Ship Units

the ability of privateer should maybe be retohught.

or have a modern equivalent. keeping wooden ships from that age should not be encouraged. for some invasion i use privateers as transport to cross borders that i have no open borders with. This encourages me to build many privaeteers so i keep them in the later eras.

Since a modern age unit with this ability would not be very practical.
(sneaking tanks across water and doing so without provooking war isnt realistic i think) however something should be done so that i dont build privateers to stockpile them throught out the game.

comments on a possible new ability for privateer or ability to a modern equivalent?...
 
Ironclads should be given the abilty to cross oceans. The earlier ironclads were not able to however in France they made the first sea worthy ironclad in 1859.

In 1859, France launched La Gloire, the first ocean-going ironclad warship in history. Designed by the famous naval architect Dupuy de Lôme, she was wooden hulled and covered with iron plates. The French would have gone for an iron hull but their industry was not at the time able to manage it. In the following year and nine months later than planned, the British Royal Navy launched the iron-hulled and armored HMS Warrior, and the Black Prince in 1861. Although La Gloire was developed as a ship of the line, in effect a battleship cut to one deck due to weight considerations, the larger Warrior was classified as an armored frigate." - wikiepdia.com

http://en.wikipedia.org/wiki/Ironclads
 
Spartan117 said:
basically you get gold when you capture ship. Or this could only apply to galleons.

Anyway in my idea, frigates and ship of the lines should be allowed to carry one military unit, or just units that have amphibous promotion. The units who have amphibous promotion should be allowed to "board" an enemy ship. If they defeat the unit that is on the othr ship, one of two things could happen. The enemy ship could either be destroyed or captured(if captured the ship should be damaged) If they capture the ship they should receive gold. For ships like galleons also were used to carry gold, silver, and other goods. I dont think there should be a completely new unit however. i dont htink that is needed as long as you have amphibous promotion.

i guess should maybe think about something similar to this?, maybe....:mischief:
 
Spartan117 said:
Ironclads should be given the abilty to cross oceans. The earlier ironclads were not able to however in France they made the first sea worthy ironclad in 1859.

In 1859, France launched La Gloire, the first ocean-going ironclad warship in history. Designed by the famous naval architect Dupuy de Lôme, she was wooden hulled and covered with iron plates. The French would have gone for an iron hull but their industry was not at the time able to manage it. In the following year and nine months later than planned, the British Royal Navy launched the iron-hulled and armored HMS Warrior, and the Black Prince in 1861. Although La Gloire was developed as a ship of the line, in effect a battleship cut to one deck due to weight considerations, the larger Warrior was classified as an armored frigate." - wikiepdia.com

http://en.wikipedia.org/wiki/Ironclads

Right. Frenchmen were very proud at that time to build such a ship before the English ;) .
If i well remember, there was also a massive use of Ironclad during the American Civil War. Some of them went to deep sea to hunt wooden trade ships. Only their lack of stability make them more usefull on coasts and great rivers.

The Frog.
 
Hian the Frog said:
Right. Frenchmen were very proud at that time to build such a ship before the English ;) .
If i well remember, there was also a massive use of Ironclad during the American Civil War. Some of them went to deep sea to hunt wooden trade ships. Only their lack of stability make them more usefull on coasts and great rivers.

The Frog.
Yes the famous U.S.S. Monitor sank just off of the coast due to its shallow draft and overall inability to ride out heavy seas.
 
the pirate in civ 3 were cool cause you can attack and ppl dont know its you! this is missing in civ 4
 
ericos said:
the pirate in civ 3 were cool cause you can attack and ppl dont know its you! this is missing in civ 4
I agree bring back the privateers!
 
1st post on ship:

1) well we discused it a bit earlier about commandiering/capturing/boarding emeny ships. I belive it was in "main" TR forum threat. I cant recall how did it end.

2) Can we have small ship that can sail rivers ? (we have virtually trading boats). I mean a kind of foot soldiers only transport (in WW II we have armored cars, so in middle ages ships might be that kind of unit).
Also Vikings was invading Paris from river using their boats. So i find it quite realistic.
 
Hian the Frog said:
Right. Frenchmen were very proud at that time to build such a ship before the English ;) .
If i well remember, there was also a massive use of Ironclad during the American Civil War. Some of them went to deep sea to hunt wooden trade ships. Only their lack of stability make them more usefull on coasts and great rivers.

The Frog.

Did you forget about what message you get after dicovering steamworks ?

What Napolean said ?

To sail against the wind by lightning a bon fire under her deck ? I have no time for such nonsense

not sure of the exact version, as never had it couse of ctd
 
Those ships metioned here (Gloire, warrior) were actually the first prototypes of a new breed of warships: the dreadnoughts.
granted they still had sails and wooden structure (La Gloire); but that s why they are protoypes.

A typical dreadnoughts combines steampower; armor and exploding shells

so, I think; instead of making ironclads oceangoing, you should consider adding a new type of ship;
I may even say abandon the ironclad; because they were only so few build, all looking different and had no great influence on warfare (maybe only on the krimean wars and that was only in shelling land fortifications as flottable batteries). Dreadnoughts never fought either (cause there were no mayor naval wars in that era); but controlled the seas in the last half of the 19th century up until wwI and were build in far greater numbers, by all industrialised nations.

just my two cents on naval warfare.

greets
 
Some problems with that idea: They're really slow, they don't take hits too well, fairly lightly armed, and you have some issues moving over land with em as well. Look at the US Navy's LCAC for example. Don't get me wrong, they have their uses, just not sure how we'd implement them properly.
 
How bout renaming the standard Privateer to Corsair, and introducing a "new" type Privateer witch would be an upgraded Galeon. The first fleets where made fromc onfiscated private, ships witch were then armed. You would not be able to build those "upgraded galeons". It could have one cargo space, and be a little weeker then the Corsair(give corsair +1 movement/and +10% attack bonus).. BUT you wouldnt need gold/silver/gems to, get it. Also the corsair shoud be able to attack rival fleets without declering war, the "new" Privateer wouldnt.. It would be cool, and it would add to the realism of the mod.. :]

Furthermore, its not realistic that you upgrade frigates and ships of the line to destroyers.There was class of ship "the iron frigates" ? maybe add a iron frigate for and upgrade from frigate, and "dreadnoughts" for ships of the line.. Theres a great gap in beetwen ships of the line/frigates and destroyers(8/10 - 30 strenght), some units need to be put there. Required techs would be steel and steam power (maybe add a tech like: propelar or smth), and ofcourse Coal. Ships of the line could be moved somewhere earlier then chemistry. Dreadnoughts should upgrade to battleships. Iron Frigates shoud be able to upgrade to destroyers and ..

Cruisers, with a descent movement, strong attack and weak defense(+20% attack bonus -penalty vs battleships/submarines?). Prereq techs: combustion and electricty, and Oil :)

what do You think ?
 
noid said:
Furthermore, its not realistic that you upgrade frigates and ships of the line to destroyers.There was class of ship "the iron frigates" ? maybe add a iron frigate for and upgrade from frigate, and "dreadnoughts" for ships of the line.. Theres a great gap in beetwen ships of the line/frigates and destroyers(8/10 - 30 strenght), some units need to be put there. Required techs would be steel and steam power (maybe add a tech like: propelar or smth), and ofcourse Coal. Ships of the line could be moved somewhere earlier then chemistry. Dreadnoughts should upgrade to battleships. Iron Frigates shoud be able to upgrade to destroyers and ..

I like that idea.:goodjob:

Some more ship units should be added for the time period in between.
 
I think modern ships should have multiple attacks. If my Battleship encounters a fleet of Galleons and Frigate I should eat then alive very quickly.

cya, Rob
 
RobMontgomery said:
I think modern ships should have multiple attacks. If my Battleship encounters a fleet of Galleons and Frigate I should eat then alive very quickly.

cya, Rob
Yes I definitely agree with that; if it can be coded into the game.
 
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