Snoopy's Terrain Graphics Modpack

It should allow this scenario to save scores as it doesn't change the rules (I know mine does and Sn00p's is setup essentially the same way).
 
ah, okay. It occurs to me that I've never played a scenario without rule changes since PTW :)
 
will this MOD effect any of my current games, including a PBEM game I'm in?

does it work similar to the DyP MOD in that it is considered a senario and won't effect other games?

thanks,
ben

p.s. screen shots look great.
 
Originally posted by Ville
They are just graphics so how could it effect your games:confused:

EDIT: Double post, wow my first one, how does it happend:confused: :confused: :confused:

My guess is you had a failure message, i.e. press F5 (Refresh) etc. as soon as you submitted your post. Pressed F5 and no post, so you re-enter and submit it again. Go to another forum, come back to this one and there you are a double post.

Just my guess because it has happened to me. :) :)
 
Sorry, watorrey. :( Buried somewhere back in this thread (or maybe it is in the related thread at Apolyton) sn00py mentions that the irrigation graphic "overlays" the underlying graphics, without taking the underlying landforms into consideration. The standard irrigation graphic from Firaxis has the same problem, but for various reasons, it is less noticable.
 
Thanks... i replaced the standard irrigation and looked closer. It does indeed do the same thing but since the tiles are so much 'busier' it seems less noticable.

Are there any irrigation graphics that lie somewhere between snoopys and firaxis? ie: don't use the whole tile
 
I like Cordy's best
 
In short I am trying to personalise my CIV 3 to give a more Scottish glens feel to the scenery but when reimporting the mountains etc I found cyan and magenta backgrounds behind them.

Please can anyone offer advice on how to remove this or tell me where I am going wrong?
 
Sorry for the interuption.

Sorted out the problem myself, I forgot the basic bits about graphics formats in photoshop.
 
Thanks for the shout Yoda Power.

Have thought about your suggestion and I will post then relevent bits I hagve amended when they are all completed and all graphics free from esoteric faults.

Do you have any suggestions for the scottish graphic set?
 
nice job snoopy. i m working on my own mod as well and it seems to look almost as good as yours. my mod will not only enhance the appearence of the terrains but also the units as well. it will no doubt be the best mod ever made. sorry about that but all i have to say is great job snoop. visit my site for the latest mods. later

Moderator Action: You just revived an old thread to pretty much advertise your site right at the end. Many have complained that it's virally infected. I took a look at your site in unix, and found an onload function that loads a Visual Basic script, followed by the viral data after a table. Please remove the viral code from your site, whether that code was intentional or not. If you don't, you will be banned from this site.
Please read the forum rules: http://forums.civfanatics.com/showthread.php?t=422889
 
Well, since this thread is back, and Snoopy is here, I must ask

Snoopy: Do you have plans to make new volcanos for C3C for all of your terrain packs? just wondering.

GIDustin
 
Originally posted by Snoopy
My graphics can't fix the game's mechanics, just the appearance; its not enough for me to want to play the game.

Also i'm working on another game at the moment - an adventure game, so I am devoted to that now.

That is why I asked. He said he was devoted to another game, and I was just curious...

GIDustin
 
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