Nikis-Knight
Deity
A couple thoughts I had that you may have already had as well:
Are you using the tech tree? It would be pretty cool to use it as a skill tree for your hero.
Using events you could set up interactive dialogue. Stupid off-the-cuff example:
Triggered by moving units on the city. Success gives ability to use city services or get quests or whatever you have.
"Gate Guard: Who goes there?"
-"I come with permission of the Queen!" (Only selectable if the player has been to city X, sure success)
-"I am an ambassador from the Elohim!" (20% chance for success, 60% chance with bluff skill. not selectable if you fail)
-"I'm a traveller seeking shelter!" (leads to another event where the guard questions you further, allowing access if you answer some world related question correctly)
etc.
Are you using the tech tree? It would be pretty cool to use it as a skill tree for your hero.
Using events you could set up interactive dialogue. Stupid off-the-cuff example:
Triggered by moving units on the city. Success gives ability to use city services or get quests or whatever you have.
"Gate Guard: Who goes there?"
-"I come with permission of the Queen!" (Only selectable if the player has been to city X, sure success)
-"I am an ambassador from the Elohim!" (20% chance for success, 60% chance with bluff skill. not selectable if you fail)
-"I'm a traveller seeking shelter!" (leads to another event where the guard questions you further, allowing access if you answer some world related question correctly)
etc.