I'm all for adding new civs, and I do miss Nebuchadnezzar and Hammarabi. However, I see two problems:
1) Leaderheads. There's one nice Hammarabi out there, but he's noticably Cyrus with a different beard. Already this mod has David as a recolored Cyrus and because of this, he's the least impressive of the new leaderheads being used. Unless at least one more high-quality leaderhead that's also more unique is produced, I doubt that it would be smart to populate the game with Cyrus clones. (And please please please do not use the Civ Gold Nebuchadnezzar modelled after Julius Caesar. Enough said.)
2) The units you propose could be fine Babylonian units except that they are not Babylonian for the most part. Assyria was an entirely seperate near-eastern Empire that was dominent prior to Babylon. The Philistines and Amorites were also from completely different civilizations. Granted, all were conquered territorially by the Babylonians and later by the Medo-Persians, but so were a lot of other nations, including Israel which is already in this mod seperately. Furthermore, Israel is more responsible for conquering, actually wiping out, the Philistines (possibly also the Amorites though I'm not sure on that at the moment) than the Babylonians.
I think that one of the main things to consider with Babylon, and any other civ additions, is what makes them distinct from what is already in the game? The Babylonian Empire made an alliance with the Medo-Persians only to be betrayed and overwhelmed. In many ways, Cyrus ruled over the same society, even some of the same individual people, that Nebuchadnezzar did only seventy years prior. Unless we can quantify why the civilizations should be seperately represented (perhaps the Persians need to be expanded beyond Cyrus into the Sassanid period and the Babylonians into more of the ancient Sumerian and Hammarabi times), it might be that it needs to stay an either-or situation.
As a final note, perhaps we need to hold on the introduction of additional civs until Grave has finished his current project. Like I said, I'm all for more civs, but they are more easily added later on than other things. It would probably help speed along an actual release if they were left until a more opportune time. If we were starting from scratch, I would probably even suggest that Israel be left out until a later addition, and the focus simply be on fleshing out the vanilla civs with more unique units, buildings, and leaders and the religions with a more encompassing variety. (Plus all the other great incorperated mod components that Grave has planned.)
1) Leaderheads. There's one nice Hammarabi out there, but he's noticably Cyrus with a different beard. Already this mod has David as a recolored Cyrus and because of this, he's the least impressive of the new leaderheads being used. Unless at least one more high-quality leaderhead that's also more unique is produced, I doubt that it would be smart to populate the game with Cyrus clones. (And please please please do not use the Civ Gold Nebuchadnezzar modelled after Julius Caesar. Enough said.)
2) The units you propose could be fine Babylonian units except that they are not Babylonian for the most part. Assyria was an entirely seperate near-eastern Empire that was dominent prior to Babylon. The Philistines and Amorites were also from completely different civilizations. Granted, all were conquered territorially by the Babylonians and later by the Medo-Persians, but so were a lot of other nations, including Israel which is already in this mod seperately. Furthermore, Israel is more responsible for conquering, actually wiping out, the Philistines (possibly also the Amorites though I'm not sure on that at the moment) than the Babylonians.
I think that one of the main things to consider with Babylon, and any other civ additions, is what makes them distinct from what is already in the game? The Babylonian Empire made an alliance with the Medo-Persians only to be betrayed and overwhelmed. In many ways, Cyrus ruled over the same society, even some of the same individual people, that Nebuchadnezzar did only seventy years prior. Unless we can quantify why the civilizations should be seperately represented (perhaps the Persians need to be expanded beyond Cyrus into the Sassanid period and the Babylonians into more of the ancient Sumerian and Hammarabi times), it might be that it needs to stay an either-or situation.
As a final note, perhaps we need to hold on the introduction of additional civs until Grave has finished his current project. Like I said, I'm all for more civs, but they are more easily added later on than other things. It would probably help speed along an actual release if they were left until a more opportune time. If we were starting from scratch, I would probably even suggest that Israel be left out until a later addition, and the focus simply be on fleshing out the vanilla civs with more unique units, buildings, and leaders and the religions with a more encompassing variety. (Plus all the other great incorperated mod components that Grave has planned.)