T0 1150AD
Move troops nearer to Tlatelolco
IBT
Aztec ask us to move, but we want to get through that Aztec jungle, so we declare war, and they take one of our cities.
Zulu move a city near one of our cities, although a spearman is built. They will only capture it.
T1 1160AD
Get embassy with China for 50 gold, they will fight Zulu for Education, 2 * luxuries, 70 GPT, and 25 gold. Are they nuts with our reputation, we'll take it, and declare war on them.
China do have Salpetr.
Its always nice if the AI can declare on you, we ask England to move and they declare war on us. Don't panic this is manageable. By the time they attack us they will give us peace.
We rush a barracks in Stockhold. Abandon, Oslo so that we can drop a colony on the iron and don't have to road it to upgrade those horses
T2 1170AD
We still can't upgrade the horses in the west, we do need horses over there not just iron. A harbour will work, so we rush that. Its costs some, but all the horses to upgrade are a long way from the fight
We attack Aztecs and take three of the T cities, can't pronounce thoese name.
Time for real action. Who says our rep is so broken we can't get a deal, if the power is high and the price is right. China declars war on Zulu for Education, maps, 80 GPT (they wont get that for long), 2 luxuries, and 50 gold, and they sign a ROP with us, the fools.
Zulu wont give us peace, but we are going to take that when we can.
Both Aztecs and Celts are on their last knees, so we concentrate forces for England, and move troops to the border
Massed quantities of Knights are fast approaching the front. More arrive at the pick up point for Scandy.
T3 1180AD
All that cash and we still can't upgrade our horses in Scandy. We see a zulu gallye in the trade path and kill it, but still we don't get it, there must be others in the way.
Sending troops through China, as we can get them later.
China also show they have Riders. Peace with Zulu will break this deal, I'll wait one more turn to see if I can get the upgrade and then attack
T4 1190AD
Still no upgrades in Scandy. I guess there is somebody in the path. I find a sleeping galley and start to move it along the northern border.
We capture Canterbury easily but find its not even connected to the rest of England. They do have Knights one of which we dispatch.
T5 1200AD
The deal is broken with China, must have had luxuries cut off. That is fine we declare war. Attacks don't work too well, but we cut off their horses. We start to move our horses we can't upgrade. Our army is right near Beijing
We pick off a few of their cities in the center island
Tenoctitlan falls and we get another far off city for peace. One Aztec city left.
Knights move one step closer to York, but tis slow going through this land.
IBT English Knight moves past our armies

China no counter attacks.
T6 1210AD
York falls, we hook up the roads, and a mass of Knights and armies arrive on a hill within striking distance of London. The English pigs only have spearmen in their cities, rather strange.
The Battles in China don't go so well, we can't seem to take anything, but we do them damage. The army and another knight start to cut off Beijing. More troops are coming but we are short in this arena
Battles on the center island are going well, but China still has 5 cities there.
Last Aztec city taken and we get their settler, they are now gone
T7 1220AD
Mohacs flips with a two knight army, but we take it back and we take the Celts capital.
London falls, only two spear defenders. Zulu Knight outside, maybe they are fighting the English, as the others join I think they might be.
Just for fun we get Mongals to join an alliance with us against Zulu, we give them three techs for it.
We now take Hastings, but of course England will not give us the one tile
T8 1230AD
Mongals ask us to leave, and we refuse. The Zulus fight the Mongals and Mongals lose their capital.
The conditions look right for the palace jump. The workers arrive at London. About 35 Knights move into three cities waiting for Kirk to beam them up
The armies, knights, everything arrive at London. We've only got one shot at this. But next turn
T9 1240AD
London resistance ends, and it doesn't flip, wow we would have lost 20 knights if it had.
I don't think I have the numbers right, I do a quick count and its close. I abandon Mecca and it does not go to London. OK, don't panic as we know we'll get it there somehow, and all the troops build in our cores from this point will not enter the game.
So I go through Seattle, Bombay, Washington, then London. Phew. I have destroyed our core, but actually we are still making +312 per turn.
I make peace with the Celts for a city. We gift Tokyo to Celts and 14 Knights are teleported to London. I give Paris to the Celts and 11 Knights are teleported to London.
Next we give Chicago to the Celts and another 8 Knights are in London. In a flash 33 additional Knights in the front lines.
At last some success against China and we take Shanhai, starts building a galley.
England down to two cities, one of which is Newcastle. We have to get it down in size to get it.
We put something like 41 Knights and three armies into the Zulu front. Typically there are no roads, so its going to take two turns just to get there.
T10 1250AD
Mongols are gone. Take the first Zulu city
Knight on gallye ready to land near the Chinese cities in the center island
Next Zulu city, size 12 defended by one Impi falls but we still lose a knight
T11 1260AD
Another Zulu city with one defender. We can see they have some Muskets, but we have not got there yet. Knights arrive at their satlpetr and iron
We are now very close to a deal on Tugela, still can't get Nottingham, galley should be on the fish in two turns
Canton falls, again, one defender, still take us three knights.
4-5 turns to win, will finish tonight.