I've stumbled upon python error causing CtD. I'm not sure if it's Smarter Orcs (0.16) or "vanilla" 0.23c FFH related, but rather former than latter, so here it is.
Thanks. This is a Smarter Orcs defect. I'll try to fix it in the next release.
I've stumbled upon python error causing CtD. I'm not sure if it's Smarter Orcs (0.16) or "vanilla" 0.23c FFH related, but rather former than latter, so here it is.
Thank you.This is excellent work all - I've played some 0.14 and appreciate the changes a lot. And you seem to be gathering pace with the updates! I will continue to use your new versions for my future games, for sure.
Can I ask where development of magic user offensive unit AI fits into your priorities?
[rough priority list]
That sounds like a good plan. I'm hoping the work on the promotions logic will go a long way! In vanilla FFH I've seen many an AI mage running around with just Combat promotions. I have however seen them cast spells occasionally (a few summons, a couple of Scorches and Acheron's Meteors, most tantalisingly!) so a few of the pieces seem to be there already.
I appreciate that sewing them together into something cohesive is a huge task though! It sounds like once the BtS porting is complete, that some of the casting AI will naturally improve for you too, and things will really be looking up!
I will try to look at it, but it may be a bit.Firstly... Thanks xanaqui42 for all your efforts, it is really great.
I dont know if this problem is directly related to my system or smarter orcs. If someone could test the attached save that would be great.
At the end of the current turn there are several possible barb attacks, after any attack the game crashes.
BTW... How do I turn on python exceptions?