SLYNES - Swirly Lights Yonder, a Never Ending Story

This is still just building up to that battle...

Fateful Engage: Part #1

Roughly one Hmmaiaan-day after the go-ahead was given for the Sneed expedition, Harrumunn Rarr began accelerating to escape velocity, with a little help from a Shuttle Rocket and the mechanisms of one of the Undercity's main launch tube. To save on the amount of fuel needed onboard, stationary nozzles blasted hot expanding gas into the confined space beneath the Rocket, providing most of the initial lifting force. More and more explosions were initiated as the craft steadily moved upwards through the tube. At about fifteen seconds into the flight, a system of magnetic propulsion kicked in, accelerating the craft for the final kilometre. It was being pushed at about eight times normal Hmmaiaan gravity, rather more than was comfortable for any Satellian, as it cleared the protruding end of the launch tube and began tearing into open sky.

There was always an uncomfortable sensation as the accelerating force was reduced to the craft's own humble engines. Rarr was well braced for it, as he had done this many times before. He kept his eyes on the viewscreen in front/above him, as he was curious to see the state of the Jurnnu Fields Spaceport below. The storm-deposited mud had long since dried and cracked into a fractal pattern of fissures and chasms, already filled with sand; the landscape was still variations on the theme of brown, with just a few splodges of green and orange vegetation visible when he zoomed in. The few operational landing pads resembled those seen on cratered planetoids, sunken into deep craters. A trio of Engineer Walkers were busy excavating another of the buried pads. Miscellaneous pieces of industrial hardware glinted brightly against the dull surroundings. Rarr wondered what the scene would look like when he got back, if he got back... He felt the craft's ramjets dying off as they were starved of oxygen. He wanted to mark his moment of departure with some meaningful thoughts, but found himself reminiscing about his earlier days of archaeology and resource prospecting. He closed his eyes and surrendered to the juddering of the main rocket engine as the sky above began to darken.

A few minutes later, the rocket engine was abruptly cut, and Rarr was suddenly weightless, which again he was well braced for. However the view on the main viewscreen was a little disappointing; Ahrmm and the other moons were currently out of sight. Rarr could at least enjoy a much clearer view of the familiar night-time sky. The parent star of Sneed was probably within in his field of view, though hidden behind the dark shroud of the famous Claw Nebula, as it would be for the next thousand years or so. Rarr mused about the fact he would soon be hurtling through the shroud it at superluminal speed. If all went well...

Rarr turned to his fellow passengers, each strapped into their own 'nests'. Three were adjacent to him on this 'floor', with several more floors above and below, or in front and behind, as the case may be; the interior was warm, mood-lit, and rather cosy, all things considered. Cursory conversation revealed they had a wide mix of talents and interests, as Rarr had expected; all were volunteers of course, and experienced space travellers, otherwise the only thing they shared was a tendency for impulsiveness / recklessness. Conversation soon turned to the arrival of the strange new aliens at Ulann, which was causing great excitement - according to all accounts they were friendly and inquisitive, and not Lelinthian or Geskani. They also had small, fast bodies; a disagreeable trend was developing there, it was agreed. Rarr had been rather rude in leaving the Core Council in the middle of the meeting; no doubt they were still discussing these 'Aihannu', somewhere down there in the bowels of the Undercity. Maybe they had even decided on a new Core Director, though somehow he doubted it...

All talk abruptly stopped as someone turned the craft's cameras towards the Combined Fleet. Rarr and his fellows were instantly glued to their viewscreens. He hadn't realised what an impressive sight it would actually be. Satellian civilization was usually dispersed, buried, out of sight, and quite proud of being so. But here it was, all gathered in one place. The three main elements were already forming up; the Combat Fleet, fresh from shipyards around Ulumm-Bukk, their shadowy, angular, fattened spear-head hulls giving no hint of the rather conventional shipbuilding that lay beneath; then the Exploration Fleet, with its familiar Big Ships, red-and-white paint scheme as always, and a visible trail of Heavy Shuttles winding its way up towards the shining docking bays, bringing aboard the surface combatants; and then the Emergency Fleet, a bizarre collection of craft donated to The Agreement to counter the recent Lelinthian Emergency, now directed for another purpose - giant Cargo Rockets, some of which were still adorned with Snuddian corporate logos, along with dozens of old Space Ships, mobile asteroid bases, spherical sight-seeing craft, and a few privately-built craft that weren't easily classified. Hundreds of ships old and new, representing the best of a millennium of Satellian spacefaring and industrial efforts. The size and scale of it all was hard to grasp. And they were gathered with a purpose. Satellians had never mobilised on this scale for anything, ever. Not in the worst storms or the most daring explorations. It was something new, and Rarr was equally honoured and horrified to have played his role in brining it about.

So, here two paths diverged: in one reality, the Satellians went plodding along as always, gradually digging themselves in, while Sneed was condemned to become a province of the Geskani. And in another reality, the Satellians were stirred into action, pushing their potential, facing their troubles out in the open, for better or worse... And perhaps making themselves interesting enough that the universe would see fit to keep them in existence for a few million years longer. Maybe. But first of all there was, of course, the horrific prospect of a space battle to deal with.

Rarr was among the few occupants who noticed the acceleration-warning tone. The Shuttle Rocket began to accelerate again, surprisingly strongly; various bits and pieces were scattered throughout the interior. No doubt there had been a change of docking arrangements, maybe they were headed to a different craft now. Rarr turned back to his viewscreen, and saw something strange - it was a moment before his mind was able to understand he was looking at the pitch-black hull of a combat vessel passing 'beneath', with just the odd segment of the angular hull at the right angle to be visible. In comparison, the open docking bay of a Big Ship was blazing like sunlight up ahead.
 
Notice: this one involves Bil and Lord_Iggy :)

Fateful Engage: Part #2

All across the home system, a menagerie of old space telescopes and observatories had stirred to life, beaming back enough images to jam the data networks of the home moons. The Combined Fleet was impressive enough, but now, after a few days of re-organising and gaining enough distance from the gravity well of the gas-giant Ahrmm, things were all set for the biggest Transit Event so far.

The working principle of the Bubble Drive was understood by most Satellians, though the exact science of warping space had long become a sub-set of Satellian scientific thought, with only a few able to comprehend and work with all the dazzling intricacies involved. Indeed, understanding physics on that level also had the effect of subtly and irreversibly changing one's view of reality; said few had become the fabled mystics of the age. Interweaving the effect-spheres of the Bubble Drives, getting so many ships to travel at once without crashing into Sneed's parent star, or into Sneed itself, or into each other, was really the first part of the battle. Fortunately, in this the physicist-mystics succeeded.

It was thought that the combined warping of space might act like the gravitational lensing around supermassive objects, enough to provide useful new observations of the universe beyond. It was also an opportunity to test the new scanning arrays that had been set up to provide early warning of incoming fleets. One of the scanning stations malfunctioned and missed the whole show, though it did happen to catch a glimpse of an incoming Hletho Startraveler...

-

Conglomerate 2/26 was five hundred metres long, two hundred metres wide; a giant brick of semi-pure metal, the end result of many years of asteroid mining in the Jewel Ring. Two automated Walker Rockets lived on its surface, clinging on with the aid of special magnetic-adhesive panels; one was on standby, while the other was on duty, shuffling between the shadow and the sunlight as its needs warranted; every so often it would crawl to a different face of Conglomerate 2/26 and use its diminutive thrusters to keep things on course, much like an tiny creature tending a very large, shiny and strangely angular egg. The tenure was on a slow spiralling course towards the giant planets of the inner system; several years ago it had set out from the Jewel Ring, a rather sparse belt of asteroids, and it still had about five years left to go. 2/26 was just one of many shipments, and there was no big rush - or at least, there hadn't been one at the time of departure. It was destined for one of the shipyards that slowly orbited big-brother planet Ahrmm, at a safe distance from the orbits of Hmmaiaa and the other moons. Eventually it might lend itself to the creation of many new spacecraft.

By coincidence, 2/26 had been launched at around the same time as the Hletho Startraveler Rhetho, and it was relatively close to the Rhetho when it emerged into home system of the Satellians. One of the attendants happened to notice a ship in the vicinity, and although it could not appreciate the contrast between the two 'vessels' and their respective voyages, the little Walker Rocket was the first to salute the new alien arrivals.

'Automated: Formal Initiate-Beep to *Unspecified Craft* from *Tender#1 of Conglomerate 2/26*: Attention! Traffic Control Failure! It appears your vessel is not sending Status-Destination updates.
Automated: Beep: Tender#1: I cannot recognise your vessel!
Automated: Error: Undefined Data Token.
Automated: Beep: Tender#1 speaks for Conglomerate 2/26: Be aware I am a Large Unresponsive Object!
Automated: Beep: Tender#1 speaks for Conglomerate 2/26: Be aware I have one Emergency Capsule on board.
Automated: Beep: Tender#1: Hello!
Automated: Unimportant Message: Tender#1: This unit was programmed by Hrunnunn Maalue of Ghurunn Jur Munn, who also wishes to say Hello additionally, if he indeed still be alive or amongst the astral at this time.
Automated: Error: Undefined Data Token.
Automated: Formal End-Beep: Safe Space Swimming!'

-

At the opposite end of the Jewel Ring, Saiaa Muu Narr, representative for the New Combined Technical Kinship of Maraa, was being swallowed up by Special Asteroid Base #1. Her Capsule's cameras soon adapted to the brightness and sheer scale of the docking bay. It was much cleaner and more sterile than she had imagined. The walls were lined with two-hundred-metre-long docking ledges, all of which were totally empty, and had been for almost a century. The cavern now serviced only two tiny craft, one of which was hers. It had just stuck itself to the 'floor' of the bay like some kind of annoying insect, and was currently being probed by a pseudo-phallic docking umbilical. It was a rather clumsy embrace. Probably her fault for coming in manually and parking in the wrong place; always seeking hands-on experience at the wrong times, she reprimanded herself.

Like her fellow representative and sometimes-friend Harrumunn Rarr, Saiaa had eventually skipped out of the recent Core Council meeting. Finding a superluminal-capable runner-ship at this time was not easy. Even as the Combined Fleet departed, there was a backlog of normal traffic to get through. Saiaa spared a thought for Rarr, off on the big adventure / suicide mission, while she was investing some of her Kudos in getting closer to the little project they had going on over here. After getting the latest update from the station, which had annoyingly arrived just before the Core Council meeting, she just didn't want to wait; we're becoming so impatient these days, Saiaa mused, as she floated through to meet the station's crew. All three of them had gathered to greet her - the 'eccentric' long-term resident, who sported various mechanical appendages, and the two newcomers, the linguist and the technician. After a brief welcome-conversation, Saiaa formed the opinion that the linguist was actually the most eccentric of all, suffering borderline self-worth issues - good job I'm here, wouldn't want him composing a reply - while the semi-mechanical one was actually a thoroughly-grounded and well-rounded individual, with many interesting stories to tell.

Saiaa was impatient, though. She even risked being rude in order to get them all floating towards their action stations as soon as possible. Barely half an hour after boarding, she found herself nosing up to the 'Lelinthian Box'. When the original trio had lifted the lid, they had not found a gaping hole in time-space, nor a system-killing bomb, nor even a plague of killer nano-machines. What they did find was something like a computer console, with a central screen and various buttons labelled in a rather strange interpretation of Undercity Satellian, as if the author was a deep rural dweller and just beginning to learn the Standard Language; one button was labelled 'as of is the of'. Curious. But Saiaa could well imagine the disastrous results of a Satellian attempting to speak a Lelinthian language; apparently the Snuddians found our 'Snuddlian' rather amusing.

By now the box had been thoroughly scanned and incidentally bombarded with various kinds of radiation, enough to formulate a good idea of what it was and how it worked. It was, they agreed, a communication device, exploiting quantum entanglement to allow instant communication over astronomical distances, much like the miraculous Snuddian technology that Satellians were just getting around to copying. A message had been received shortly after they opened it, and this was still displayed on the screen.

'We have sorry for you. Brash actions. Apologies. We can have friendliness at distance.'

The original trio had hesitated in sending a reply. But with a member of the Core Council here, they felt brave enough to continue the conversation. Saiaa made sure of her input, too; after her work in studying the fate of Exploration Ship #6/7, she felt like this might be a way to talk directly to a 'higher authority' than the suited bipeds which had boarded that vessel. And so, two hours later, with agreement reached, in accordance with Core Council guidelines, which were in accordance with various home-moon opinion polls, they began the cautious process of entering their response. Mishaps relating to the cryptically-labelled buttons caused another hours delay. Finally, Saiaa moved her left-front limb into position, extruded of her six radial digits from her disk-shaped paw, and nudged what she believed to be the 'send' button. As she did so, the stubborn and unpleasant thought lingered that she was activating some kind of doomsday device.

'We understand we make brash arrival at you. Not intentional. Your voyages to us also cause us alarm. We have many peaceful intention and respect. We wish to explore the wonders of space and meet interesting beings. We do not like being disassembled without permission. Thankyou for this way of communicating.'
 
Here it goes


RACE NAME: Ulmans Kungs

APPEARANCE:
They have 6 limbs each with opposable thumbs, with 3 limbs on each side of a furry snake body, and at full height, they are 1 meter.

CIVILIZATION NAME: The Spalvines Republic

LOCATION: Could I be in sector D, K?

CULTURE: Ulmans Kungs are very computerized and use computers extensively from everything from industry to government. They value knowledge for the sake of knowledge. There is a lower cast in poverty due to the war, and a hugely computerized workforce, so they can’t get a job. The lower cast resents the government.

GOVERNMENT: An autocratic govt. is run by AI’s, because The Spalvines Republic
wouldn’t be able to run their wars and planet without them.

DOMESTIC POLICY: The Spalvines Republic doesn’t tolerate dissent, and will crack down on the poor, because they have statistical higher dissent ranking in the AI’s data banks. (I will think of more later.)

XENOPOLICY: They have a war in their solar system, and are wary of other races. Ulmans Kungs tend to be isolationists.

PERSONAL NAMES: I can’t think of any.

PLANET NAMES: Places like Uthen Dos and Dults Dos.

STAR NAMES: These names are by class such as m class and g class, and so on, because the AI’s were invented before astronomy caught on.

SHIP NAMES: The ships have a ranking of 3 classes, Reut as the largest class, then Ratul as the medium class, and finally Maza as the small class. Actual names usually have a “u” in them with their class added on the back.
 
What kind of war do they have going on in their solar system? Civil war?
 
The Nekopterans are to continue expansion in the cave complex, and spend .5e on finishing development of said complex. The remaining e is to be used to fortify the complex from storms in a more proactive manner, with solid rock wind breaks and things like that. The materials should be readily available from what is excavated from the cave. This will minimize casualties and make the area more hospitable.

Actually, the "development" thing is how much of the planet's resources they're harvesting per turn and how much the planet can support. It's a 1.5e value planet, and they're harvesting 1e from the planet's resources directly. Since it's technically a home world, and also since the random economy bonuses are sort of... well, sort of just whatever, the actual income can easily be higher than the real development of the planet. Anyway, so it would cost 2e to fully develop the planet from 1e to 1.5e, but if you want, then we can just invest all 1.5e (which is, I think, what I would have done anyway in order to enact your orders) and next turn they can finish development.
 
That sounds good. I figured you'd wind up doing that anyway, what with my orders consisting of developing the planet in different ways.
 
Spoiler :
Here it goes


RACE NAME: Ulmans Kungs

APPEARANCE:
They have 6 limbs each with opposable thumbs, with 3 limbs on each side of a furry snake body, and at full height, they are 1 meter.

CIVILIZATION NAME: The Spalvines Republic

LOCATION: Could I be in sector D, K?

CULTURE: Ulmans Kungs are very computerized and use computers extensively from everything from industry to government. They value knowledge for the sake of knowledge. There is a lower cast in poverty due to the war, and a hugely computerized workforce, so they can’t get a job. The lower cast resents the government.

GOVERNMENT: An autocratic govt. is run by AI’s, because The Spalvines Republic
wouldn’t be able to run their wars and planet without them.

DOMESTIC POLICY: The Spalvines Republic doesn’t tolerate dissent, and will crack down on the poor, because they have statistical higher dissent ranking in the AI’s data banks. (I will think of more later.)

XENOPOLICY: They have a war in their solar system, and are wary of other races. Ulmans Kungs tend to be isolationists.

PERSONAL NAMES: I can’t think of any.

PLANET NAMES: Places like Uthen Dos and Dults Dos.

STAR NAMES: These names are by class such as m class and g class, and so on, because the AI’s were invented before astronomy caught on.

SHIP NAMES: The ships have a ranking of 3 classes, Reut as the largest class, then Ratul as the medium class, and finally Maza as the small class. Actual names usually have a “u” in them with their class added on the back.

Yes, I'd like a lot more detail, please. More physical description, more cultural, government, etc. Also, I can't really accept "They have a war in their solar system" without any details going on about who the war involves and what it's about, how it's fought, etc. I like the concept, but it just needs a lot more fleshing out, if you would please.

EDIT: And yes, you can be at D/K :)
 
My story will be subpar, as I have a broken finger that makes typing slow.
 
Well I can just add from here I guess.
Fist the war it’s a gorilla war fought all over the home planet of the Ulmans Kungs and it is between a remnants of the forces that lost out when The Spalvines Republic took over and of course The Spalvines Republic. The resistance is fighting against all technology believing that the AI’s running The Spalvines Republic is evil. The lower class tends to help the resistance now and again. The Spalvines Republics forces are all robotic and not a signal citizen fights and its mostly minor skirmishes in the slums or in the forests edge because both sides have fast responses and that a large battle would cost too many resources from other areas.
There are 3 real cultures in The Spalvines Republic discounting the AI’s. The cultures are the citizens of The Spalvines Republic, the resistance and the lower class.
The citizens respect the AI’s and don’t like to work but are into art and science. They need the AI’s to keep their civilization running. The citizens sit in there ivory towers and wonder at the world and engaging in state sponsored sciences and art.
The resistance distrusts any technology; they believe in democracy and would urge the lower class to join them, if the lower class didn’t have a semi monarchy in place. They are downtrodden and prefer to live in forests and caves instead of the steal jungles that are the cities.
The lower class poor and uneducated they value strength and honor. They are distrustful of the citizens and hate the government they also distrust technology and tolerate it for now but will join the resistance at the drop of a hat. Prefer to live near the factories were it is dark and warm.
The government won’t tolerate any dissent and the AI’s censor all communications, plan all the buildings. The citizens don’t have any voice witch causes only a few murmurs from the citizens.
To be clearer about the Ulmans Kungs appearance they are mammals and have a large tubular body witch tapers at the end covered in fur that is brown and soft to keep them warm. In the front they have a semi skull which attaches to their body with now neck looking straight forward with large catlike eyes, for angular intake slits for a nose. The Ulmans Kungs have a mouth with no lips and no ears but a soft patch with no fur covering it to hear. Finally on each side they have 3 arm like appendages on each side with hands at the end of each appendage which they walk on all 6 hands have opposable thumbs and three other fingers the palm is coated in gecko like hairs which allow the Ulmans Kungs to walk vertically on smooth surfaces.

Sorry for bad spelling and some holes in the detail I got cut by an X-Acto knife. Just tell me if i need to add more.
 
I think that should be fine for now, any further detail can be covered in your stories and such.

Here's a basic stat-set to start you off with:

ECONOMY: 2e (+2e/turn)
TECHNOLOGY: 1
STABILITY: 5
FLEETS: 1 (-0.5e/turn)
ARMIES: 1 (-0.5e/turn)

Orders are going to be due on the 24th of this month, so if you have a chance to PM some to me, I'll include you in the next update. Welcome to the game! :)
 
Welcome to Thaej

Shipyard Director Hiuvus was in a characteristically foul mood, rolling incautiously across his workspace while he hammered away at his console, expertly directing the flow of traffic around the structure. The Lelinthians seemed to be making themselves everything but a permanent emplacement in the shipyards- that bloody vessel. After a few cycles of tolerating the strange effects of Lotholitel’s ship, Hiuvus had finally gone out of his way to acquire a scanning device- a worthwhile investment. As he had suspected, the Lelinthian ship had far more mass than a solid ball of metal of a comparable size- it possessed some sort of hyperdense core, though its purpose wasn’t clear. Some sort of spatial anchor, fuel, and exotic propulsion system? Unclear. Hiuvus also had picked up on some very strong energy signatures around the core, which offered support to the latter hypothesis, but it was unlikely that his guests were going to tell him a thing about it- incourteous gits.

When you are given information or goods, you reciprocate similarly- the Lelinthians clearly operated differently, at some fundamental level. One could have a very interesting discussion about the nature of alien intelligence- but save discourse like that for some overblown Prenese.

“Director? We’ve got another rupture- the stress popped another plate in the... tensile materials lab.”

Even Hiuvus Zoorn couldn’t resist chuckling a bit at the latest event. Humans would call it irony- Hletho simply found ‘humour’ of a sort in hearing contradictory statements.

“Is it under control?”

“Should be- by the way, there’s something of interest going on the diplomatic module- Lelinthians have sent a message.”

“Are they leaving?”

“I think their leader wants to visit Thaej.”

“Hmm.”


Elsewhere in the station, Biri Ando, the Governing Council’s Liaison, was speaking remotely to ‘Uk’, Lotholitel’s Culud representative.

“Yes, yes, I’m just getting a response back from the council. May you communicate this message to your crew?”

“Proper yes.”

Excellent, thank you Uk. We’re beginning the transmission right now.

You may bring your Warden and its coterie down to Thaej by shuttle. We will transmit coordinates for two landing sites, one on land and one on water. Please land vertically if you descend to the solid site.
...
We wish to speak also of Hletho behaviour. When an act has been done to us, we will reciprocate in kind. You have hosted our Startraveler, as we have hosted yours. We have not yet had the opportunity to rescue you from unknown assailants or perform a similarly helpful act to close that contract. However, we have been extremely thorough in providing answers to your questions, while you have answered only a small number of our less significant questions. It would be helpful for our relationship if you respond to our queries in kind.

Welcome to Thaej.
 
Here is a short story on how I somehow got a fleet.

Unit 2254J was concerned his AI superiors were to decommission him, because his project took so many resources, without any return. His space fleet couldn’t even get to the outer life supporting moon, and explore it like he had promised. Worse he had used twice his fuel quota this month. 2254J radioed ship 5, his superiors insisted he send the organics, but they just took too long to respond and crashed on the surface of his goal. 2254J sighed as much as machinery can sigh. Later after the council meeting, 2254J dreaded his sentence. This was because he had made this fleet, which didn’t help The Spalvines Republic one bit. He would lead his fleet and could not return to Kungs Dos, the home planet, until he found an alien race which he feared would be never.
It isn’t much, but hopefully, it kind of helps.
 
Sorry if it was an incorrect assumption, but I figured it'd be best to give you a fleet to get you started more quickly into exploring and whatnot. I can easily remove it from your stats, if you would like to start from scratch instead! :)
 
Home of the Jahahunoun

Wahano Mo bore a satisfied grin on his face, his eyes wide and tongues extending out of his mouth as he took in the majestic system displayed by the preliminary scan.

“We’re picking up more of those low-frequency electromagnetic signals- much stronger than on Hulan.” Announced Habeb Nahla, “The Jahahunoun may be here as well, and in much greater density.”

The startraveler made a groaning noise as its stressed structure began to return to its normal state, as the aftereffects of the compaction jump wore off.

“It’s been getting louder every time- I think the repeated jumps are slowly loosening the joints.” Noted Lico Daeja, looking carefully over her console.

“That seems reasonable- we haven’t had a proper visit to a shipyard in years. Perhaps we should perform an overhaul if we find somewhere hospitable in this system.”

“Mo?” asked Lico Taesh, softly.

“Yes?”

“We’re picking up a transmission- I believe it’s directed at us.”

“What type?”

“Seems to be mixed visual and audio- it’s the same encoding we found with the Jahahunoun at Melokhad.”

“Let’s hear it!”

A deep grumbling noise played over the command centre’s speakers, and some strange symbols appeared on a visual surface. A series of indecipherable messages played, then went silent. Nahla was the first to speak.

“I’ve pinpointed the broadcast point- they’re on a large metallic asteroid a few light seconds towards the local star.”

“Alright. Jahn, set a course for the origin.”

“My sister’s in the engine compartment, investigating that heat-spike we got coming out of compaction.”

“Oh. We can wait.” Mo was still for a few seconds, before speaking again. “Perhaps we should ask that Lehedo linguist if we can use the translator she’s working on.”

“I’ll transmit that request back to Thaej.”

“Thank you Nahla.”

Mo looked back out into the vast asteroid field before him, shrouding the distant star. Who knew what wonders awaited beyond?
 
Fateful Engage: Part #3

Perhaps the FTL methods of other races resulted in disorientation and strange experiences, but the Satellian Bubble Drive produced no such sensation. On the inside, the only giveaways were the strange noises made by fully-burdened power systems. Outside, there were periodic EM discharges which surrounded the ship's hulls, but it was often possible to see the surrounding starfields slowly morphing, the nearby stars moving much faster than the rest; only at superluminal speed could you really appreciate the amazing depth of the galactic background. The Bubble Drive was not terribly accurate, however. It was generally a good idea to give planets and stars a wide berth, and to finish the journey with conventional thrust. In fact, the Combined Fleet emerged so far from the planet Sneed that is was positioned almost halfway to the neighbouring gas-giant.

Deep in the bowels of Exploration Ship #1/1, Harrumunn Rarr studied an overview of the fleet on a holographic table-display; a glowing multicolour snowstorm of triangles and dots, flickering as power systems recovered from the end of superluminal flight. Rarr had some involvement in the battle planning - being a Representative, his skills had grown to include the organisational as well as technical - but the official title of Battle Organiser went to someone Rarr had only met a couple of times: Saal Naarn, a Hmmaiaan-born double-centenarian. Saal was rather young for such a position of responsibility, but he was the only Satellian with some fleet command experience as well as close involvement in the new armaments projects, not to mention the fact that he was a champion games-strategist. Around him, the fleet had self-arranged into the usual Satellian semi-anarchic patterns.

As events unfurled, all hope of fighting elegant battle was about to evaporate, but for now it all looked orderly enough. Rarr was one among several Satellians studying the hologram; it showed the Combat Fleet and the Emergency Fleet melding together into a teardrop formation, blunt end facing the Geskani - exact position still unconfirmed - while the Exploration Fleet was gathering into a sphere some distance behind. Like swarms of timid sea creatures, Rarr thought to himself. He suddenly found himself with a lot to contemplate. But before he could get his thoughts and feelings in order, a message erupted over the intercom. Rarr recognised the voice as the Battle Organiser himself, broadcasting from one of the new combat vessels.

'Salutations. This is the Battle Organiser. Contingency Three is in effect. We are underway.'

And that was it. War-drums started; a sequential thunk-thunk echoed through the hull of Exploration Ship #1/1 as auxiliary power systems kicked in, readying the ship for another short-range superluminal hop. Rarr had to consult an electronic page to remind himself what Contingency Three was all about. His neighbours nudged up to him as he did so. After a moment's reading, he flexed his mouthparts with some concern. They were going to hop around behind the nearby gas giant, evading the Geskani, while using the giant's gravity to pick up some extra velocity for the final Insertion Manoeuvre. Because of the way the Bubble Drive acted on space, it preserved the 'natural' velocity of the objects within its field. It was all rather complicated, and dangerous. In theory, Rarr had authority over the Exploration Fleet, but he wasn't going to interfere with people who knew what they were doing, hopefully...

-

Maian Unun Gurr and his friend Gurunn Jurr had both eagerly joined this 'expedition' at short notice. In Maian's case, he wanted to support this kind of thing, in general; big expeditions, going forth boldly. They were both veteran space travellers and explorers from the good old days. They had both felt rather disenfranchised since the encounter at the Lelinthian homeworld; friends were lost, the leadership changed and changed again, then the Geskani were encountered... They had witnessed the gradual death of that initial enthusiasm for exploration. Maian liked to imagine that sentiment had now returned. After all, here they were in the biggest Combined Fleet of all time. Although, he couldn't escape the fact that they were here to kill. And to be killed, where Satellians and their ships had died before. Yes, perhaps the spirits of those previously fallen were already watching, lamenting for those about to join them. Maian thought of his friend Gurunn, the special technician who was now strapped into a Battle Walker, waiting to be dropped into the atmosphere of a hostile-occupied planet. Maian wasn't sure who was in most peril; he was nestled comfortably at his systems-console, sheltered behind many layers of armour and exotic new materials, but his Combat Vessel was currently heading straight into the line of fire.

The Combat Fleet had just relaxed back into normal space after another little superluminal hop towards Sneed. The Bubble Drives were now exhausted, and were going to be starved of energy for the foreseeable future, as weapons took priority. A ripple of deep metallic sounds resonated throughout the hull as weapon-ports opened. The Combat Fleet was now a trident of black angular shapes; three separate sub-elements advancing in columns, with the most heavily armoured ships taking point. The bizarre flotilla of the Emergency Fleet was lagging behind, gradually broadening out into an enveloping dome formation.

Geskani weapons fire was detected. Several different warning-tones began to overlap. Maian didn't need informed that the ship had returned fire, he could feel it resonating in his limbs and torso. Now he was waiting to hit that psychological shock-barrier, where his mind would finally realise what he had got himself in for. Perhaps something in his primeval genetics would stir to life, some kind of territorial warrior instinct... He thought it might happen when the first Geskani warships were fixed in the targeting system. But even when the first Geskani shots began to impact the lead ships, he still felt strangely... Numb. It made sense, really. He was in the familiar surroundings of a Satellian ship, with dangers ahead, and a comrade-crew to help out. The concept of imminent, random, violent death was not exactly new to him. As for the concept of inter-stellar, inter-species warfare, it just wouldn't register with him on anything but an intellectual level. And so he just got on with things.

Lacking in Snuddian-type instant-comm devices, the fleet was tied together by a network of traditional communication lasers. These were designed to operate in the fiercest Hmmaiaan storms, and they were doing a good job of holding up in the middle of the growing firestorm. Maian was able to access visuals from across the fleet. They showed the lead ships were already transformed, glowing like red hot magma, studded with impact craters. The new hull materials seemed to be doing a good job of absorbing and dispersing the incoming energy, but eruptions of white-hot debris hinted that the incoming fire was getting a little too intense. Maian didn't feel sorry for them; they were built for this, they had come here for this. It would have been rather unfulfilling otherwise. Maian was able to see an outside view of his own ship, so far undamaged and maintaining its black facade. No doubt it would get its baptism soon. For now a crude Snuddian-script message was still faintly visible in the ultraviolet, having been etched into the hull by some Satellian with a mining laser and nothing better to do. It was probably meant to be a gesture of defiance, something like 'violate this!', but Maian knew enough Snuddian-script to know it actually translated as 'this desires to be dominated'. Not exactly the kind of label the crew would have wanted.

Maian Unun Gurr watched an asteroid with engines on it pass by within a kilometre of his ship, a little too close for comfort; the Emergency Fleet was already overtaking them, hurtling headlong into the Geskani. A bizarre collection of vessels soon inserted itself in right the middle of the battle-space; most were automated and rigged for suicide runs of one kind or another, while smaller control-ships tried to keep themselves inconspicuous. Maian happened to see a standard Big Ship collide with a large Geskani war vessel. The combined impact velocity must have been something insane - perhaps the Geskani vessel was damaged and unable to manoeuvre, or the auto-pilot of the Big Ship had been programmed with some clever trickery. The resulting flash blinded most of the fleet's sensors, with unfortunate timing, as Maian's ship had just begun to unleash most of its short-range, one-shot weapons, as it passed right through a Geskani formation. He couldn't tell if they hit anything, that wasn't his job; he was too busy making sure that the sensors were recovering. For a moment, all the engaged ships had mingled into a giant sphere, though still rather dispersed; probably over a thousand kilometres across, with several newborn nebulae at the centre. It only lasted a few seconds, before the relative trajectories tore it apart again. Individual formations then began to twist and spiral, seeking the most advantageous firing angles; not too bunched up, but close enough to share communal sensors and point-defence fire; leaving beautiful trails as they passed through clouds of vaporised metal. The suicide ships just tried to vector in on a target, one or two colliding with each other in the process. There would be several more passes like this before the final melee began.
 
Fateful Engage: Part #4

The way the Geskani manoeuvred their ships was masterful, Maian had no hesitation in admitting that. It was hard to imagine any Satellians being able to scramble and react to an incoming threat like their opponents had. The new Satellian combat vessels were exposed as the sluggish rocks that they were, the Geskani surrounding them and pouring in fire from all angles. Their fire also began to hit Maian's ship at last; an almost rhythmic pattern of deep rumbles, interspersed with metallic screeching as armour plates shifted around. The symphony of electronic warning-sounds reached its peak.

There were a worrying few minutes as visuals and sensors were lost again. Maian had little to do but keep an eye out for structural-failure warnings. When his digital eyes returned, they showed the battle had degenerated into chaos; still beautiful to look at, but ugly from a tactician's viewpoint. The diverse escort of exploding suicide-ships had ultimately frustrated the Geskani, forcing them to scatter, and waste their fire on insignificant targets. This was the kind of fight that Satellian ships could cope with; no real tactics, in fact, just a steady slugging match; targeting systems against ECM, firepower against armour. Geskani ships were taking hits, and there were more massive flashes as suicide-ships found their mark, or at least got close enough to rake the Geskani with superheated, hypervelocity fragments. Still, things were not going too well; a fleet status display now showed two blacked-out icons indicating lost combat vessels, while several more were in red, which meant contact had been lost, at best. The rest of the ships were various shades of orange, surrounded by warnings of various systems failures. The eventual intervention of the Explorer Fleet was most welcome...

-

Gurunn Jurr was struggling to keep up with things. It seemed like only a few moments ago that he had been staring at the cloudscapes of a gas giant, images relayed from the exterior sensors of Exploration Ship #1/1 to his viewscreen, inside the cramped cockpit of a Battle Walker, inside the cargo hold... Watching those pink-yellow clouds getting larger and larger, wondering if this gravity assist manoeuvre would actually work, and if the Bubble Drive would be able to re-engage, or if they were all condemned to be crushed and vaporised, just another piece of space junk to be recycled into more cloud. Then space had started moving sideways. Then they had made a brief pass through a blazing battle-nebula; the alarm was due to a debris cloud ripping clean through one of the hull segments, he understood, though the structure was holding. Then space had moved again, and then the picturesque planet of Sneed had appeared. And then that had also started getting bigger. And then he was told that the drop was going ahead. And then the bay doors had opened, and a rocket motor had pushed him out into space, which kept spinning between black and blue-green-white...

Gurunn was able to recover his senses just before his visuals were obscured by superheated atmosphere. So they had torn right through the edge of the space battle, firing off their weapons, going too fast to take much return fire. Now it seemed they were going a little too fast for the Planetary Insertion, or whatever they called it. His mother-ship had no doubt spun around and braked as hard as it could, but that still left him with a lot of energy to disperse into the atmosphere of Sneed. His walker was pointing in roughly the right direction, hopefully; if he didn't burn up, the ablative padding would be ready for moulting by the time he hit the cloudtops.

The flaming shroud suddenly disappeared, much to Gurunn's relief; his walker still had use of all its limbs, as far as he could tell. A parachute deployed, but didn't stay attached very long. His giant metal limbs were currently trailing above him, protecting the top turret and keeping the smoothest part of armour facing into the airflow. Twitching his limbs to start a spiral motion, he was able to waste a little more energy. But the general idea was to come in fast. They had imagined all kinds of lasers and missiles would be firing up at them. In fact, the lack of ground fire was a little surprising; a brief update over the comm system reported the same from the other walkers, and the shuttles which were carrying the smaller armoured suits closer to the ground. Things were quiet, but there were a few lost contacts, probably due to mechanical problems, or the too-hot entry. Gurunn would later find out that a couple of Battle Walkers had dropped straight down like meteorites. He was fortunate, however. He was able to home in on his precise coordinates, and retro-rockets fired on schedule, leaving his Walker's legs to absorb most of the final impact. Though he had landed in a swamp, the force was still enough to overwhelm the interior shock-absorbers and bash him against the ceiling of his metal cocoon.

A few moments later, and only a little sore, he regained focus and began studying the panoramic view provided by the all-round sensors. It looked like a rain of mud and swamp creatures was still falling on the surroundings. Between the bands of fuzziness and distortion, he was able to pick out a single Snuddian, standing on a small rise roughly half a kilometre away, apparently unarmed. It seemed to be waving at him. So, this is war, he though to himself.

Gurunn survived the following days, and was rather disappointed about it. His war consisted of extended walking trips, linking up with Armoured Suit Kinships, communicating with Snuddians, and taking the surrender of isolated Geskani; one minute trying to be a calming presence, the next trying to be threatening. It was great to see Planet Sneed at last, and to be part of the ambience of the whole liberation, and etc... But he never did fire a shot. Like many others, he had genuinely wanted to experience inter-species warfare; it was the only thing that could threaten the continued existence of Satellian species, and he had wanted to get to grips with it, to know that his kind could survive it...

On his final day sealed within that big metal puppet, he found himself marching through another small Snuddian town. Some intrepid Snuddians managed to climb ontop of him, while others seemed to be capturing images, and it looked like some Snuddian militia were arguing over salvage rights of a fallen Geskani robot. Yes, he had no doubt; the danger now was becoming complacent and naive about it all. The real test was yet to come.
 
@Iggy, hope I'm not taking too many libertires...

System IC/U 'Mar Aih', Planet 'Ahrmm', Moon 'Hmmaiaa'

The Agreement was still leaderless, as even the Arbitrary Director had recently resigned, the one who was supposed to keep things running until a new Core Director emerged. The enlightened anarchy of the Satellians would function for a while yet, and just as well, as the latest Core Council meeting was now in its twelfth day, and there was still no sign of a new leader emerging. A week's recess had been granted in between, but the one known as Hurrdue Naa was feeling fatigued after the latest six-day stretch. He envied those who had skipped out early and gone off to immerse themselves in their own little projects. With the end of the discussion on post-storm farming-land allocation, he reviewed his digital page with no great enthusiasm.

'Hmm... Next issue... The Aihannue have arrived in-system?

'Oh!?'

The excitement of Hurrdue's fellows went some way to overcoming the oppressive drowsy atmosphere in the chamber, as Hurrdue continued.

'Yes... The same vessel that made contact in orbit of Ulann... One of our scanning arrays has spotted it.'

'So those scanning apparatus things do work?'

'Hmm... Can we confirm they are friendly?'

'Who knows?' Hurrdue Naa found the strength to straighten his body posture. 'It seems that they are friendly...'

'Yes... Its just one ship, after all. And quite small. Obviously here to explore, or something.'

'Assumptions and underestimations!' That was the former Arbitrary Director, who was making the most of her newfound freedom, especially since the duo of Harrumunn Rarr and Saiaa Muu Narr were no longer present. 'And if you hadn't all agreed on the expedition to Sneed, we might actually have some means of defending ourselves. And Ulann, too.'

'I'm sure that fact does not escape any of us' said Rarr's uncle, Gurrumunn Manaar, technically one of the eldest Satellians alive, but also technically a trespasser in the chamber, given the absence of his nephew and sponsor. He continued nonetheless. 'Yet I feel a different resonance about this. I for one am willing to go and meet with them.'

'I'm sure you are! But haven't you got enough Kudos already?'

'Hmm... Anyway, the launch tubes are still trying to clear that backlog... It will take a while to get orbital, even if we leap the queue of priority shipments...'

'So we send a message? They already speak our language, yes? And get some ships to go meet with them? We must have someone in-system?'

'Hmm... Well... Decisive Action, and all that... We didn't leave much behind.... I think we could get a few Capsules together...'

'I'm sure we could make a request for a non-Agreement ship... Given the circumstances... There must be some Big Ships in-system... Or even just a standard Space Ship...'

'Hmm... And who is going to take that on their Kudos? Especially, you know, they'll expect us to keep hold of it, and use it for suicide mission again...'

An hour later, they had at least decided to send a message, broadcast simultaneously on several wavelengths from several relay stations orbiting Hmmaiaa:

'Greetings, newcomer vessel, and its honoured occupants. Our cousins on the planet Ulann have informed us of you. You are in the home system of the Satellians. If your intentions are neutral, you are most welcome. We have desired to explore space, and we hope we can share and appreciate your sentiments. A guide to this star system will follow this broadcast. You are welcome to visit any of our orbital stations. Please understand that you may cause alarm to some of our vessels if you approach suddenly. Our civilization is rather preoccupied due to other events, but we do not wish to be rude. We would like to send official representatives of our civilization to meet with you, in a little time. For now, we repeat that you are welcome, if your intentions are neutral, or indeed amicable. Formal Message End with respect and enthusiasm.'

-

System IC/D 'Urue Aih', Planet 'Ulann'

'I hope we are not boring you... To be quite honest, we don't know how to entertain alien guests here... Such methods of biological study are not to everyone's enthusiasm, Ahah!'

The near-quadruple-centenarian known as Gelunn finally had his audience with Aihannue Saam. They were in the largest module of the 'spaceport' Shelter, which still wasn't very big, but at least it was fairly clean. A small crowd of Satellians were fiddling with computer consoles in the background, pretending that they weren't listening intently. A couple of other Satellians didn't bother with the pretence and were openly nudging up to Gelunn's blue-grey carapace, their antennae and mouthparts expressing a mix of respect, inquisitiveness and humour.

'I am not wearied' said the small visitor. The motions of its vertical mouthparts were difficult to decipher, assuming they were actually expressions of some kind.

'The Lelinthians are an enigma, indeed... But one other thing I'd like to ask you... Based on what you've told us of your own encounters, and your own species... Have you considered why there seem to be many space-faring species in this part of the galaxy, all at roughly the same stage of technological development?' Gelunn found himself repeating a respectful bowing motion as he finished that sentence.

'I have not enough evidences to see a pattern' replied the honourable Aihannue Saam.

'Hmm... Yes... Well... Given the age of the universe, we might expect at least one, very old civilization would be around nearby... So some of us think...'

'I am reflect to say I understand the conjecture. My kind have not enough evidences. Travel between stars is new adaptation for us.'

'It is new to us, too... It seems our civilizations are of a similar age, in fact. You see... I can't help thinking that this is some kind of great game that the universe has set out... A kind of self-playing game...'

Gelunn couldn't read the alien's body language yet, but somehow he sensed that Aihannue Saam wanted more input from him before replying.

'...Well... Some of us believe the universe operates like this... It creates situations where it can observe interesting things happening by themselves, according to certain rules... And it doesn't interfere, except to shake things up from time to time... Like the evolution of life on varied worlds, and indeed the geological formation of the worlds themselves... Perhaps this is what pleases the universe...'

Aihannue Saam remained motionless.
 
You guys are just great :)

Orders are due tomorrow, unless I only get a few, in which case I'll delay.

@Iggy: I didn't realize this until just now, but I don't think I wrote the full rules for trade routes anywhere. The way it worked for the Satellian-Snud trade route was that each side invested 1e after contact was made, and the following turn the route would because producing income for both sides (so, it basically pays for itself immediately). Also, sorry it took me so long to post this reply to your orders.
 
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