The Save:
http://gotm.civfanatics.net/saves/sgotm7/Bede_SG007_BC2550_01.SAV.
No forestry operations in these ten. We can hopefully get them done in the next set.
3000- Nothing to do but enter.
IT- Barbs roam around aimlessly.
2950- Alph in 9. Barbs leave radius of Erdrine.
IT- Barbs fortify, I hope they dont go for our worker.
2900- 2 barbs step north going for our worker. Decide to switch walls to a warrior so we have a covering unit. Worker is roading to connect Erdrine.
2850- Warrior done and fortified. Set to walls in Erdrine. Spear moves up to cover worker.
2800- Barbs leave.
2750- Meet India in the North. They have alph and CB; we have 9 gold, no techs to trade them, and alph due in 3, so no deal. Declare on them. Barracks is done in Istanbul, set to spear in 3. Road is done; I now debate the forest chop (i hadnt read the posts above yet); I decide to road and irrigate SE of Istanbul for city 3.
2710-Worker irrigates the plains. No enemy units have reared their heads near us yet. The Indian warrior is running around on the northern island.
2670- Alph reset to get 3 gold.
2630- Spear done. Set to settler. Writing is chosen at min. +9 gpt.
IT- We win a battle vs. barbs @ Erdrine.
2590- Status quo maintained.
2550- Indian borders touch ours N of Istanbul. Settler is due in 2 in Istanbul and walls due in 1 at Erdrine. A barb is poised to attack. We need a spear in Erdrine soon. We are making +10 gpt using the oyster.
Thoughts and Discussion Points
-Do we really need walls in Erdrine? It looks like our Great Library city, so we'll want to grow it up over size 7 soon anyway. It can be supplied with spears from Istanbul quickly and no one has shown up to threaten our cities yet either. It can be switched to a spear for now, forest chop for an archer or spear (only reg however), and then start on the palace.
-Might we spit out an archer after the settler? We need to get get rid of these annoying barbs somehow.