I mean they had variable amount of gold from discovering national wonders on game start.Looks like this gold is normal for Noble starts. I have removed it anyway...
BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
RandomStartLocation=true
EndPlayer
No idea, @Thunderbrd may know.@raxo2222 is the game smart enough to spawn the civilizations in the earth part?
I do not know the answer to this though I would suspect it doesn't DIRECTLY. There may be indirect reasons though.No idea, @Thunderbrd may know.
I hope so because I'd much prefer that - or a chosen nation at game setup.Is it possible to start at a given plot but with a random nation?
BeginPlayer
Team=0
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=68, StartingY=46
RandomStartLocation=false
EndPlayer
Yep, this works as it should.OK, I will wait for some more input on this from @raxo2222 or @KaTiON_PT and if it works and if there is no more superfluous code I will include this in all the maps tomorrow.
BeginPlayer
Team=7
LeaderType=NONE
CivType=NONE
Color=NONE
ArtStyle=NONE
Handicap=HANDICAP_NOBLE
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=118, StartingY=45
RandomStartLocation=false
EndPlayer
BeginPlayer
Team=8
LeaderType=NONE
CivType=NONE
EndPlayer
BeginPlayer
Team=7
LeaderType=LEADER_KAMEHAMEHA
LeaderName=TXT_KEY_LEADER_KAMEHAMEHA
CivDesc=TXT_KEY_CIV_POLYNESIA_DESC
CivShortDesc=TXT_KEY_CIV_POLYNESIA_SHORT_DESC
CivAdjective=TXT_KEY_CIV_POLYNESIA_ADJECTIVE
FlagDecal=Modules/Custom_Civilizations/Polynesia/FlagDECAL_Polynesia.dds
WhiteFlag=0
CivType=CIVILIZATION_POLYNESIA
Color=PLAYERCOLOR_POLYNESIA
ArtStyle=ARTSTYLE_SOUTH_EAST_ASIA
PlayableCiv=1
MinorNationStatus=0
StartingGold=0
StartingX=118, StartingY=45
RandomStartLocation=false
EndPlayer
BeginPlayer
Team=8
LeaderType=NONE
CivType=NONE
EndPlayer