SLYNES - Swirly Lights Yonder, a Never Ending Story

Thanks for working in the time to post, man :) If you're really busy, don't worry about it! Other things should take precedent over a silly NES like this!
 
The Jokiru

The Jokiru caught the Geskani completely off guard. All of a sudden, the Science Council had somehow developed an advanced robotic being capable of being controlled via the normal Geskani radio link. While experiments had been conducted in this field for decades, it was the first time that a robot of any use had been developed. While it was physically similar to the Geskani, it was bulkier, and its head looked completely different, being more like a sphere then anything. They were painted in a variety of colours, usually to suit their purpose, and they were made out of metal and carbon-based polymers. They were, frankly, one of the most significant developments of the Geskani in years, up there with the Rip Drive.

Almost as soon as they had been cleared for production they were being pressed into service in just about any area that could think of a use for them. The Space Fleet was eager to press them into service, as they could perform repair and maintenance tasks in space better then a normal engineer in many situations, making continued fleet operations much easier. Within a few years, Jokiru were a common sight in Geskani society, so much so that there were Families devoted to their maintenance and production in a full time capacity.

The benefit that these brought to the Geskani was amazing. They suddenly had a far increased workforce that required far smaller amounts of support from the government, and they also didn’t put further strain on the food supplies. The first Geskani system to be colonized, Bu, found great use for them, as the small scientific and resource gathering settlements scattered around the system were often dangerous and exposed to space. The Jokiru were exactly what they needed to keep the colonies running and keep resource gathering going while keeping the living occupants of the colonies safe.

There were problems. Often, Families felt uneasy around them, meaning that apart from the Families devoted to their continual running, Families were largely kept away from them. When they were put into military application as potential automatic soldiers, a small number of Jokiru went whiled and caused large amounts of damage to a major military base, killing and injuring a small number of Geskani. The Jokiru Trooper research was halted after this incident.

This was not the only major breakthrough. The Rip Drive was further perfected, allowing jumps to be completed accurately and safely at greater distances. The damage that a ship received after a long jump was also reduced. But as important as these discoveries were, the Jokiru took prominence in the mind of the Geskani. Time would show that perhaps the Jokiru were a mistake, but for now, they were a great boon to the Geskani, and they were loved.
 
@TaylorFlame: The robot apocalypse draws ever closer! ;)

@Everyone: I just want to remind you all that the deadline for orders and stories this turn is Sunday, so get 'em in! I'll be working on the next update starting Monday, and hopefully have it up either Monday night or sometime Tuesday, so late-comers will have a little extra time if they need it. Don't use that as an excuse to slack, as it will only make the update that much more of a pain in the ass to make if I have to back-track all the time! ;)
 
I've had a ridiculously huge pile of programming stuff to get done, so my time has been limited, but that should change by midnight today, so I'll get to work on stuff after that.
 
A further boon to those that haven't had time to write anything over the past week and a half:

My computer at work, which contains all of my up-to-date files for this NES, has been struck by Loki and is currently inoperative. It may be working again by Monday, but it may not. I cannot update without those files, which I unfortunately forgot to back up to my laptop. I'm hoping this won't delay me yet again, but if it does, I'm going to start apologizing now and hope you guys don't start hating me due to what seems to be either bad luck or incompetence.
 
Star System Urue Aih / Planet Ulann / Contact -1 Month

A lone Satellian trundled across a verdant clearing, surrounded by huge, tall, exotic plants on all sides. A glowing blue-green sky hung overhead, streaked with red-pink clouds. The heavy gravity made her move awkwardly; she was still trying to find her rhythm, even after many hours on the surface. She startled a small, furry creature. It moved too fast to see clearly, except for the dazzling blue stripes on its tail. Within seconds it had leaped out of sight. Her awareness returned to her wider sensory receptions, muffled as they were by the enveloping environment membrane - a breathing filter would have been more than enough, but the survey team leaned towards caution. This world was just so, green, she thought to herself. Even from orbit, this whole planet seemed to positively glow with life - emerald continents and turquoise waters, sprinkled with fluffy clouds; there was only the slightest hint of desert and glaciers, hidden between small mountain ranges, or tucked away at the poles.

A tiny, graceful flying creature landed on one of her vision lenses. It didn't make sense; here was a world teeming with diverse life - the first complex, diverse alien life they had encountered. It was truly amazing, beyond all expectations - the survey team had already identified hundreds of unique animal groups, and the plant analogues were too diverse to even begin classifying. It was a large planet, with moons of its own. It didn't have a parent gas giant. Its climate was overwhelmingly warm and gentle. There were no big storms; the Sacred Reapers did no work here. It should have been a stagnant world, covered in nothing but bacteria and algae. What could be driving evolution here? Perhaps just a handful of massive impact events, over hundreds of millions of years, could be enough to -

Shhnk!

"Naah!"

She was hunted.

Hmmaiaa, the Satellian homeworld, had few extant large animals, none of which were predatory. But some rare fossils showed that large predators had existed in the past. Thanks to imaginative writers and animation-ists, the common image was one of raging beasts, bellowing and stomping, as if they were trying to frighten their prey to death. This was a nonsense, of course. A true predator does nothing to alert its prey. A predator wants to keep you unawares until your internal organs are already being chewed on.

The harpoon-like object fired from the predator had pierced her environment membrane and several layers of skin. Apparently it was not designed for such armoured targets. The predator extended its barbs and tried to reel in its alien prey, but the harpoon had become lodged awkwardly, tearing and deforming the Satellian's skin in grotesque fashion. The hit was on her back, dangerously close to her spines. It would be a difficult enough spot for her limbs to reach, even without the sudden spasms creeping along them.

Zap!

A massive electric discharge set fire to some plants in the distance.

Zap!

Huuurl!

The unseen predator made one last attempt to reel in its prey, tugging hard on its hapless victim and dragging her a few metres across the clearing. Then the harpoon's connective sinews slackened and fell to the ground. Something big moved away through the outlying undergrowth, as attested by the alarm calls of unknown animals. The sounds soon faded into the distance.

She stood still, pulsating, trying to calm herself, until finally the fellow Satellian shuffled into view, his head covered with oversized camera mounts and air filtration gear. An electric shock device was mounted on his back, glowing red hot and making a whining noise.

"You OK?"

.

Star System Jumm Aih / Planet Ahrmm / Moon Hmmaiaa / Contact -1 Day

The Adjutant Director rested on his back four legs (Satellians did not really go in for furniture) and plugged his front two limbs into the computer console. Thereafter his radial digits did all the work, slowly pressing on concealed key-pads, brining up 3D-images of the wondrous new world they had recently found, tentatively named 'Ulann' after one of the old goddess-spirits of Springtime. He reviewed a random montage of images, from orbital scans down to those taken by ground teams. Initial reconnaissance had detected a bewildering array of life - a greater biomass and diversity than all the other life-supporting worlds encountered so far, put together. And it was a tranquil world... there was little sign of the vast deserts, glaciers, mesas, and sawtooth mountains which were familar to Satellian eyes. Yet several members of the scout teams had come close to being killed by giant animals; several others had been infested by microscopic lifeforms, their outer skins literally turning green and sprouting strange outgrowths. This world was just too alive. Analysis of native plants and fruit suggested they would cause a kind of anaphylactic shock if eaten by Satellians; perhaps Hmmaiaan plants could be gene-worked to grow there, or maybe it would be better to leave the whole planet in its natural condition. In any case, investigation would continue - there were many unanswered questions. It was truly fascinating. If the recent years had a common theme, it was one of old ideas were being turned on their heads...

The Adjutant Director dialled up a new set of files, this time on Ulumm-Bukk, his adoptive homeland, which so far remained the only major exo-colony of the Satellian race. It was a barren, frosty world by comparison. But to Satellians, it was much more homely. Undercities were already taking root there, and one electromagnetic launch tube was already operating on the surface. Industry was steadily expanding, but more importantly, the Agreement had an early hold on the society of the colony. Most colonists were, after all, members of the aerospace kinships. The whole planet had a subdued sense of excitement. It wasn't like the old colonies of the home system, with their entrenched cultures. And unlike Hmmaiaa, the lifelessness of the surface prevented the growth of outdoor kinships and their traditionalist ideals. With every trip back to the homeworld, he was constantly reminded that only a small portion of his race were actually participating in the new Great Adventure. The Adjutant even dared to imagine Ulumm-Bukk as the new capitol of the Agreement; if things kept on course, this could become reality within a few decades.

An annoying electronic buzz reminded him that he was late for the meeting. He disengaged from the console, slowly stretched and shook himself loose, then proceeded on his way with no great urgency. Autonomous, sphere-wheeled vehicles beeped at him for attention, but were ignored. Wandering the labyrinthine corridors of this part of the Great Undercity gave him time to think. He arrived at Central Hub #1 around five hours late, and spent another hour conversing with various colleagues on his way to the meeting chamber. There followed another delay as his identity was confirmed by armed guards; something to confer a little extra dignity on proceedings, but also a valid precaution; there was always the possibility of lunatics going on a rampage with power tools, like that incident several centuries ago. When he finally entered the chamber, as he suspected, the process of the initial greetings had yet to finish.

The chamber was like a large, hollow, fattened sphere. Artificial light diffused in from all sides, casting no shadows. There was a circular table-like rise in the middle of the floor, surrounded by shallow pits where one could stand or curl up as one wished. There were flaps and grooves in almost every surface, concealing computer consoles, 3D projectors and liquid refreshment dispensers. A flowering Hulunnurr plant hung from the apex, in stark contrast to the metallic artificial-ness of the surroundings; its purpose was to gradually dispense narcotic vapours into the atmosphere, promoting the free exchange of thoughts and feelings. If the meeting didn't end within five days (and the Adjutant had been in longer meetings), then the participants would be completely intoxicated. The sixteen participants were all individuals of great reputation and esteem, representing numerous different kinships. The venerable Core Director spoke for the Agreement itself; seven centuries old, shimmering grey-purple skin hardened into thick carapace, with long antennae he wore like whiskers; he emanated respect and authority. But only half of the other participants were actually part of the Agreement. And two of them were actually hibernating; they had been carried in here so that they could subconsciously absorb the ambience, as was the custom. Their head-parts were sealed up by congealed mucus, while their skins assumed a grey, web-like texture. To the untrained eye, they might even seem dead - and in fact, such misunderstandings had occurred in the past; these days, twinkling vital-monitors were in place to reassure the other participants.

The first item on the agenda was the expansion of the Agreement. This was over fairly quickly; only the Cybernetic Kinship of Nannurra from the moon-world of Hesmue was to join. The Nannurran representative was easily recognisable, with a pair of robotic arms and computer interface tubes sticking out of his back, truncated rear limbs, and an oddly shrunken torso. Such body modification was not to everyone's taste, but it could be a valuable asset in deep space exploration. The other dignitaries merely explained why they were not joining - it was too early, they were content to observe, they had other concerns, etc. The meeting was not the time to try to argue them round - opinions were to be formed in private contemplation; anyone who could be swayed by another's words had clearly not thought enough about the subject to begin with.

The next item concerned the ongoing reparations following the great anti-matter disaster. Fifty years had past, but the destruction of entire kinships was not easily forgotten. In this context, it was easier to understand the homeworld's lack of enthusiasm for the Agreement - yet it was somewhat paradoxical, since the Agreement had been largely founded around the regulation of anti-matter. The Adjutant Director guided the participants through an overview of current anti-matter research, now confined to lonely asteroid bases in the Jewel Ring. A new generation of 'safe' reactors had been installed on the deep space exploration ships, and developments were ongoing. Still, only short-hop runners were allowed near Hmmaiaa; these ships used electron-matrix energy storage, which had to be recharged with trips to the asteroid reactor stations. A true and safe alternative to anti-matter had yet to be found. Most of the dignitaries did not seem impressed.

After a few hour's break for refreshment and meditation, the second day began. It was the turn of the Core Director himself to lead discussion, regarding the mysterious Signal. He confirmed the Agreement's findings that it was almost certainly a natural stellar phenomenon. Several other participants presented their own analysis, all of which agreed with the Agreement. Some of them were more scathing; the accusation was put to the Core Director, and the Agreement as a whole, that this was a case of deliberate manipulation of information - that they knew all along it couldn't be an alien signal, and that the whole craze had been engineered to provoke more interest in space travel, gaining artificial sympathy and support for the Agreement... This sort of thing had caused the decline of previous Agreements... This was no way for even the most immature Satellian to conduct himself...

The Core Director simply nodded slowly, a gesture of acknowledgement of another's attitude. But he said nothing in response. One of those awkward silences descended on the chamber, lasting several minutes. The Adjutant considered butting in, but finally the Core Director opened a control panel and began to dial a certain command sequence, very slowly and deliberately. After another minute of electronic bleeping and some bemused expressions, one wall of the chamber began to fold away, revealing a thick glass wall behind. And behind this, in an adjacent chamber, stood a large roughly-cylindrical object, sparkling with strange iridescence, despite the lack of lighting. An array of environment control equipment stood guard around it. The Artefact. Many of the dignitaries were struggling to contain their excitement - most of them knew about this, and most wanted to see it, but none wanted to put themselves in kudos debt by asking.

"Perhaps we were a little... slow... to announce our revised findings..." the Core Director straightened his posture, and lazily turned his head-parts towards the Artefact, "but here is something we have confirmed as... Alien. Contrary to popular belief, it is not a relic from any of the first Satellian civilizations. We have since travelled to the stars, but the Artefact remains beyond us. The fabrication of the outer casing alone is something we cannot reproduce. Our latest survey has revealed nano-scale technology of advanced order. Decades, perhaps centuries of work lie ahead before we can even begin to probe the interior."

The Core Director had succeeded in changing the mood of the chamber. The dignitaries were shuffling, slowly changing their body postures.

"Aliens exist in the universe, it is not just a probability. They have been to this world in the distant past, yet it seems they did not stop to colonize our planet, or interfere with our ancestors. Dignitaries, I propose that this confirms all our existing projections about intelligent aliens. They are older than us. They are wiser. They are waiting for us to find them. We have existed long enough in isolation. It is time we learned about the commonwealth of great galactic nations that must surely exist. I believe strongly that we can find them, and with their help, our species can reach its full potential... We can transition from our animalistic forms into a truly sentient race... That is why we need our best explorers and communicators to be out there... Looking..."

Another silence descended on the chamber. Maybe it was the Hulunnurr fumes kicking in, but the Adjutant was excited to be viewing the Artefact again. Ideas swirled at the back of his mind, projections of the first contact with the great all-knowing aliens. Joyous exchanges of ideas and concepts. Introduction to wondrous technologies...

Then his stream of thought took a sharp turn; he was rudely interrupted by his own words, as recalled by his subconscious:

Ideas turned on their heads.

.

Star System Unnamed / Engineer Ship #1/7 / Contact +0

The displays showed alien objects closing in. The Fleet Captain felt something cold at the back of his mind. He felt... Unwelcome.

"We have 6/7 online, Captain"

"Yes I see... Signal general contact procedure, execute immediate..."

"Captain..."

The Lelinthian Warden invaded his consciousness with intent. At first, it struggled to find appropriate thought-images. But somehow, it adapted. Quickly. It began to pick out certain words from the language section of his brain core.

Submit... Serve...

The Fleet Captain recalled one of his favourite meditation exercises. Clearly, he was having a mental breakdown under the pressure. This was shameful, but there were more important things at stake than his reputation. He tried to isolate the faltering part of his consciousness. He could sense it was going to be too much to cope with. No time to hesitate.

"Fleet, I am hereby unfit to command..."

He said it in a way that didn't need repeating. The other crewmen were all feeling uneasy, and perhaps it wasn't just shock at hearing those words from their venerable Fleet Captain.

"Fleet, full evasion, immediate, evade"

The order came from a sub-ordinate navigator. But nobody disagreed with it. All ships in contact began to spin around and vector their conventional thrust drives away from the aliens. For most of the ships, it would still be some time before their bubble drives had recharged enough to allow even the shortest faster-than-light run.

Star System Unnamed / Exploration Ship #6/7 / Contact +30 Seconds

Murrumue Ulunn was drifting with a purpose through the access tube to the bridge. Just one limb was extended, propelling him onwards with precision touches of the tube wall. A personal appearance on the bridge would give more weight to his request, so he thought. About halfway there, there the ship suddenly started to vibrate, and then accelerate, pushing him back in the opposite direction. Various pieces of heavy equipment pelted his skin. An acceleration warning tone kicked in - a little late, as was the Captain's style. Ulunn did his best to cling on and keep going, as the acceleration picked up. He didn't get far; his sphere-dwelling instincts kicked in again, accompanied by a wave of nausea. The horizontal tube had now become vertical tower, the entrance to the bridge was hanging high in the ceiling above him, out of reach. Now even all six limbs were not enough. He lost his grip.

On the bridge, the Captain and flight crew were all safely positioned in their acceleration nests - basically shallow pits built into one wall of the room. Various control panels and displays had rotated into their acceleration positions, leaving a large portion of the room looking unusually empty. The crew's attentions were fixed on the main display, showing the position and distance of a large alien craft. It wasn't getting any further away, in defiance of their collective will.

"Reaction fuel down to three/five. Confirm? We're overloading the heatsinks, Captain"

"Its within limits"

"Its too hot. I must protest. In another minute we'll start melting the bubble core"

"First priority - evade"

Lights began to flicker; another power failure was building.

"I must protest!"

"I... Can't..."

...belong...
...submit...
...serve...


The thrust drives of #6/7 were abruptly cut, sending another shower of tools and equipment cascading around the interior. Murrumue Ulunn bounced off several walls before scratching his way back to his personal computer. He was preparing to usurp control of the entire fleet's communication system to broadcast the 'Universal Greeting', newly re-encoded to what he believed to the be alien's standard. He was acting well above his authority, which was a death sentence for his career (at least), but bigger things were at stake now. The fleet had been leaking random radio messages since it arrived here. Perhaps it was too late for a first impression... But he had to hope this would make a difference. His mind was working faster than ever, perhaps using up too much blood-sugar, and he felt he was on the verge of blacking out. He quickly checked over the parameters one last time, then hit the execute button...

.
.
.

OOC: sorry to hear that, Bil. Today I finished my story anyways :)
 
Warden Kelethletel felt the growing irritation coming from the other Wardens, meeting her own annoyance. This wasn't working, they were too stubborn, and that made no sense. Surely, though, had they found a way to travel to the Home Star before the Lelinthians had managed to depart its influence, then perhaps they were far too strong of mind to fall under simple subversion like the Culud had. After all, the Culud were barely sentient when first indoctrinated.

She felt out to the other Wardens, who were currently concerned with apparent wildness of action undertaken by the alien vehicles. Calm, she projected to her fellow Wardens, Push away... tread in place... let them go...

Agreement came back to her, despite the persistent annoyance of the Fleet Wardens. She felt out to the Culud captain of her ship and pressed into him the desire to move forward, keeping a distance from the aliens of several million units, but pushing them away nonetheless. His wide mouth spouted out the orders in creaking, groaning, grunting tones that carried through the command chamber with ease. Barks of confirmation returned to him, and the crew flurried to work, their little hands flashing about the controls to bring the ship forward, pressing against the evasion of the alien vehicles.

A thought came to Kelethletel as she watched her little crew work dutifully, the feeling coming from another Warden in the fleet. Attack... salvage... understand...

Denial of this concept popped up from other Wardens, as well as Kelethletel herself, though other feelings joined to agree. Kelethletel attempted to press her slight authority over the others, though many were ignorant of this, believing that only through a show of their willingness to defend themselves would the aliens learn to keep their distance. Other Wardens flashed with outrage that Kelethletel was being ignored, and others still were outraged at the concept at all. Kelethletel welled up her inner resolve and flashed it over the fleet, silencing them all to her command. They would not kill for nothing; it was the way of the Culud, not the Lelinthians.

Let them flee... let them flee...
 
I forgot to write anything. I got intimidated by the NOVEL written above.
 
Well, I can counter-intimidate you, if you want, so that you actually DO write!

Work computer is fixed, so I should be back on track to get the update written tomorrow/Tuesday. Get me them stories/orders quick!
 
Well, I'm not sure I actually have time to do anything coherent for this at the moment, so if you could do some NPCing and make interesting decisions, I guess I'll delay the next portion of my little storyline until the next update.
 
UPDATE THREE
Progress...

Several exploring species have found heaps of luck this year, some of whom might find it to be a small comfort to what set-backs they might have suffered the previous year.

The Kekeji, after many years of building their new home, have finally begun to divert resources into external exploration as their new homeworld begins to settle and prosper. The initial exploration fleet arrives in a neighboring system, the first among countless stars to actually host worthwhile planets in orbit. Though this binary system only bears two small, dim red dwarfs, the four small, rocky planets in orbit seem to contain a modest amount of useful resources. While no life could naturally live here, it would be possible, with a bit of engineering, to construct at least a small resource harvesting outpost in the system.

The Seipas Yag fall further into disarray as the population suffers from further starvation, and if nothing is done by the stagnant government soon, the planet could fall into chaos. Murmurings of a new order are heard in the dark and quiet places, where unrest is hitting the hardest, though as of now these are only whispers.

The Satellian long-range exploration fleet barely manages to escape a near-conflict with mysterious aliens in the alien home system. With only a single ship being left behind due to apparent engine failure, the explorers find themselves hustling homeward, trying to keep their ships in working order as they push their technology to the upper limits of function. Meanwhile, the close-range exploration fleet achieves what was, initially, the goal of the long-range explorers. As luck would have it, friendly aliens were right next door, in the opposite direction of where the Satellians were first looking. Details on this encounter will follow...

The Nhroaat find a moderately more useful system than previous efforts to explore. After a long year of poking about the galactic arm, a red giant star with one significant rocky body is located further up the arm. While only the one world seems to be of use, the myriad asteroids and comets have their values as well, and overall the system would offer a moderate amount of productivity if settled.

The Lelinthian race and its Culud servants recoil from their most unexpected first contact with an alien life form. Thanks to the quick thinking of an uncharacteristicly aggressive Warden, the minor particle beams of his ship flared up for just a moment, long enough to disable one of the fleeing alien vessels for capture. One boarded, the crew was subdued by stun weapon-wielding Culud crewmembers and taken into isolation tanks aboard the more aggressive Lelinthian ship. While the other Wardens argue the lack of reason or consideration that the Warden in question had for this action, said Warden began his investigation into the alien biology and technology.

The civil war on Halvalla seems to have quieted to small skirmishes and guerilla wars over the past year, though both sides have been gearing up for another surge in major combat. While the planet remains momentarily stable, it is not likely to persist in the years to come.

On Thaej, the Hletho further their scientific pursuits, and through an odd series of funneled resources and information, the overall technological development of the planet leaps forward and rewards the populace for all of the scientists' hard work.

The Distopteran Hive prepares for a variant future of space exploration, trying to cope with the loss of the colonial expedition. Instead of seeking new colonies that will inevitably lose their connection with the Hive, it would seem to extra-dimensional observers that the entirety of the Hive would be preparing to leave the planet all together to seek out a future among the stars. Meanwhile, the fragment colony digs in to its new home, seeking out sources of food and water on this marginally-habitable planet. The make-shift Hive on Nekopterus manages as well as it can in a strange, new world of independence.

After many long years of work, the Bako Tellian exploration program gets underway, and after a year's work in scouring useless star systems, they stumble upon a meaningful system. Not only meaningful, it was, in fact, quite perfect. Every aspect of the planet seemed tailor-made for life, which thrived and teemed on the surface, as well as below the surface and above it and everywhere at all. While it wasn't perfect for Bako Tellian life, it was still very much habitable and very much productive if developed. The surface was composed of about 68% water, with gentle, rolling hils and plains, lush forests, and rugged mountains along the fault lines.

The Kant find better luck among the stars as their older "fleet" seeks out more information about the universe. As opposed to the horrible attack on one of their explorer groups last year, this system is, instead, a perfectly verdant world full of strange and wonderful plant-like and animal-like life-forms, sprawling across the beautiful surface. Though the atmosphere is a little thick and damp, and much of the surface (88%) is water, its productive and scientific values were potentially limitless. Meanwhile, a new fleet is assembled at the homeworld in order to replace the one so recently lost.
 
Spoiler AMOEBAS :
ECONOMY: 0e (+0/turn)
TECHNOLOGY: 0
STABILITY: 10
FLEETS: 0
MILITARY: 0

[no orders, no stories; nothing changes]



Spoiler BAKO TELLIANS :
ECONOMY: 5.5e (+2.5e/turn)
TECHNOLOGY: 2
STABILITY: 8
FLEETS: 1 (-0.5e/turn)
MILITARY: 1 (-0.5e/turn)

[income gained = +2.5e]
[income remains unchanged]

You know you're allowed to do more than one thing per turn, right? You can spend your accumulated money on whatever you want, unless of course you're saving it up for colonization.



Spoiler DISTOPTERANS :
ECONOMY: 4.5e (+1.5e/turn)
TECHNOLOGY: 1
STABILITY: 7
FLEETS: 1 (-0.5e/turn)
MILITARY: 1 (-0.5e/turn)

[fleet lost due to disconnect from hive]
[income increases by +0.5e/turn due to decreased maintenance]
[build 1 fleet for 1e]
[income gained = +2e]
[income remains decreases by -0.5e/turn due to added maintenance]

Spoiler NEKOPTERANS :
ECONOMY: 0e (+0.5e/turn)
TECHNOLOGY: 1
STABILITY: 5
FLEETS: 0 (-0e/turn)
MILITARY: 0 (-0e/turn)

[colony established by sacrifice of fleet]
[income gained = +0e]
[income increases by +0.5e/turn due to new colony]



Spoiler GESKANI :
ECONOMY: 2e (+2.5e/turn)
TECHNOLOGY: 2
STABILITY: 8
FLEETS: 2 (-1e/turn)
MILITARY: 1 (-0.5e/turn)

[spend 2e on technology; tech level improves to 2]
[stability improves by 1 due to added machine workforce; life is easier]
[income earned = +2e]
[improved technology yields +0.5 to income in return]



Spoiler HLETHO :
ECONOMY: 3e (+1.5e/turn)
TECHNOLOGY: 2
STABILITY: 6
FLEETS: 1 (-0.5e/turn)
MILITARY: 1 (-0.5e/turn)

[no orders]
[scientists funnel 2e into research; tech level increases to 2]
[income gained = +1e]
[income improves by +0.5e/turn due to technological insights]



Spoiler IVKINGS :
ECONOMY: 3.5e (+0.5e/turn)
TECHNOLOGY: 1
STABILITY: 3
FLEETS: 0
MILITARY: 2 (-1e/turn)

[no stories; no orders]
[income gained = +0.5e]
[income remains unchanged]



Spoiler KANT :
ECONOMY: 2.5e (+1.5e/turn)
TECHNOLOGY: 1
STABILITY: 8
FLEETS: 2 (-1e/turn)
MILITARY: 0
ARTIFACT: 2.5/50e

{{{Economy has been corrected to adhere to the new system!}}}

[spend 1e on construction of new fleet]
[income gained = +2e]
[income decreases by -0.5e/turn due to added maintenance]



Spoiler KEKEJI :
ECONOMY: 2.5e (+1/turn)
TECHNOLOGY: 1
STABILITY: 7
FLEETS: 2 (-1e/turn)
MILITARY: 1 (-0.5e/turn)

[stability improves by 1 as new homeworld becomes stable]
[income earned = +0.5e]
[income spontaneously increases by +0.5e/turn]



Spoiler LELINTHIANS (NPC) :
ECONOMY: 1.5e (+2e/turn)
TECHNOLOGY: 3
STABILITY: 7
FLEETS: 1 (-0.5e/turn)
MILITARY: 0 (-0e/turn)

[spend 3e on technology; tech increases by 1]
[income earned = +1.5e]
[income increased by +0.5e/turn due to technical improvements]
[stability decreases by 1 due to shock of first contact]

The Lelinthians, through study of alien technology, have made insights into their own technology, adding it to the scientific studies already being conducted on their homeworld.



Spoiler NHROAAT SSKRAED :
ECONOMY: 1e (+1e/turn)
TECHNOLOGY: 2
STABILITY: 7
FLEETS: 1 (-0.5e/turn)
MILITARY: 2 (-1e/turn)

[spend 1e on technology to complete Tech Level 2]
[income gained = +0.5e]
[income increases by +0.5e/turn due to technological advances]

I took a slight leeway with your orders, and completed your partial investment into technology so that you'd get the income bump this turn (you had already invested 1e into tech, so you only needed another 1e to finish the upgrade).



Spoiler SATELLIANS :
ECONOMY: 2.5e (+1.5e/turn)
TECHNOLOGY: 1
STABILITY: 7
FLEETS: 2 (-1e/turn)
MILITARY: 0

{{{Economy has been fixed to reflect the new system!}}}

[income gained = +1.5e]
[income remains unchanged]



Spoiler SEIPAS YAG :
ECONOMY: 6.5e (+1/turn)
TECHNOLOGY: 1
STABILITY: 5
FLEETS: 1 (-0.5e/turn)
MILITARY: 1 (-0.5e/turn)

[no orders; no stories]
[income earned = +1.5e]
[stability decreases by 1 due to internal strife]
[income decreases by -0.5e/turn due to internal strife]

I'm going to turn these guys into NPCs after this update.




Spoiler GALACTIC MAP :
turn3.png
 
The new NPC species which the Satellians have discovered are these guys:



RACE NAME: Snud (translated as "these ones here")

APPEARANCE: This might get a little confusing, so bear with me. Snuds are sort of quadrupedal, sort of tripedal (and we'll get into that later) beings of small size, roughly a meter across the body, circular in shape, with a body height of about a foot {I'll mix measuring systems all I want!}. The upper and lower portions of the body (as related to its circumferential edge, as it were, or, "around the middle") are bulbuous, to a degree, with the upper portion being higher and wider than the lower portion. This part gets a little more confusing. All four of its legs are about eight inches long. Three of its legs are toward its front, though this is also its bottom when standing upright, and while it moves in this direction when walking on all four legs, it faces this direction downward when it stands to walk on three. The fourth leg is positioned on the back, when down, or the top, when standing, and also doubles as its male organ. On the top (when down) portion of its body, at the base of the leg/genital, is the female organ. Snuds are capable of self-fertilization, though they don't do that anymore because they find it silly to replicate ones self, though that doesn't stop them from fornicating themselves for pleasure (often in public, during conversation, if the conversation reaches a lull, though just as likely while alone at the home or while eating); they typically tend to fertilize one partner, and then become fertilized by another, so as to maximize genetic variety while utilizing all of their reproductive capacities. Anyway, they are often a muddy red color, though can sometimes be bright red, or even bright orange, and other times a dull brown, and yet other times a rich, chocolate brown with little black speckles running along the equatorial ridge. Their eyes are little black beads, eight in all, with two (this will be explained from the perspective of them sitting on all four legs) on the top-front, two bottom-front, two top-back, and two bottom-back, so that they may always see where they are coming and going while walking on four legs, and what is in front of and behind them while standing on three. The mouth is a small orifice on the bottom of their four-legged posture, which defaults that side to being the front when standing; it is able to protude some distance, enabling the Snuds to stand over food and lower their mouth to it, while still being able to look with ease about their surroundings. {Hmm. I think I might have to try to draw a picture of some kind to explain what they look like better.}

CIVILIZATION NAME: Gul-ul-ikh-naha-naha-tull, or, "The Collaborative Organization for Commercial Development and Economic Exchange with Alien Civilization Abroad"; most alien species have only ever called them the "Snud Merchants" (roughly translated, of course) to facilitate ease of reference.

LOCATION: Planet Sneed ("this place here"), H/C-Top

HISTORY: A few million years ago, the ancestors of the Snuds (called "Snoods" or "them, then") thought it might be nice to carry and employ small sticks as implements of various purpose. How wonderful it was to carry a stick, with which one could defend itself a little better, play fetch with a pet, prod things of a questionable nature, and generally explore its environment with greater ease and comfort. Millions of years later, the Snuds had learned to build all sorts of neat little things, like houses and vehicles and such, and to invent all sorts of neat things, like television. Briefly, they experimented with interplanetary exploration, and in fact even developed an interest in creating pocket universes for interstellar travel, though they never really quite stuck to it. Space was not for them, and instead they invented robots to control their ships, and merely stood around on Sneed, learning and doing remotely, while they further looked into this television thing. Empires had risen and fallen, all based on various economic principles and the assumed values of various materials and services, though none had lasted. Instead, the various incorporated economic entities on the planet had agreed to stop all this hostile market action and instead work as equals, and so the Collaborative Organization for Commercial Development and Economic Exchange was formed. Dealing with each other so extensively and so equally brought a nice amount of balance to Snud life, though after many thousands of years, the market became stagnant and began to wilt into something insignificant. So, with certain scientific sorts working around the clock to come up with a new economic solution, they decided to put their whole species into a state of hibernation, leave an automated alarm clock in place in orbit, and simply wait for the arrival of alien species with whom they could trade on new and interesting levels that had never before been achieved, all while maintaining a comfortable position at home in front of the TV. So, with great cost and effort, the Snuds built a massive infrastructure to sustain them all in hibernation inside their great cities and tiny villages and various town sized inbetween, and left some robot sentinels in orbit to wait for the aliens to show up for a swap-meet. When those aliens did show up, well, it was an exciting day for all those Snuds that survived the "Very Long Nap", formed the Collaborative Organization for Commercial Development and Economic Exchange with Alien Civilizations Abroad, and everyone was looking forward to getting down to business as soon as they shook ten thousand years of bed ache out of their joints and got cracking on this language barrier thing.

CULTURE: Snuds enjoy a form of television that is largely immersive, though not entirely encompassing, and mostly non-interactive (though reactive programs do exist, and tend to be a bit on the naughty side). The screen is generally en entire room, barren and empty excepting the wall lined with the bowl-shaped furniture that they find so comfortable. The image is projected into the empty portion of the room, right up to the edge of where the viewers are sitting, and offers a full 3-D presentation of whatever event is being depicted, as if that portion of the room had ceased to be a room at all, and instead was a forest full of wild animals, some kind of sport wrestling, or even just the view of an economic exchange market's central chamber. Other than this immersive TV, Snuds like to dine out, eating in all manner of eateries, most of which are outside and surrounded by natural, often wild, environs. At times, it is dangerous, though the armor-clad cybernetic police force generally keeps the more dangerous animals at bay. Still, that isn't to say that dining out is entirely safe, but if it was, there would be no fun in it. Aside from that, Snuds enjoy pleasuring themselves, often in public, and equally enjoying merely witnessing another Snud pleasuring itself, though when it comes down to actual reproduction, the act is most often done in the privacy of the home, generally because it's a bit messy and more easily cleaned up there, but also because many Snuds do not like to publicly display which other Snuds they are reproducing with. Love is an entirely different matter from reproduction, and it is perfectly acceptable for two Snuds to be directly related in any fashion and be in love, because it has nothing to do with mating. I mean, sure, they might pleasure each other, but that isn't the point; they don't reproduce, and thus they don't foul up their genes, and thus it isn't a problem for any other Snud on Sneed. Often, reproduction partners are strangers, though occasionally colleagues or even friends, that simply have an appropriate genetic variance as compared to the Snud in question that it becomes acceptable to reproduce, in which case one assumes the male aspect and the other assumes the female. Snuds are perfectly capable of performing the male aspect, even while pregnant, though it is exceptionally rare for both aspects to be utilized at the same time (that is, Snuds rarely impregnate another Snud at the same time that they, themselves, are being impregnated).

GOVERNMENT: The Collaborative Organization for Commercial Development and Economic Exchange with Alien Civilizations Abroad is a cooperative effort of the eighty-seven largest corporate endeavors on the planet, each of which interacting with every other on an equal basis so as to not accidently create an economic empire, which has been a no-no for several thousand years due to its tendency to fall to bits. Employing various impressive communication and data transferal technologies, they keep their interests closely bound together, and have devised an entire network dedicated to corporate governance between the eighty-seven powers, which oversees the management and future developments of Sneed.

DOMESTIC POLICY: Sit, watch, eat, love, buy, sell, trade, stand, walk, wrestle, eat, sell, buy, sit, watch, eat.

XENOPOLICY: Trade, trade, trade. All they've ever wanted to do is trade. Empires rose and fell all across their homeworld, entirely based on economic policies, until they consolidated their efforts into a stable system designed entirely around the concept of future trade with alien species. The infrastructure has already been largely designed for the future of this activity.



Spoiler STATS :
ECONOMY: 2e (+2e/turn)
TECHNOLOGY: 1
STABILITY: 7
FLEETS: 0 (-0e/turn)
MILITARY: 0 (-0e/turn)
 
If anything is wrong, let me know! I'll be working on the map, and hopefully have that up soon! I also have to design a new species, but I have a solid idea in my head, so it won't take long once I get going on it.

@Daft, you keep lucking out! One of these days, something terrible is going to happen to the Satellians, I just know it.

@Fuschia, even though you had me NPC you for the turn, looks like things went well.

@Thedreadedlock, you've gotten, by far, the best first-exploration result out of anyone!

I'll have new system values mailed out fairly soon, I think. I feel like I slacked a little this update, so I apologize if anyone is disappointed with the way it's turned out. I'm doing my best to try to get this done quickly without skimping quality, and you'd be surprised how much effort it takes to keep focus despite my massive amounts of free time at work.
 
Cool stuff Bil! :) Looking forward to finding out about this new contact. As for my other poor explorers, I feel for them, being caged and prodded by the Lelinthians. While my people usually just shrug their shoulders at another's bad luck, it is also a tradition that we don't leave people behind. I can see a rescue mission taking shape...

I forgot to write anything. I got intimidated by the NOVEL written above.

@Anonymoose, if you're referring to my efforts, well I've had four years on this forum to get used to writing (spamming) lots and lots. For the short version, you can just read the first few words of each paragraph :)
 
:) I really have just been focusing on my studies, because Organic chem is really starting to crunch. Bil and I talked quite a bit about the fissioned hive, so I have faith in his NPC capabilities should I be held up by school again. Hopefully I'll write a story this time. I almost feel guilty for not writing about worker Bil last time.
 
I'm going to work on the new NPC race that the Satellians have made contact with soon. It's funny to me that your species has already made contact with not one, but TWO alien species before anyone else really has, just by luck of the roll!

Don't feel bad if you can't get anything written up, though. School's [technically] more important than this NES :)
 
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