SGOTM4 - Team Smackster

well, let's make sure we finish 2nd in this time again, so we can argue for the new "Always the second" Laurel... :)
 
Wotan said:
Been to Reykjavik for three days, came home a couple of hours ago. Have had access to internet sporadically so my level of communications have been so-so. As you have noticed. ;)
Ahh Reykjavik, one of my most favourite places to visit. Oh to be in Cafe Reykjavik, at midnight in the summer with the sun still shining. Actually I always went in the winter, but still a great place to go.

Wotan said:
Re. Offa team, I am sure the game could have been won by conquest in 860 at least if the AI was as weak in their game as in our game. Maybe we went for the wrong VC again. :(
I don't think we could have known the AI would be so weak, even though we've played this map before. Still, I'm enjoying this 20k game more than another conquest.
Leaders will come if we keep getting the elite wins, I wish we could gift the AI some troops for us to farm off.
 
Talking about starvation....

I've come up with a new controversial starvation technique and tried it yesterday
It requires lots of sacrificial slaves, which we can deliver much easier than we can leaders.
We all know that it doesn’t matter how little food city has, it won’t starve more than 1 citizen at a time.
What we should do is to place all citizens in Utica on top of shield producing squares only (mountains and hills), it will give us huge boost in shields, but it will starve a citizen. Next turn we simply add a citizen from slave pool to Utica and starve it again, and then again and then again…

This way Utica will be always to produce maximum possible shields at a time but we will have to sacrifice one citizen each turn, which is probably okay if we have steady addition of new slaves from razed cities.

This technique will allow us to build wonders (or any building for that matter) much, much faster so I’ve decided to throw this crazy idea.
If we can’t get leaders, we can at least get lots of slaves.
 
Works for me, maximising shield output on Utica is the only other thing we can do.

Note that we wont have to do it every turn, there will always be turns where we can't shave anymore turns of getting the new wonder, so we'll be able to get some "free" food again.

Time for somebody to calculate how many workers we need to rail the land round Utica. How many workers do we have now?

Who's writing the spoiler.

Where is DeceasedHorse, that student party must have gone on late. 24 hours now, since Tarkeel's turns.

For Wotan if you wake up and no "I got it" from DH, then take it.

smackster
 
Wotan is probably to best to do rail road slaves calculations...
Personally, i'd like to be able to rail mountain square in no more than 2 turns, and as many squares as possible at a time.
 
-Sell tech or lux to the Babs
-Make peace with the Vikings
-Attack the Celts, fish for some more leaders
-Adjust research sliders
-MM Rusicade
-continue transporting workers back home, investigate possiblity of "Dogpiling" Utica in order to pump up shield output temporarily.
-Build Newton's in Utica.

Questions: What should I do in regards to India? How many workers should I *definitely* keep around in order to get us railed up ASAP + establish a blockade on our home continent?

I will be playing tonight.
 
I can't speak for the others, but i'd say we should keep peace with India until it expires and then hopefully indian cities will grow a little bit for another slave harvest.
Don't dogpile workers into the Utica until you have all of our colonies safeguarded, keeping lux colonies intact is a priority.
 
9 workers to build a road on a mountain, and railroad is double cost (assuming we have Coal) so think 18 workers for rails on mountain in one turn. We have 40 workers.

Hold the dropping workers plan in Utica until after we have railroad.

For India, don't declare peace with them until we at least can fight Persia again, however don't fight Persia if they are going to give us so much cash. We have two elites on that continent. Ideally we want to setup easy wins for them both. Not sure if India is going to send anything out to us though.

Just had a thought lets say we capture Lahore, don't abandon it, give it to the Persians. So that we have another target to attack later.
 
smackster said:
9 workers to build a road on a mountain, and railroad is double cost (assuming we have Coal) so think 18 workers for rails on mountain in one turn. We have 40 workers.

Hold the dropping workers plan in Utica until after we have railroad.

For India, don't declare peace with them until we at least can fight Persia again, however don't fight Persia if they are going to give us so much cash. We have two elites on that continent. Ideally we want to setup easy wins for them both. Not sure if India is going to send anything out to us though.

Just had a thought lets say we capture Lahore, don't abandon it, give it to the Persians. So that we have another target to attack later.
Agree, and I've got it! Will play today.
 
Turn log

0 – 950AD
Some MMing, we now gain 73 gpt. Peace with Scandinavia, we took their gold and get another 11 gpt. Switch Utica to Smiths.

1 – 960AD
Moving units in position to attack Celts. Upgrade a Horseman.

2 – 970AD
Chemistry researched, Physics in 6 turns. Rusicade builds Caravel, Colosseum started. 1 Elite upgrade.

3 – 980AD
Carthage builds Knight, Knight started. Traded Chemistry to Ottomans for 55 gold, 18 gpt and gems, for 18 gpt to Barbylonians and to Greece for 60 gold and 2 gpt. 2 Elite attacks.

4 – 990AD
Education to Greece for 20 gold and 5 gpt (researched by babylonians/Ottomans this turn). DoW Celts. 2 Elite attack, 1 Veteran promoted to Elite, 1 killed.

5 – 1000AD
Leader created, forms an Army in Lahore, decide to abandon it since it is built on Iron and Persia is about to send another Settler from Karachi. Another appears in Celtic lands. 6 elite attacks, 2 killed.

IBT: Babylonians finish Leo’s.

6 – 1010AD
Catharge builds Knight, Knight started. Our Army kills an Indian Spearman and we can switch to Heroic Epic in Utica. Peace with India. Traded Wool to Babylon for 9 gpt and to Greece for 8 gpt. Barb. Camp dispersed.

7 – 1020AD
Physics researched, ToG started ready in 5 turns. A few attacks to try to get more Elites, Barb.Camp dispersed.

8 – 1030AD
Rusicade builds Colosseum, Knight started. Raised Celt city (forgot to check name).

9 – 1040AD
Catharge builds Knight, Knight started. Utica builds Heroic Epic, Smiths started. 2 Elite attacks.

10 – 1050AD
Utica builds Smiths, Bank started as a pre build for Newtons. Theveste builds Harbour, Colosseum started. 1 Elite attack.

After action report:
A Worker on top of a Silk could be a colony if we want it to form one. I have not made an attack on Entremont. Two MDI elites are en route there and since the attack was not urgent I will let Dman (and the team) decide on when the attack is to be launched. ToG in 2 turns. Have moved forces north towards Karachi in preparation for next Persian war. No trades in the final turn, Dman and team decide if we want Greece, Babylonian and Ottoman gold for Banking?

Next tech: Magnetism and with a bit of luck we can trade for Metallury.

Firaxis: 623
Culture: 5927 (89/turn)
2 leaders, 13 Elite attacks(could be 16 since I have conflicting notes…)

Edit: Off to a wedding now so will be offline until I am back (slightly intoxicated :D ) late tonight or tomorrow morning. Good luck Dman!
 
Wotan said:
Firaxis: 623
Culture: 5927 (89/turn)
2 leaders, 13 Elite attacks(could be 16 since I have conflicting notes…)
2 Leaders? Is that a typo. Anyway that is that good number of elite wins and with HE we should start to see even more leaders I hope
 
[party] :band: :thumbsup:
Very impressive...
I was always wondering how good wotan was at pulling those leaders for us...

@Smackster: I think he indeed had 2 leaders. One to build an army and second he used to rush Smith's in Utica.


@Team: I will be playing tonight after kid goes to bed... I spent 11 hours non stop playing GOTM36 yesterday (one of those civ3 moments, you know). and i am extremely pissed of at one particular AI who is also present in this game,
i need a revenge!!!!! :mad:
(hope it is not too much of a spoiler information)

I haven't opened save yet and don't have time to do it... Duties are calling to take kid to the playground and do everything possible to stay away from his mom's sight for the day. (she has some tests to be prepared for on Monday)
So please post all the suggestions between now and about 8 to 10 hours from now. Consider this my "I got it" message.

:)


EDIT: I think we should sell Banking if they give us some money, it will make AIs rich and i love playing Robin Hood :devil2:
 
I am about to start my game, i can see Smackster is online, will wait a little bit, if he has any suggestions for my turn set...
 
Playing for revenge from a recent game is not our best tactic right, although I know you were joking.

Not sure if I got to you in time, but don't miss any of the the sleeping units. We should certainly send a Caravel with something to cut the Celts iron, that should be our standard tactic, without iron they will build more, weaker units for us. There are a couple of sleeping Caravels.

For the entremont attack, you might just as well wait for the elites to get in position. Normally I would only attack the elites against regular or damaged defenders, so that a vet Knight should attack that vet pike on top.
 
Ok,
i've got your message...

and here is my plan:

I will definetely wait for the elites to arrive near Celts capital...
I certainly can cut Celts iron, but then again they only have 3 cities left...
How many cities do we want to leave them? I assume we don't want to eliminate them completely.
So I am just going to take over the capital, raze it and send slaves home; cut Iron and wait for Brennus to send some fresh meat our way using a slave or two as a bait.

In two turns i will declare on Persia, take Karachi and a small 1 pop city near by and again just wait on Xerxes to send something our way for leader hunting.

I will send more slaves from Rusicade to the main land. I am going to use some of them to protect colonies. Our city near old Rome location (keep forgetting it's name) will expand soon, so hopefuly we won't need to many workers to border shores.

Will check on AIs every turns for trading possibilities, I will sell banking in next couple of turns, i'd like wait a little hoping AIs will get more money to pay.


P.S.
smackster said:
Playing for revenge from a recent game is not our best tactic right, although I know you were joking.
I have had my revenge already in that recent game :devil2:
 
Hi guys, (Smackster/Dman you are online now)
I am back home now (just past 3am) and going to bed but... yes 2 leaders... In the same turn, but I did lauch 6 elite attacks in a single turn! And considering we had no leaders in the past 40+ turns, 2 leaders from 16 attacks is just pay back! I made a single attack in my last turn vs. a celt archer wo any leader appearing, a real disappointment!!!

Dman, I have managed to increase the number of elites, use them!!! ;)
 
dmanakho said:
Ok,

I certainly can cut Celts iron, but then again they only have 3 cities left...
How many cities do we want to leave them? I assume we don't want to eliminate them completely.
So I am just going to take over the capital, raze it and send slaves home; cut Iron and wait for Brennus to send some fresh meat our way using a slave or two as a bait.

In two turns i will declare on Persia, take Karachi and a small 1 pop city near by and again just wait on Xerxes to send something our way for leader hunting.
As a general rule from now, just cut any iron we see, while at war with whoever owns it. We should certainly leave them a city or two, looks like we can get 10+GPT from any civ with just one city, and that is worth keeping them for.
 
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