SpecifiedUsername
Warlord
- Joined
- Jul 23, 2022
- Messages
- 130
Actually, I think Shoshone fix is quite simple. That is if we don't talk about weak, boring encampment and ability that relies on ruins when many people play without them.
It's just to move Comanche Raider to Metallurgy or even Gunpowder (that would be amazing) as a powerful lancer replacement who needs horses but for example shoots before melee. This enables weak Shoshone to at least have a powerspike at a good time which can make them potent authority or progress faction.
To be honest extra territory is actually the best of their kit at the moment IMHO when going progress with them. As you said, yu can get the same ruins reward as any faction, you are just choosing order. And they don't have any bonus in getting ruins and are weak in getting ruins compared to America (+1 sight, mega powerful with ruins) and Polynesia, or even Denmark.
It's just to move Comanche Raider to Metallurgy or even Gunpowder (that would be amazing) as a powerful lancer replacement who needs horses but for example shoots before melee. This enables weak Shoshone to at least have a powerspike at a good time which can make them potent authority or progress faction.
To be honest extra territory is actually the best of their kit at the moment IMHO when going progress with them. As you said, yu can get the same ruins reward as any faction, you are just choosing order. And they don't have any bonus in getting ruins and are weak in getting ruins compared to America (+1 sight, mega powerful with ruins) and Polynesia, or even Denmark.