9 230AD
Carthage builds Colosseum, Worker started. Theveste builds Numidian Mercenary, starts another.
IBT: Horseman attacked by Indian Archer survives and is promoted to Elite.
10 250AD
Carthage builds Worker, Numidian Mercenary started.
After action report:
I have not moved any units on the Indo-Persian island. The alliance with Persia has but 1 turn to run so maybe we should start moving our forces south in preparation for the war on Persia. Maybe take a peace with India next turn for all they have, gold, workers and cities? Especially since we cannot leader farming right now. The leader is next to Utica but I would let Utica build something before we use the leader, hopefully we will be able to trade for Monarchy soon and switch to HG. That would be finished in 7 turns with the current production in Utica, about the same time we can start the war on Persia and restart leader farming.
Trading: not done any in the last turn. Babylon is willing to pay 54 gold for Feudalism, I would take it but leave the decision to the team. Deal with Persia ends in 8 turns, be prepared to attack when it expires.
MMing: Carthage is optimized for gold as it will grow next turn so shields will be no problem. Utica should have a Worker join it to grow to size12, there are two under the leader. Put a citizen on the last mined mountain and it will produce 20 spt!! Rusicade, forest will be chopped next turn, rush a harbour after that? Then build a Barracks/courthouse in either order. Sabarath is just about to finish the courthouse, Barracks next!
Two Numidians en route south, two more in production. Those 4 should be plenty to trigger a GA when we go to war on Rome. I have started the war due to the time it took to get them in position but should happen halfway into next set of turns. The fact that we still lack Monotheism and Monarchy is a concern too, GA without them will not be fun
But I have fed the AI with techs so they should help us out soon, within the next 4-5 turns hopefully so we will be able to build HG manually and then rush a GW with the leader. 4(3?) elites available for leaderfarming when we go to war on Persia.
Firaxis: 380
Culture: 1109 (30/turn)
8 elite attacks/defends : 1 leader