SkepNES : Vincere est Vivere (Redo)

For thousands of years the Galavan tribes peacefully fished and farmed the land. All was in accord and the tribes would trade and share with each other. All of the Cheifs and shamans had visited other villages and indeed, many of the commen folk too. The fish and wheat were shared in times of need and traded in times of plenty. Until the Sawadans.

THe raider came from the North burning and pillaging. For many years they were rumors and bedtime stories. Intil they came into Galavan land burning the first of many villages.

The tribes panicked. They horded the food and tried to avoid the raiders attention. But as the Sawadans methodically destroied village after village it became obvious that alone they could not stand. THe first person to see this was Kaled the Speaker. He convinced his tribes cheif to see if he could get the next village over to join forces.

It worked. Kaleds voice spread like a wildfire into the surrounding tribes and soon all of Galavania was united under him. So when the next group of raiders attacked, a huge horde met and destroyed them. They confiscated the weapons and learned to make their own.

But soon the brunt of the Sawadainian came crashing down. And Kaled met them on a hill just out side of a newly resurrected village. In fact it was the very first one burned. And as the raiders charged up the hill, the Galavainians swept them down. It was a crushing Galavan victory.


But the Galavains had weapons and many dispossesed people. These formed an army that attempt to go out and "convince" people they should join the new Galavainian confederation. In cases in which the natives resisted, force was used, but with a minimum of killing. This was the start of "slavery" as we know it. But as the captured populaces were absorbed into Galavainia, iut was impossible to tell who was pure and who was not.


OOC: What about wonders?
 
Actually, given that Churchill25 is in France, asking to start a new faction in Russia.

"Nation": Dagranite-Hofan Leauge
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Hey, NWAG.. I know you have a tendency of dropping and flip-flopping around in NES'es, so I just really hope it won't happen here, I'll change your location, but please don't bounce around all over the place.. hehe. Now, where exactly in Russia would you like to be situated? Near Moscow, maybe?
 
Moscow will do.
 
Tired of their countless skirmishes and minor wars against each other, the People of the Altimor Peninsula (Italian Peninsula) finally decided to settle down. The only problem was, they didn't know who they should appoint to be their new leader. The many tribes all felt they were the ones who were worthy of being in charge, and that the other tribes were inferior. This constant bickering almost set the peninsula into yet another series of wars, if it wasn't for the bright idea to have all of the current tribal leaders fight to the death to be the one who would rule them all.

There were six tribes in all, the Nadi, Bora, Vorkina, Malda, Coriza, and of course, Altimora. The leaders all stepped into the makeshift arena built for the sole purpose of this one brawl that would decide the fate of the six tribes. Armed with various clubs, crud axes, or spears, the chiefs went to battle.

The first one killed, the Vorkina chief, died from a swift, crushing blow to the head by Coriza's chief. The Vorkinas booed and yelled at their leader to get up, however, there was no chance of such a thing happening. While the Coriza chief was taking a breather and celebrating his defeat of the Vorkina leader, he was stabbed through his torso by the Nadi chief's spear. All the time that the chiefs were fighting, the Altimora chief stood in the back, watching the others kill each other.

Finally, it was the Bora and Altimora chiefs who were the last standing. The Bora chief, exhausted from all the fighting was no chance for the well rested and patient Altimora chief, who taunted the Bora into charging him. While the Bora leader ran at the Altimor, expending the last of his energy reserves on this one last charge to skewer his opponent with his spear, the Altimora chief sidestepped just as the Bora chief lunged at him, causing him to loose his balance and fall face first into the dirt. He was quickly put out of business with a crack to the back of his head with the Altimora chief's stone ax.

The Altimors were ecstatic. Their chief, the smartest, craftiest, and most patient of the six tribal leaders, was the winner. Under his new command, the tribes became united into a force unseen on the peninsula before. No longer fighting amongst themselves, they conducted quick raids on the southern tribes, looting and pillaging all who they found. These tribes were usually lead by the current chief of Altimora (the tribes had all adopted the name of their new leader's tribe) and as such, he was usually the one to collect the most loot. There began a new respect for the person who could loot the most while on a raid. The more you looted, the more respected you were, and as such, the more standing you had in Altimora society. Their culture was beginning to separate itself from those around it.
 
Oh, so technically everyone is able to spend two points in the begining?

Also, do we need to send in orders for the first update?

Indeed, spend more then you can in a turn and you'll fall into a depression!

And no, no orders for the first update. It's just going to be an introduction, and by the looks of it, I think it'll be coming up real soon.
 
The Dagranite Wars
The Dagranites were a primitive tribe south of the future lands of the Leauge. A series of good seasons increased their population, until disaster struck. The season was poor, other tribes had no food for them, and they were running out...

The result was the First Dagranite War. Attacking several nearby tribes, the Dagranites ended up with a coalition forming against them. Winning a descisive battle, they destroyed most of their foes and gained enough land for their survivors.

However, the tribes were not beaten. Calling on others, the Second Dagranite War emerged. Jazen took the title of General, and with superior tactics managed to prevent the loss of any land (although the opponents were not decisisvely beaten). Eventually, another bad season came and both sides were forced into a truce with minor Dagranite loss of land.

Hoping to gain the advantage next time, Jazen persuaded the people to accept new measures. A meeting place was made to discuss policy, women were made to train with rudementary spear use, and plans made for the next round.

Hearing of such programs, the other tribes created the Hofan Leauge, named for the location where they agreed. They did not do as much training, but had centeralised leadership.

During the course of two more wars, Jazen (and Kalwi, his top lieutenant) became corrupted by power. The powers of the General made him the first Head of Government (in practice), and in case of another crisis Jazen persuaded the people to make the office of General permanent (and with the General selecting his own sucessor).

Eventually, the Dagranites gained victory. Abandoning their southern lands (which were taken by others), they managed to overrun most of the former coalition. Given their losses, they did not need all the land. But they did not want more wars.

The compromise was the Dagranite-Hofan Leauge. People were redistributed around the lands, and Jazen would be General of them all. Even amongst the Dagranites the arrangement was resented, and only reluctantly did they go along with it.

By this means was a civilisation born.
 
do techs work the same way they do in Motherhen where you choose what to invent
 
Nation : Iberia
Government : Tribal Confederation
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In an area that, in another time line, might one day become Spain, a group of peoples sailed across the Straits of Gibraltar and settled close to a river that might become Guadalquivir.
They were a tribe escaping from enemies on the other land, led by their leader, a figure known as Shrf (Not to be confused with Shrff, which means family). They called the river 'Khth', which means 'God (or the sun) dug this with his digging implement'. Some, however, called it 'Khb', which translates to 'God dug this with his arms'

I hope it's not to late to join...
 
Lahmisi is a rather peaceful country bordering the Hemresha Sea (Lahmisi name for the Mediterrainean). The people of Lahmisi focus more on trade and agriculture, their merchants going far and wide in search of possible sources of income. Food is usually exported to less agriculturally skilled people, as well as tools and religious items. Because of their ability to export many goods, the neighbors of Lahmisi often become dependant on them and can be easily manipulated by cutting off trade routes.

While Lahmisi people are rather focused on trade and profit, there is room in their lives for religion. Many different religions are practiced in Lahmisi, many of them brought by traders from other lands. And due to the activity of Lahmisi traders, all of those religions end up getting spread to other lands. This cycle of spreading religion through trade has created a rather diverse amount of religion in the area. Some people follow whichever religion is most profitable, quickly converting to a new and more popular one once their old one has lost its appeal.

So to conclude, Lahmisi is a trade-focused state, spreading religion and ideals throughout the land. But this abundance of religions has caused much of the population to be divided, many small cults trying to gain more followers.
 
The city of Sentrim stood on the two banks of a large passage of water between two great seas. The northern one was named the Dark sea for the strange dark colors it had. The southern sea was named The Dotted Sea for it was dotted with thousands of tiny islands.

The city itself was a kind of a fort. It was walled and strong. Its army was small but trained and its navy ruled the area supreme. The Sentrim traded with surounding tribes and cities for wealth and technology for that was their way. The Sentrim were people of trade. They weren't warlike, but knew they need to win wars against warlike states. They weren't too peacfull either for sometimes one must fight for a better deal. They were traders and wealth was their mind set. All was to be done for becoming richer then others. Sometimes it even came to murder, but Sentrim was also a city of law. A group of judges ruled supreme over the city with an interesting set of laws said to be given to them at the dawn of time from unknown sky-gods who left the earth after they made it, promising to come again one day...


Trade was flowing trough the large port (for the era) and all was well in Sentrim. Yet large powers were appearing around them. To the south the Lahmisi tribes united. The dorians were gaining in streght all the time and to top it all the Sentrim discovered with their ships that the dotted sea is nothing but a small part of something bigger, much bigger, maybe even the sea of the edge of the world...
 
Story of the Celto-Jutes of Cornwall

The Celtics men of Britian are different from those in Gaul. They are Taller with red hair being very common. They are brave and fight well but work hard under the plow and tiller. Then, one day, Jutes Came.

They are not much different. But their blond hair and piercing blue eyes stunned the Celts of England. While the jutes in their ships escaping their homes failed to take over land in Gaul, they arrived in Cornwall with a fleet in a tow and warriors ready to fight and die as Nordic Warriors Do.

The Savage landing form the small craft lead to both sides, the Jutes and a collition of Celtic Villages, Weakened. They desided that they can work together to be stronger than either of them.

The Jutes lived near the Bay to the North of Cornwall and the hills toward the East. Yearly raids to quite any other celtic confederations is their specialty. And they relish the fact as they fight with Celts with Celts by their sides,

The Celts farmed the land and protected it from many form many more raiders of the Sea. Eventually, their races mearged and the common farmer of Cornwall tis have Brown Hair with a speck of gold or red. And Blue eyes with a tint of grey. The Celto-Jutes solitified their bond with the first Tribal Council in which men from all villages joined. With a growing militia trained to protect from raids and a strong base. These men seemes to be ready to storm the Isle.
 
:D

You know what, forget nation introductions. Everyone wrote a story, and they were really very well crafted and brought a great image of your nation to my mind. So how about we get straight into the action??

DEADLINE IN 48 HOURS!

Get crackin'!

*Map on first page updated!*
 
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