All plans change upon contact with the enemy... in this case it was 3750BC and whilst they were on the other side of water, I got a little more cautious than was probably necessary.
>>Le Save<<
0 4000 Settle in place, there's a 3rd Sheep by the river but it's the wrong side for now, and not available 'til after expansion. Worker N to the first Sheep, research 100% towards Alphabet. Start building a Spear.
1 3950 Worker irrigates.
4 3800 Worker roads.
5 3750 A Zulu warrior has popped his head out from across the water. Masonry+BW+1g gets us Pottery+WC, and I declare on him. He is also up CB.
6 3700 Worker NW.
IT: Spear->Spear.
7 3650 Spear fortifies. I can't tell if the Zulu are connected by land to us yet, and it'll be embarassing if they are
Worker irrigates.
IT: city growth.
9 3550 IT: Culture growth.
10 3500 Worker roads.
IT: Spear->Settler.
11 3450 Spearo heads off south.
12 3400 Spearo south again, revealing some Incense. Worker SE,S.
13 3350 Worker mines. Spearo SW onto Olives.
IT: growth to 3.
14 3300 Lux to 10%. Spearo one more S. Heads back next turn to pick up the Settler.
15 3250 Spearo back N.
IT: Settler->Rax.
16 3200 Spear+Settler S. Spearo N.
17 3150 Worker roads. Settler pair SE. Spearo N.
18 3100 Spearo NE back into Istanbul. Settler pair S, couple of barb warriors camped on a mountain
19 3050 Worker S. Spearo fortifies. Edrine founded, starts Walls.
20 3000 Worker irrigates. Barbs fortify on the incense. Not much exploring but then the very quick contact got me jumpy. Next player should be able to get something built to go explore? Istanbul can pull another spear instead of the rax maybe.
Edrine is behind a river, no hills except the Olives 1-turn roaded walk away. We do have a lot of good food+shield bonus tiles though.