Niklas said:
Ehm, just to be on the safe side, perhaps you should pay a visit to the governor and make sure he emphasizes production. I forgot to do that, I think that's how it's set to do anyway but it never hurts to check...
Sorry, didn't see this until after I finished.
Pre-Turn: Switch citizen from mined bg to forest as according to the spreadsheet. Wurkzer SE, S. RfH following his name-sake. Scout W, NW.
3100 BC: Scout N. RfH S. Niklas finishes chop, begins road. Set slider at 0/7/3
3050 BC: Scout E. RfH SE than fortifies. Set slider to 0/9/1
3000 BC: Scout N. Niklas finishes road, moves W, W, NW.
2950 BC: Scout NE, N. Niklas begins irrigating.
2900 BC: Scout N (spots Greek borders).
2850 BC: Wurkzer finishes chop, moves E. Niklas finishes watering, begins road. Scout N. Set slider to 0/8/2
2800 BC: Scout E. Wurkzer begins mine.
IT: Durkzington Granary>Warrior.
2750 BC: Niklas finishes road, moves SW. Scout E, E (spots Chinese border).
2710 BC: Niklas begins watering. Scout N, E. Set slider to 1/7/2
IT: Durkzington Warrior>Settler.
2670 BC: Wurkzer finishes mine, begins road. Warrior 2 fortifies. Scout N, N. Set slider to 2/6/2
IT: Two Greek warriors head towards China. Hmm, curious if theyre at war?
2630 BC: Scout N, W. Niklas finishes road, begins watering. Hmm, must have pressed the wrong button on Niklas back in 2710.
IT: Greece raze a Chinese city.
2590 BC: Wurkzer finishes road, moves W. Scout SW, S. Set slider to 3/4/3
Notes:
-I left Niklas and the scout with movement for the next player.
-Id suggest we start roading towards are next city.
-Settler will be finished with growth.
I hope I played up to your all's expectations.