Especially when it's misposted in the Mafia forum. TAKE BACK THE ALL OTHER GAMES FORUM!
....I think you posted this in the wrong sub-forum, buddy.
Better, but still bad - they hasn't done anything to resolve my most fundamental issue with ME3's story (in fact, it's possibly made it worse): that in the end, Shepard doesn't "beat" (whether it's destroying, merging, controlling etc - stopping them in some way) the Reapers. Humanity doesn't beat the Reapers. The grand alliance of every major species in the galaxy doesn't beat the Reapers. The Crucible beats the Reapers. The first two games were about doing the impossible: Shepard and her crew beating the unbeatable. Yes, there was some "outside help" such as the conduit that helped get to a point where you could fight, but in the end, it came down to a few people defying the Reapers, daring to fight them and yet actually succeeding. ME3 is the opposite - particularly with the new "refuse" ending - it says that you can't fight. No matter how hard you try, no matter what forces you've assembled, no matter how many sacrifices you make, nothing you've done in any way matters, the only way to beat the Reapers in any way is with space magic from an alien macguffin. If this had been the case from the beginning, fine, but it is totally at odds with everything ME has been about up to that point.
The appeal in Mass Effect would be kind of ruined if they made it clear from the start you were going to fail.
I didn't mean it quite like that. What I was trying to say was that, if, from the word go in ME1, you'd been unable to stand up to the Reapers, and needed some kind of "alien superweapon" to win, if the entire series had been about building a device that could stop them, then having the Crucible as the only way of winning wouldn't have been a problem. As it is, throughout the series, we've been told that we can stand up to them, that we can fight, that to win we had to unite people, only to have the complete opposite forced on us at the end. It just doesn't fit the story ME was telling at all.
No, think about it. Everyone expected a good, albeit bloody, ending, where throughout their valiant journey and their hard decisions, they finally won through grit and determination. But then reality kicked in. Shepard probably thought they could win. All his followers probably thought they could win. I find it realistic that life came back to slap them in the face and show them that they were wrong to think they could challenge the Reapers when so many cycles before failed. With the Starchild, you could still win although each choice was pretty much awful, which is the way it should be.
Building a house with Tali is wishful thinking.
Dying to save the galaxy in some way is not.
If we can't win, then don't let us win. But to say "you can't win, but space magic can" just doesn't fit at all with how ME was up until that point. Maybe it's realistic, but ME was never about being realistic, it was about being an epic space opera.
Actually, I wanted Shep to die in the end - but I wanted an epic heroic death that fitted with the rest of what happened in the series.