The SAVE
[0] 750AD
Move spear from Resiopolis to DC to help support size 12.
We don't have roads to KC. Need to remedy.
I'd love to upgrade archers to longbows, but we need rax up north. I'll likely buy, but we don't need to yet.
21 archers represent the strength of our army. Horses are being built.
IBT
Rome wants to renew our peace deal. What, instead of us paying 2gpt? Gee, okay.
[1] 760AD
I move 2 horsemen out of KC. If this city flips, I don't want to lose horses. I can deal with an archer. I disconnect that source of horses as well. If it flips, at least the Greeks will have to connect it first. English have incense which we can deal for. I'll remember when Greek deal comes up.
[2] 770AD
KC is still ours.
Japan has MT now.
IBT
A Viking ship is on our southern east coast.
[3] 780AD
Vikings have gunpowder and saltpeter now. Navigation is known as well.
[4] 790AD
No flips yet.
England has Economics.
[5] 800Ad
Navigation makes the rounds as Magellans is started in a few civs.
[7] 820AD
We need settlers. War with Greece should happen soon.
IBT
China and Japan sign alliance against England.
Japanese start on Newtons.
Greece cuts off our wines.
[8] 830AD
Embassy in Japan allows deals.
I take note that we can deal with Rome for wool if we ally against England. We could use the wool luxury, plus it may open other deals. Rome throws in 2gpt as well. We are now at war with England.
If we trade our only source of saltpeter, we can deal for physics to trade around, but then we can't build cavs or muskets, which I'd prefer.
IBT
Swell. Greece allies with England against us. I wasn't quite ready for that, but at least we have the numbers. KC likely will fall now.
And then get this. Greece and Rome sign alliance against England.

So we get a war with Greece due to my dealing with England, and the Greeks aren't even faithful to there ally.
Greece does not attack this turn.
[9] 840AD
Okay. Have to think defense and offense. Our troops are largely not upgraded. We have a ton of archers, plenty of cats. Some trebs, horses and a couple longbows round up the troops.
We also have some settlers being built, but none are available yet. Our forces can actually fight this with the bombard units we have.
We have 389 gold in the bank to fund our efforts. I wouldn't mind an extra longbow or two. Upgrading spears to muskets is just too costly though.
The Greeks can potentially attack LA, KC or Memphis directly so we need to reinforce somewhat there. We should bring the attack to Thessalonic, Athens, and then Corinth to take out 1) potential culture on KC, 2) Greek wines, 3) Greek iron.
I'm going to split our forces. Horse and bombard to Thessalonica. Archers, bombard toward Athens. We should be able to meet both forces there. Doing this cuts off two attack routes as well.
Foreign advisor screen quirk shows Rome and Greece allied against England, but Greece not at war? Bizarre.
I have 3 archers heading to Ocean City for upgrades to longbows. Its going to take a few turns to get them back to the front lines,
IBT
The attack at KC came as expected. A knight defeats our spear, but only that one attacker. A knight approaches our stack and a longbow loses to our spear. There are two knights and a longbow that can attack KC next turn.
[10] 850AD
We take out the longbow and move troops east 1. We then bombard down one knight so its redlined. I can't clear without risking exposing a unit. Attack at Thessalonica is still 1 turn away. KC is a sitting duck. I keep putting a troop or two here. KC has defied the odds and still hasn't flipped. Rather than give the city up, I'd rather still leave it. At least it impedes Greek movement somewhat.
We have a settler coming north and another about to be produced. Japanese lux deal due next turn. Maybe we can renegotiate and try to deal for MT along with lux. We have 3 longbows and a musket at Ocean City to help reinforce troops. There is a large stack of archers and 'pults and some horses at LA to help have a go at Athens once we get to Thessalonica and clear it out.