SGOTM5 - Team Smackster

Should I attack Basra on my last turn?
I got like 8 Knights ready.
Not the army since that will probably heal sometime near year 1000.

JJ
 
dmanakho said:
Very good we are moving along...
Good turns JJ, keep going.

I guess my turns are next since MjM never showed up....

If we get a leader i suggest convert it to 250cash... that will make 3 horsemen upgrades... better than having an army
Maybe I should read the instructions better, but how do we get the cash from a leader?
 
Ok. :) Final turns here:

6 - 610 AD:

All the troops except one are moved out of Mecca. Flip chance 11%.
Second Army unloaded in Kufah. Three eager knights await their great and noble leader.
Iron will be hooked up next turn.

IBT:

Resistance in Mecca ends.
Two MInf move to Medina.
Washington: Worker-worker
Calcutta HM-Knight

7 - 620 AD:

We stack troops on the hill west of Medina to be ready for a counterattack.
Also scout towards Basra and rest troops outside of Mecca.
Upgrade HM to knights as iron is hooked up now.

IBT:

Bangalore: HM-Knight
Bombay: HM-Knight
Dehli: HM-Knight
Mecca starves.
Mongols offer a deal not worth mentioning here.

8 - 630 AD:

Reinforcements moving towards Mecca.
Chicago now has 6 knights.
Do some upgrades to knights.

IBT:

Philly: Barracks-Knight
Miami: Barracks-Knight
Washington: Worker - Marketplace (can be switched, not sure how many workers we need,
but washington can keep pumping them out if need be.)

Abe is mad. We violate the waters west of Buffalo, he calls us fools and so on.
Mecca starves.

9 - 640 AD:

Moving troops setting up.
Will attack Basra next turn, if that is cool to do the last turn that is...
Got 7 knights outside.

IBT:

St.Louis: Spearman-Harbor
Bombay: HM-HM
Boston: Worker-HM

10 - 650 AD:

Attack on Basra.
Knight-Pike - Knight 2 hp
Knight-Spear - Knight no damage
Knight-Spear - Knight no damage!
Basra is ours to keep. Also the arab iron.
4 resisters. We move the rest of the troops into it to quell the oppression.
Arab capital moved to Baghdad.
We also take out a Medival Inf.
I have seen a couple move up towards Medina, so there might be a couple in that city.

So thats it.
For now :)

Will upload the save now.

Firaxis score: 300
Jason score: 196
 

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Maybe I should read the instructions better, but how do we get the cash from a leader?
that i don't know... I guess M-B will give us a hint :)


Good turns JJ!!!!! :goodjob:
If you give me enough instructions i can play tonight if not i will wait until tomorrow
 
Looks good. Lets see what Arabia will give for peace now. Might need to take one or two more cities first. Then France is up.

What are the Knights doing in Chicago, I guess that is next to Spain? If so then we should start that takeover now too.
 
I just set the table for d-man to brutally oppress the spaniards :D

Arabia wont give much for peace, only 2-3 small towns. We need to take Baghdad and Narjan first since they are quite big.
 
It must have something to do with us playing russians in this game. I guess he blends in too well so you view him as part of the game not part of the team... :D :D :D

tomasjj said:
Arabia wont give much for peace, only 2-3 small towns. We need to take Baghdad and Narjan first since they are quite big.
I would like us to kill them off. No reason to leave any of them in the area. It was a different story with America/India where their new capitals were far from their starting gounds. With a bit of luck they should be gone during Dmans turns, at the latest during my stint. No risk they will flip and we can move everything south.

BTW, we should put America out of their misery too. Peace deal expires during Dmans turns.

Good night, I expect to wake up to an Arab and America free game tomorrow! ;) Good luck Dman! And well played jj!
 
I've looked at the save now.

1) Palace Jump We need to take, Baghdad, Medina, Najaran and Damascus, and get Mecca to size 12. At that point we may only need about 5 troops there to jump it. Nearer the time I'll do the precise calculations, the above is a rough guess, but we need all the above before we can even think about it.

2) Declare war on spain and send in the troops before hitting end turn. We do need the forces going west and east

3) Finish off both India and America

4) Reputation Time to consider ROP rape on France. Once we get peace with Arabia (capture the above) we should get a number of cities, we should take their last by breaking peace with them. If we get ROP with France (need embassy) and Iro first then we may be able to ROP rape both of them. Doesn't have to be very exotic, like get to their iron, cut it and take a few cities first turn. Anything now to get us a few extra turns.
 
Ok, I need a piece of advice here...
I loaded the save, MMd a little, declared on Spain and clicked next turn.
Joanne comes and asks to extend a peace treaty...
What do i do???
I dont want to have another 20 turns of peace with France unless we want to RoP here... having 2 wars on new continent makes it a little harder but manageable.
What do you reckon i should do?
I am having civ running on background and Joanne is waiting on our answer. :)


Edit: I had the same exact situation before in another SG. What fellows civ fanatics told me is that AI will always come to renegotiate the peace deal if previous peace deal included any kind of gpt, lux, resource deal in addition to actual peace... We've got to be careful so the situation like this doesn't affect our game play.


more edit: i hope somebody will get my message soon
 
Accept her peace and break it when you are ready, you don't need to ROP rape her too, unless you feel you get an advantage. We are long past needing a reputation.

edit : note there is a difference between breaking a peace deal, and ROP raping.
 
Ok, I am back online and sorry for the delay.
Didn't have a chance to play yesterday night, but will start playing in about 30-40 minutes from now.
 
Good luck, I would not have had an opportunity to play earlier today anyway: i will be able to pick it up tomorrow morning though.
 
dmanakho said:
Edit: I had the same exact situation before in another SG. What fellows civ fanatics told me is that AI will always come to renegotiate the peace deal if previous peace deal included any kind of gpt, lux, resource deal in addition to actual peace... We've got to be careful so the situation like this doesn't affect our game play.
This is a good point and I'd never understood why they come to renegotiate sometimes. I think we got 1 GPT from France so was not worth doing. I'm interested to know if this is the same for renegotiate peace (as opposed to peace at the end of a war), for instance we are getting 9 GPT from Scandy, I assume that when that deal ends they will come for another 20 turns of peace. With Scandy at 9GPT, I would say that deal was worth it.

I have not seen any good opportunities for phoney wars, as we don't have many embassies, we don't have spare cash, and don't have techs we would give away.

You might want to consider sending our second army south to do some resource cutting. Oh wait, need to check if they can pillage, if not can we afford to send another knight/horse with him.
 
Pre-turn.
Declare on Spain and enter their territory with everything with have in Chicago.
MM around Delhi, Bangalore and Wash.

IBT. France demands peace extension. Ok we will do it...

T1 660AD
Delhi HM->HM

Spain Front:
Attacking Toledo and Madrid and both taken with only knight lost. We have Great Wall in our possession.

Arab front:
Moved knights toward Baghdad and Najran.

3 Civilizations know Chivalry... I think I am going to trade chivalry, but right now all AIs broke.

IBT: Looks like Americans have at least 6 units on their island... We will need to take them in one turn to prevent major riots in our cities.

T2. 670AD.
Iron hooked upgraded 4 horses. Iron unhooked.
Spanish front:
Moved units towards Barcelona. Attack in 2 turns due to forests and hills.

Arab front:
Captured Medina.
Failed to take the Baghdad. Last pesky spearman forced 2 of our knights to retreat.
I shall wait for the attack next turn.
Najran to be taken next turn as well.

T3 680AD
Arab front:
Killed Warrior, sword and MDI in open field.
Captured Najran, Baghdad. Next target - Damascus.

Spanish front. Moving units towards Barcelona.

Home land: NY Temple-> Market. Chicago horse->Courthouse.

IBT Iroq. and France signed peace treaty.
Resistance in Madrid ended. Bombay HM->HM. Philadelphia worker->worker, Calcutta HM->HM

T4. 690 AD
Spanish Front:
Captured Barcelona lost 1 knight.

Arab front:
Waiting for troops to heal before attacking Damascus.

American front:
I have 6 knights prepared to attack America.

T5 700AD Declared on America. 6 knights near Boston hope that is going to be enough. Hired bunch of clowns in all former American cities to prevent rioting.
Killed 3 Arab archers in open. Will move towards Damascus next turn.

IBT: 3 Am. archers were killed while attacking our knights near Boston.
Wash., Atlanta are rioting. Bombay HM->HM, Calcutta HM->HM

T6. 710AD
Seattle harbor-> barracks.

American front:
Killed 4 spears and no casualties for us in Boston but there is an archer left in that city. We have to wait another turn.
Arab front:
Damascus is captured. We lost an elite knight.
Spanish front:
Moving all available troops for the attack next turn

IBT: Spain asks for peace, we reject.
Scandinavia asking for the extension of peace treaty we accept (again, they showed up because we have 9gpt in addition to peace deal)

T7 720AD.
American front:
It's over, America is no more.

Spanish front: Seville is captured with no losses. The rest of Spanish cities are far away in mountain range. Oh, there is another Spanish city on the central island.

Some of the AIs know invention.... I swear they didn't know it on previous turn because I have Civ assist running. But the same AIs who know invention know chivalry, so we can't trade one for the other....
We will have to wait another turn or maybe even until the next player's turns.

T8. 730 AD. Iron hooked, upgraded HM, iron unhooked.

Arab front: Ajran is captured - lost 1 knight.

Moving knights from American island to the Arab continent
Can't fight Spain, we might prepare for the attack on Egypt.
I have serious problems with my computer system. Communication device that connects chair with keyboard failed to operate properly and as a result we are at war with China :suicide: . (Went to the diplomacy and clicked wrong buttons with mouse)

T9: 740 AD

Arab Front:Yamama captured.
Keep moving knights from American island to the Arab continent

T10 750AD

Arab front:
Fustat captured. Wash. and Philly rioted. :smoke:

Didn't do much last turn. Few workers are awaiting orders


We need desperately courthouse in NY.
The rest of Arab cities are buried in deep desert. It will take some time to take them out. We probably want to consolidate our forces and attack France before finishing of Arabs.

If we move few more units towards Egypt we can also start picking at them. Hopefully palace jump will be possible to implement during Wotan's turns.

Didn't do any trades during my turns either. Didn't populate second army due to the temporary luck of troops. ARMIES CAN PILLAGE....

I hope Wotan can fix my mess and won't be too :aargh: at me.

East:
750ADST-east.jpg


West:
750ADST-west.jpg


Jason-238
 
Good progress, but still a long way to go I think.

1) Lets utilise every resource to continue the fight. I see a lot of Knights playing reserve in places like Najaran and Mecca, lets get them all to the front lines and move in on France. I'd get ROPS with France and Iro and use them. Time for our army to get cutting.

1a) Arabia will give us three cities for peace, and leave the two near us that we can easily take when we break the peace. Even though at least one of those other cities is not the best position for us, take them in peace anyway and abandon ones we can't defend. Remember this is conquest, we only need cities in our core and a few in the front lines for healing etc.

2) We need to start the Mecca building campaign for the jump. Should be easier once we can finish off Arabia for good.

3) Lets see if we can work out a way to get somebody to fight against China.

4) We need some harbours to hook up our luxuries. There are two on the new continent that are not helping us on the old.

5) Take the fight to Egypt, I see two Knights sitting in Seville eating Tapas. There is one in Toledo aparantly resistance busting, forget that, get him to the front.

6) We can get two cities from the Spanish, Santiago and Mercia, take them and abandon them (too close to Egypt)
 
Pretty much agree with everything Smackster said, in my defence those knights in Mecca arab land don't play reserve... They have just returned after busting America and intended to move south fighting France.

I thought about harbors myself for luxuries...
It makes sense to rush a harbor in Kufah if it will help us to hook up luxuries between two continents and drop slider down. We will recoup those money in just few turns.
 
Good catch.....
It would be a total disaster if we had to research marines :eek:
 
OK, I've got it. Will play today so hopefully by midday ECT the save will be posted.
1. Finish off Arabia. Peace + broken agreement.
2. Peace with Spain.
3. Egypt!
4. RoP w. France/Iroquois
5. Attack France and destroy whatever rep we might have.
6. Jump to Mecca.
 
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